GHW

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---------------------------------------------------------------GHW.

TXT - LOG FILE - 3/4/2012, 22:01:56


---------------------------------------------------------------GLib4 Release Version
Compiled for DirectX 9.0b/c
---------------------------------------------------------------OS:
WindowsXP
CPU class: GenuineIntel ~1996Mhz (2) with: MMX - SIMD
0/6/7/10
L1 chip cache: 0K/0K (code/data)
L2 chip cache: 0K
Memory:
Physical: 2008Mb (1435Mb available)
Page File: 3901Mb (3231Mb available)
---------------------------------------------------------------Device 0: Mobile Intel(R) 4 Series Express Chipset Family
igxprd32.dll
6.14.10.4957
8086 2A42 3A0217AA
D7B78E66-6902-11CF-47-67-08-1A-A8-C2-CB-35
---------------------------------------------------------------All objects have been deallocated
Destroying device....
CreateDevice: device:0 1024x768 Z Fullscreen c32_d32 aa0 v0
Testing display format: D3DFMT_X8R8G8B8 D3DFMT_X8R8G8B8 D3DFMT_D24S8
Found valid display combination
Approx Vid Mem: 256Mb
Approx Tex Mem: 237.0Mb
VENDOR_INTEL
Driver: WHQL certified
Driver: DX9 level
Supports: T&L:YES HWVS:YES HWPS:YES PALSKIN:NO
Max VS Version:3.0
Max PS Version:3.0
---------------------------------------------------------------Setting Gamma to 1.00
Setting Gamma to 1.00
Resetting device....
Setting Gamma to 1.00
---------------------------------------------------------------Sniper_Start()
Mission:"C6M10_X.BMS" - "Untitled" - "C6M10_X.BMS" - "Cooperative"
Mission loading complete
Taking Snapshot
Setting Gamma to 1.00
Setting Gamma to 1.00
Sniper_Clear()
Setting Gamma to 1.00
Call to: Ghw.DestroyAllObjects
400 GTexture objects remaining
318 GMaterial objects remaining
1 GImage objects remaining
9 GFont objects remaining
GImage: 0FCC5CC8 14x16 16
Setting Gamma to 1.00
9 GFont objects remaining
Destroying device....

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