Professional Documents
Culture Documents
Nota Ringkas Add Maths Kingrose
Nota Ringkas Add Maths Kingrose
Nota Ringkas Add Maths Kingrose
O-O
M-O
I 4 I = 4 , I -4 I = 4
F
X F(X)
F
-1
(X) X
F
-1
QUADRATIC EQUATIONS
ax
2
+ bx + c = 0
x =
a
ac b b
2
4
2
>0 >0
<0
x
2
-( SOR )x + POR = 0
X
2
- ( o + | ) + o| = 0
b
2
- 4ac>0 b
2
- 4ac=0 b
2
- 4ac<0
QUADRATIC FUNCTIONS
( h , k )
f( x) = a ( x- h )
2
+ k
completing square
f( x ) = x
2
+ bx + ( b/2)
2
-( b/2)
2
+ c
SIMULTANEOUS EQ.
INDICES AND LOGARITHMS
a
m
a
n
= a
m + n
a
m
a
n
= a
m n
(a
m
)
n
= a
mn
log
a
mn = log
a
m + log
a
n
log
a
n
m
= log
a
m log
a
n
log
a
m
n
= n log
a
m
log
a
n
m
=
n
m
c
c
log
log
a
x
= b
X = log
a
b
COORDINATE GEOMETRY
X
1
X
2
X
3
X
1
A =
2
1
y
1
y
2
y
3
y
1
m
1
m
2
= -1 atau Mt Mn = -
STATISTIC
M = c L
(
(
(
+
m
f
F
N
2
o =
( )
f
x x f
2
=
2
2
x
f
fx
STAN.DEVIATION = VARIANCE
CIRCULAR MEASURE
Arc length, s = ru
Area of sector , A =
2
1
2
r u
Area of triangle, A = C absin
2
1
DIFFERENTIATION
dx
dy
=
dx
x df ) (
= f'(x )
dx
dy
~
x
y
o
o
dx
dy
=
dt
dy
X
dx
dt
1 Distance / Jarak
2
2 1
2
2 1
) ( ) ( y y x x +
( x
2
, Y
2
)
( x
1
, Y
1
)
B
A
( x
2
, Y
2
)
m
n
X
( x
1
, Y
1
)
( x
1
, Y
1
)
( x
2
, Y
2
)
( x
3
, Y
3
)
m
1
m
1
MEDIAN
Q
1
M Q
3
a C b
RBK KINGROSE
SMKA TUN AHMADSHAH INANAM
SOLUTION TRIANGLE
A
a
sin
=
SinB
b
=
SinC
c
INDEX NUMBER
I =
BASED P
P
x 100
I =
W
W I
PROGRESSION
A:P a,a+d,a+2d,...,a+(n-1)d
T
1
,T
2
,T
3
,........T
n
S
1
= a = T
1
S
2
= T
1
+T
2
S
3
= T
1
+T
2
+T
3
G.P a,ar,ar
2
,ar
3
,....ar
n-1
T
1
,T
2
,T
3
,........T
n
-
7 . 0 =
9
7
- -
5 7 . 0 =
99
75
2.76767676=2 + 0.76767676
= 2
99
76
LINEAR LAW
y = mX + c ( Garis lurus )
X 1 2 3
y 1 4 9
X
2
1 4 9
y = x
2
Y = mX + C
y =
x
1
INTEGRATION
}
n
ax =
1
1
+
+
n
ax
n
+ c
e.g dx x
}
2
3 = c
x
+
3
3
3
dx ax
d
c
n
}
=
d
c
n
n
ax
(
+
+
1
1
e.g dx x
}
2
1
2
3 =
2
1
3
3
3
(
x
= | |
2
1
3
x
=| |
3
2 - | |
3
1 = 7
dx b ax
n
}
+ ) ( =
) 1 (
) (
1
+
+
+
n a
b ax
n
+ c
e.g
dx x
}
3
) 2 3 ( = c
x
+
) 4 ( 3
) 2 3 (
4
Mencari luas dibawah lengkung
Area = dx y
b
a
}
follow x -axis
Area = dy x
b
a
}
follow y -axis
X 1 2 3
y 1 0.5 0.33
1/X 1 0.5 0.33
a C b
c = a
2
+ b
2
- 2ab cos C
a
C
b
c
A
B
d d
y = x
2
y
x
1 2 3
1
4
9
( 3 , 9 )
( x , y )
NONL
LINEAR
y = x
2
y
x
2
1 4 9
1
4
9
( 9 , 9 )
( x
2
, y )
( Y besar , X besar )
1 0
y
x
1 2 3
1
0.3
3
0.5
NONL
LINEAR
y = 1/x
y
1/x
0.33 0.5
1
0.33
0.5
1
Function x
y
a
b
Function y
y
a
b
y
RBK KINGROSE
SMKA TUN AHMADSHAH INANAM
2
3
-
2
3
y
x
t 2 t
NUMBER OF SOLUTION =3
VECTORS
Cartesan ( Start at 0 )
OA= j i 4 3 + =
|
.
|
\
|
4
3
AO= -
OA
=
|
.
|
\
|
4
3
=
|
.
|
\
|
4
3
I OA I =
2 2
4 3 +
= 5 unit
Baby vector = vector in 1 unit
= vector / length
.
