Gabriel Somma CV

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CURRICULUM VITAE Gabriel Somma

5579 AV DE L'Esplanade, Montreal, QC H2T 2Z9 514-506-2779 gabriel.somma@gmail.com

EXPERIENCE
Environment Artist - Ubisoft Montreal
2009 Present (3 years) Montreal, Canada Area FarCry 3 (2011), Ubisoft Unannounced Project (2010), Ubisoft Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft Level Artist - Texture Artist Modeling

Environment Artist - Mistic Software


2008 2009 (2 years) Family Feud: 2010 Edition (2009), Ubisoft Press Your Luck: 2010 Edition (2009), Ubisoft The Price is Right: 2010 Edition (2009), Ubisoft Kid Paddle (2008), Atari Level Artist - Texture Artist Modeling

EDUCATION
National Animation and Design Center (NAD) 2007
Design and 3D animation for Video games
AWARDED - Best

in class Environment Artist Award 2007

Concordia University 2007


Philosophy courses

Dawson College 2006-2007


Social sciences and fine arts
AWARDED SKILLS

Fine Arts Program, First Year Achievement Award 2006

Software: Photoshop, 3DS Max, Zbrush, Crazy Bumb, Valve Hammer, Unreal editor Arts : Photography (landscape; cityscape; urban decay), Drawing (very advanced still life, human figure, landscape, abstract) English (spoken and written), French (conversational) Positive attitude, creative thinker, problem-solving skills, attention to detail, team player, cooperative and even-tempered, able to take criticism, passionate about gaming technology and always striving to take it to the next level.
C H A R ACT E R I S T I C S -

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