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Uniform Acceleration

Uniform acceleration occurs when the speed of an object changes at a constant rate. The acceleration is the same over time. By relating acceleration to other variables such as speed, time and distance we are able to manipulate data in many ways. a = ( Vf - Vi ) / t d = 1/2 ( Vf + Vi ) t d a = ( Vf - Vi ) / t a d = 1/2 ( Vf + Vi ) t Vf 2d / t = at + 2Vi Vi 2d / t = -at + 2Vf t 2da = Vf - Vi

Falling Body
travelled by an object falling for time : Time taken for an object to fall distance : Instantaneous velocity of a falling object after elapsed time :

Instantaneous

velocity of a falling object that has travelled distance : Average velocity of an object that has been falling for time (averaged over time):

Average velocity

of a falling object that has travelled distance

(averaged over time):

Instantaneous velocity of a falling object that has travelled distance on a planet with mass , with the combined radius of the planet and altitude of the falling object being , this equation is used for larger radii where is smaller than standard at the surface of Earth, but assumes a small distance of fall, so the change in is small and relatively constant:

Instantaneous velocity of a falling object that has travelled distance on a planet with mass and radius (used for large fall distances where can change significantly):

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