Dropzone Commander Quick Reference - Tables

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Quick reference - Tables

p19 IN RESERVE TABLE


turn required roll 1 6+ 2 4+ 3+ 2+

p25
1 1 2 3 4 5 6 7 8 9 10 TARGET ARMOUR (A) 2 3 4

WEAPON ENERGY (E) 5 6 7 8 9 10 11 12 13 5+ 4+ 3+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 2+ 6+ 5+ 4+ 3+ 2+ 2+ 6+ 5+ 4+ 3+ 2+

STRUCTURE STAT SHEET


SIZE MICRO TINY SMALL NORMAL LARGE
A(WEAK) A(NORMAL) A(HARDENED) DP G

p29
0 3 6 9 12

4 4 4 N/A N/A

6 6 6 6 6

8 8 8 8 8

2 4 10 20 40

p32 CQB DAMAGE TABLE


Enemy armour (A) value roll required to damage 1 3+ 2 4+ 3 5+ 4 6+

p43
D6 ROLL

DESTROYED AIRCRAFT TABLE


1-2*
Emergency Landing: The aircraft is forced to the ground and disabled, but any Units transported survive unharmed

3,4,5**
Crash Landing: A messy and final return to Earth. Any Unit transported is destroyed on a roll of 4+

6
Destroyed in the Air: The aircraft is blown to smithereens! Any Units transported are destroyed instantly

RESULT

p47
D6 ROLL RESULT

DESTROYED GROUND TRANSPORT TABLE


1-2
Disabled: The transport is for all intents and purposes destroyed, but the units inside survive unharmed

3,4,5
Bad Damage: The transport is a total wreck. Each unit inside is destroyed on a roll of 4+

6
Explosion: The transport is annihilated in a spectacular fireball! All units inside are destroyed instantly

p50

SEARCH FOR OBJECTIVE TABLE


TURN OF OCCUPANCY
4th 5th+

*/** refer to main rules text

STRUCTURE 1ST 2ND 3RD SIZE

Tiny Small Normal Large

3+ 4+ 5+ 6+

2+ 3+ 4+ 5+

2+ 2+ 3+ 4+

2+ 2+ 2+ 3+

2+ 2+ 2+ 2+

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