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Chris Rogers Art of
Chris Rogers Art of
By Chris Rogers
Initial Idea
My initial idea was have an animation about a gnomes struggle to get to the opposite side of his pond so that he can meet the love of his life, however there is a twist in the end. The animation is meant to symbolise the troubles people go through to find love. The style of the piece will focus on cartoony style of gnomes, through this a squash a stretch type animation will emerge.
Research
Storyboard
Colour tests
Expression Sheets
UV
Texture Maps
Through a process of Mudbox texturing and Displacement maps, I managed to get my model looking a lot better than the old attempt (bottom left) to something that looks like a clay gnome. (bottom right)
This very time consuming rig is very powerful and it is used for production quality characters however it turned out it was too powerful for me to handle. The rig broke, so I started to make a simpler one.
Rigging (before)
IKFK Switch
Rigging
Blend Shapes
Skinning
Turnaround
(On Disc)
Fish Research
Fish Designs
Fish
Fish Colour
Turnaround Design
Expression Sheet
Modelling
Re-textured
Rigging
Blendshapes
Skinning
Turnarounds
(On Disc)
Initial Drawings
Female Character
Colour Ideas
Expression Sheet
Turnaround Drawings
Modelling
UV
Textures
Applied Textures
Rigging
Blend shapes
Skinning
Turnaround
(On Disc)