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Game Eval 10
Game Eval 10
Game Eval 10
Criteria
Be a good game
Fail
The game is boring or difficult to play The game heavily relies on players visual abilities
Pass
The game is fun to play Engage senses other then Sight
Distinction
Skill Development (Players can get better at it) Engage Players Bodies
Provoke reflection
Be original
Comments
The game does Reflects of some Relate to professional dilemmas not reflect any general aspect of from Project 1 obvious aspect of professional (Communication, collaboration, use in the practice ambition, professionalism) professional field The game relies Complete and self Complete and explain itself, on external containing fulfilling inclusively: (Title, intent, requirements. set up instructions, rules for play, The game is game equipment) complex and difficult to understand Game is a copy Extreme 100% original content or is a very adaptation of obvious existing game adaptation of an existing game Game has no It is possible to The game is marketable and manufacturable make to 2 copies memorable not only is it possible parts or would be of the game within to be produced but it could likely too self containing be an actual mass produced expensive/difficult packaging game to manufacture. The only problem I could see being with this game is the fact that when different generation start playing the games, it becomes harder to keep players engaged on a competitive and fun sense. The overall game would be fun if everyone was in the same age group and had the same interests, however people that were widely outside their age groups playing this game would feel left out.