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Programarea Şi Utilizarea Calcuatoarelor
Programarea Şi Utilizarea Calcuatoarelor
Programarea Şi Utilizarea Calcuatoarelor
Subject name PROGRAMING AND UTILIZATION OF COMPUTERS 4 Subject code CM.04.01 Semestrul 4 Numrul de credite 3 Faculty of Machine Building Number of hours by semester Total 42; C 28; S 14; L-; PSpecialty Profile Industrial engineering and Mechanical engineering Formative category of the subject DF
AutoCAD and MATLAB;- Students familiarizing concerning the modalities of 2 and 3 D drawing realization in AutoCAD programme of complex pieces from machine building;- Students familiarizing concerning the work possibilities and calculus in MATLAB. Contents(descriptors)General presentation, language philosophy, beginning, commands, system variables, work techniques.Organizing of a AutoCAD work session (settings, drawing limits, system of coordinates, control of the image view, selection techniques, layers, object proprieties, templates), Modelling of 2 and 3 objects (commands for drawing, editing, hatching, inserting texts, dimensioning, blocks and attributes), Plotting, Creation of libraries, Short introduction in AutoLISP.MATLAB functions, numeric calculus, function minimization, solving the linear equations system, polynomial numeric calculus, data interpolating and approximation, numeric integration and deriving of functions, numeric integration of differential equations, 2 and 3D graphic representation, interactive graphic interfaces.
(1 or);
Organizarea unei sesiuni de lucru n AutoCAD: deschiderea unui fiier, setri, limite de desenare, sistem de coordonate, sistemul unitilor de msur, controlul afirii imaginii, tehnici de lucru (OSNAP, ORTHO, GRID) tehnici de selectare, layere, vizualizare desen (zoom, view etc.), proprieti obiecte, desene ablon) (3 ore); Modelare obiecte 2D, comenzi de desenare i editare: line, redraw, circle, ellipse, pline arc, poligon, donut, copy, fillet, offset, extend, rotate, align, move, trim, stretch, break, mirror, erase, array, scale, chamfer, pedit, modify, etc. (4 ore); Modelare obiecte 2D, comenzi de desenare i editare: haurare, nscrierea textelor (text, dtext etc., editarea textelor, cotare (4 ore); Modelare obiecte 2D: blocuri i atribute, inserare blocuri, crearea unor biblioteci (1 ore); Imprimare (plot) i salvare fiiere (fiiere DXF) (1 ore); Introducere n AutoLISP (2 ore); Modelare obiecte 3D, comenzi de desenare i editare: extrude, revolve, slice, viewport, render, obiecte 3D (3Dface, box, wedge, pyramid, cone, sphere, dome, dish, torus, edge surface, revolved surface, ruled suface etc.), alte modele 3D, exemple (4 ore); Modelare obiecte 2 i 3D (comenzi de desenare i editare, haurare, nscrierea textelor, cotare, blocuri i atribute), imprimare, crearea unor biblioteci, introducere n AutoLISP(2 ore); Prezentare general, filozofe limbaj, lansare n execuie, comenzi, variabile de sistem i constante, tehnici de lucru n MATLAB (1 or); Matrice, vectori, scalari, fiiere script, fiiere funcie, exemple (1 or); Calcul numeric cu MATLAB: operaii aritmetice cu scalari, tablouri, vectori, matrice, generarea vectorilor i matricelor, funcii matematice uzuale (aproximarea numerelor, divizori i multipli comuni, numere complexe, funciile putere, radical, logaritm i exponenial, trigonometrice) calcule cu matrice, prelucrarea datelor (maxim i minim, media i mediana, sume i produse, sortarea elementelor unei matrice, variana i dispersia datelor, coeficientul de corelaie a datelor, valori nedefinite, eliminarea datelor eronate, histograme) (2 or); Calcul numeric cu MATLAB: minimizarea funciilor, rezolvarea sistemelor de ecuaii liniare, calcule numerice cu polinoame, interpolarea i aproximarea datelor, integrarea i derivarea numeric a funciilor, integrarea numeric a ecuaiilor difereniale, reprezentri grafice 2 i 3D, interfee grafice interactive (2 or).
Bibliografie
Bird, J. Engineering Mathematics, Elsevier Science, Fourth edition, 2003, ISBN 0 7506 5776 6; Ghinea, M., Fireeanu, V. MATLAB- calcul numeric-grafic-aplicaii. Bucureti: Editura TEORA, 1997; Liengme, B., A Guide to Microsoft Excel 2002 for Scientists and Engineers, Third Edition, Elsevier ButterworthHeinemann, 2003, ISBN 0 7506 5613 1; McFarlane, Modelling with ACAD2002, Butterworth-Heinemann, Elsevier Science, 2004, ISBN 0 7506 64339; McFarlane, Modelling with ACAD2004, Butterworth-Heinemann, Elsevier Science, 2002, ISBN 0 7506 5611;
Evaluarea cunotinelor
- Evaluarea cunotinelor cursanilor se efectueaz prin colocviu
50 %;
o pondere de
- Testele efectuate pe parcursul semestrului, ritmicitate i interactivitate n cadrul cursului se vor lua n consideraie n nota acordat la colocviu cu o pondere de
20 %
cursorul.
3. Sistemul de coordonate n AutoCAD. 4. Chemarea uneltelor de lucru (4 metode). 5. Utilizarea comenzilor Line, Circle, Arc, Erase, Undo, Redo and Regen. 6. Modurile SNAP, GRID, ORTHO, POLAR TRACKING. 7. Help Meniul ajutor (F1). 8. Template cursPUC4.dwt ca baz de desenare. 9. Metode simple de desenare bazate pe sistemul de coordonate. 10. Salvarea desenelor.
C1 Programarea i Utilizarea Calcuatoarelor 7/19
Mouse
Click: Has the same meaning as left-click. Double-click: Place the cursor under mouse control onto a
feature and press the Pick button of the mouse twice in rapid succession.
Drag: Move the cursor under mouse control, hold down the
Pick button and move the mouse. The feature moves with the mouse movement.
Drag and drop: Drag a feature into a new position and release
the mouse button when the feature is in the required new position. of the mouse.
Pick: Move the cursor onto a feature and press the Pick button
Utilizarea comenzilor:
Line, Circle, Arc, Erase, Undo, Redo i Regen
pe sistemul de coordonate
C1 Programarea i Utilizarea Calcuatoarelor 10/19
F7: GRID
F3: OSNAP F10: POLAR
C1 Programarea i Utilizarea Calcuatoarelor 16/19
HELP (F1)
EXERCIII:
ntrebri recapitulative
1.
Care sunt metodele prin care se poate deschide o fereastr de lucru n AutoCAD?
2.
3. 4.
Obiectele de tip line i cele de tip arc au aceleai proprieti in AutoCAD? Ce comand seteaz n AutoCAD limitele desenului ?