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William the Crushgrip Constrictor Level 9 Soldier

From out of the darkness creeps a 3 and a half meter long jet black
snake with ruby red eyes. It is at least 1 and a half meters round at
its thickest point and has a gaping maw filled with row after row of 8
centimeter long needle like teeth.
Large natural beast (reptile) XP 400
Initiative +9 Senses Perception +12; low-light vision
HP 96; Bloodied 48
AC 25; Fortitude 25, Reflex 22, Will 22
Speed 6, climb 6, swim 6
Bite (standard; at-will)
+15 vs. AC; 1d10 + 6 damage, and the target is grabbed (until
escape).
Constrict (standard; at-will)
Affects a target William has grabbed; +13 vs.
Fortitude; 2d6 + 12 damage, and the target is dazed until the end
of the crushgrip constrictor’s next turn.
Alignment Unaligned Languages —
Skills Stealth +12
Str 22 (+10) Dex 16 (+7) Wis 17 (+7)
Con 16 (+7) Int 2 (+0) Cha 10 (+4)
William the Crushgrip Constrictor Tactics:
William fearlessly singles out prey even in the middle of large groups.
William will then bites his chosen victim, grab her, and then try to
squeeze her to death in subsequent rounds.

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