OA=
OA
OA
=
TRIGO
y = A sin Bx
y =
2
3
sin 2x
y =
2
3
sin 2x
Build a straight line from the
equation
t 3
4
x - sin 2x =
2
3
|
.
|
\
|
x x 2 sin
3
4
2
3
t
=
2
3
X
2
3
x x 2 sin
2
3 2
t
=
4
9
4
9 2
x
t
= x 2 sin
2
3
y = x 2 sin
2
3
y =
4
9 2
x
t
x 0 t 2t
Y
4
9
4
1
4
7
PERMUTATION AND
COMBINATION
WITH ARRANGEMENT -
PERMUTATION
Arrangement not important -
Combination
e.g ( Pemutation)
ABCD . How many way 4 letters
to arrange?
ABCD ACBD
ADBC ADCB
ACDB ABDC
BACD BCAD
BDAC BADC
BDCA BCDA
CABD CADB
CBAD CDBA
CDAB CBAD
DACB DBCA
DBAC DABC
DCAB DCBA =24 ways
4 3 2 1
4X3X2X1 = 24 ways
e.g ( Combination)
ABCD . How many way 4 letters
to arrange?
ABCD = 1 ways
4
C
4
= 1 ways
the arrangement who the first or
who the second is not important.
Janji ada masuk itu saja.
a
b
b a +
i
j
a
O
A ( 3 , 4 )
3i
+4j
5
i
j
O
A
4j
3i
3i + 4j
Amp.
B
P Period
t 2
, =
t
t
= =
2
2
, P Period
Amp =
2
3
2
3
-
2
3
y
x
t
1 period
4
t
4
3t
2
t
4
2 1
3
2
3
-
2
3
y
x
t 2 t
t
t
= =
2
2
, P Period
T
1 THROW 2 THROW 3 THROW
H
T
H
H
T
H
T
H
H
H
T
T
T
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
PROBABILITY
Throw coins 3 times ( 3 layer )
P( HEAD ) =
2
1
P( TAIL ) =
2
1
Use tree diagrams
P( TAIL = 3 ) = P ( X=3 ) = TTT
=
2
1
x
2
1
X
2
1
=
8
1
P( TAIL = 2 ) = P ( X=2 )
= HHT+HTH+THH
=
8
1
+
8
1
+
8
1
=
8
3
PROBABILITY DISTRIBUTION
BINOMIAL DISTRIBUTION
n = 3 , P =
2
1
, q =
2
1
P ( TAIL =3 ) = P( X=3 )
=
8
1
2
1
2
1
0 3
3
3
=
|
.
|
\
|
|
.
|
\
|
C
P( TAIL = 2 )
=
8
1
2
1
2
1
0 3
3
3
=
|
.
|
\
|
|
.
|
\
|
C
NORMAL DISTRIBUTION
GUNA KALKULATOR
SAINTIFIK
R(1) = P(Z>1)
Q(1) = P(0<Z<1)
P(1) = P(Z<1)
Asalnya Dalam Binomial
Distribution
example:
Boleh berubah daripada X-score
kepada Z-score dan normal
distribution
Z = X -
x= 56 , = 56 , Z = 56-56 = 0
x= 60 , = 56 , Z = 60-56 = 1
p( Z > 1 ) = R(1)=0.3413 ( also can
refer to Normal Distribution
Table )
= 0.3413 x 100
= 34.13 %
P(Z)=1
P(Z<0)=0.5
Guna P(0)
P(Z>0)=0.5
Guna R(0)
P(-2<Z<0)
Guna Q(-2)
-2
P(0<Z<2)
Guna Q(2)
2
P(X)
+4o
X
-4o
P(X)
X=60
X
56
o=4
o
4
4
P(Z)
1
Z
0
Area
=0.3413
RBK KINGROSE
SMKA TUN AHMADSHAH INANAM
LINEAR PROGRAMMING
Area of taken
x > 0 , y > 0 ( lebih besar ke atas )
x > 0, y > 3 ( lebih besar ke atas )
x > 0 , y s 2 (lebih kecil ke bwh )
X > 0 , y > X ( lebih besar ke atas )
X > 0 , y s X+2
( lebih kecil ke bawah )
X > 0 , y > X+5
( lebih kecil ke bawah )
KALAU X YANG BERADA KAT
DEPAN , JADI TERBALIK PULAK
CONTOH X>Y +3
DIA PUNYA LOREKAN KE BAWAH
PULAK
Untuk Memplot line dengan
mudah boleh gunakan table
Contohnya : Plot
2y + 3x = 18
x 0 6
y 9 0
2y + 3x > 18
3
2
y = 3
y =2
y =x
y =x +5
5
y =x +2
2
X=Y+3
3
y
x
6
9
y
x
RBK KINGROSE
SMKA TUN AHMADSHAH INANAM