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LLOYD PRIOR

ADAPTATION INTERIM CRIT

THE LOST CITY

THE SOURCE
ADAPTING: THE LOST CITY OF THE JUNGLE THE MAZURI TRIBE

THE IDEA
TO TAKE THE LOCATION AND TRIBE FROM THE BOOK AND ADAPT THEM INTO A GAME

THE AIM
TO MODEL THE LOST CITY (GAME LEVEL) TO PRODUCE FINAL CONCEPTS OF HERO, ENIMES AND ENVIROMENT TO PRODUCE A FINAL DETAILED ANIMATIC FOR THE OPENING SCENE OF THE GAME

THE GAME
THE LOST CITY 3RD PERSON ACTION/ ADVENTURE/ PUZZLE 12 + XBOX 360 PS3 NEXT GEN CONSOLE

THE STORY
THE LOST CITY OF THE JUNGLE COMES UNDER ATTACK FROM THE JUNGLE SURROUNDING IT. GIANT BUGS, PLANTS AND THE TRIBE ATTACK THE CITY FOR ITS NATURAL SOURCE OF POWER, THE TABLET. THE TABLET ACTIVATES, BRINGING THE CITY AND SURROUNDING RUINS ALIVE. THIS IS WHERE THE HERO COMES IN, A STATUE WHICH IS THE LAST HOPE FOR THE CITY COMES ALIVE BUT FINDS ITSELF WAY OFF FROM THE CITY AND HAS TO FIGHT THROUGH THE JUNGLE TO GET TO THE CITY BEFORE IT FALLS.

THE HERO

HERO COMING TO LIfE

EARLY PLANT DESIGNS

PLANT SILHOUETTES

TREE DESIGNS

TREE DESIGNS

TREE DESIGNS

THE MAZURI TRIBE

THE MAZURI TRIBE INFECTED

GIANT BUGS

EARLY CONCEPT OF LOST CITY GAME LEVEL

LOST CITY CONCEPT

LOST CITY POWER SOURCE STAND DESIGNS

LOST CITY RUIN DESIGNS

LOST CITY IN THE SKY

LOST CITY IN THE SKY

LOST CITY MAYAN SYMBOLS

NEXT STEPS
TO FINISH STORYBOARDS AND START TO WORK ON FINAL ANIMATIC START TO MODEL ENVIRONMENT FOR GAME LEVEL FINISH DESIGNS ON ENEMIES

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