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Human Centered Design
Human Centered Design
Discover
Workshop Guide
THE Design process
discover
ideate
prototype
Table of contents
An important note about Week 2 Discover research During your Week 2 Workshop, you will be conducting human-centered design research in the community. As your team completes Activities 0105 below, you will begin to understand how long Activity 06 "Conduct your Research" might take. Your group should build agreements around how to complete your research before moving on to the Week 3 Ideate stage. We highly recommend that you take more than 2 hours to get out in the community and conduct your research.
homework
07 Prepare for Week 3
Agenda 01 Questions, Comments & Takeaways 10 minutes 02 Choose your design challenge 15 minutes 03 Team Knowledge & Assumptions 10 minutes 04 Plan your research 15 minutes 05 Build a question guide 15 minutes Break 5 minutes 06 Conduct your research To be determined by your team 07 Homework: Prepare for Week 3 5 minutes
Materials needed A notebook (or blank paper), pens, felt markers, Post-it Notes (or their equivalent), printed Week 2 Workshop guide, and a camera (cellphone cameras are great)
Weekly Leader's note If your team does not come back together after you've begun conducting your research as part of Activity 06, please make sure the group takes a few minutes to discuss Activity 07 "Homework: Prepare for Week 3" before departing.
Activity
01
10 minutes
Congratulations! You've completed Week 1 which introduced you to the human-centered design process. You've also read more in depth about the first phase of the design process in the Week 2 Discover Readings. This Activity 01 is a way for you to reflect on what you've learned, or help clarify questions you might have. Take a few minutes to reflect on the questions below. Then discuss what you are most excited about or interested in with your group.
- Did you see something inspiring another team did on the Google+ Community from Week 1? Would you like to share it with the group? - What were your big takeaways about the Week 2 Discover Readings? Do you have questions? - What discover research methods are you excited to try? Why?
Activity
02
15 minutes
The best way to learn human-centered design is by doing it. So let's get started! After your team has read the instructions listed below, together you will choose ONE design challenge to tackle over the next three weeks of this course (Weeks 2,3 & 4).
an important note about the structure of this course We understand that many teams taking this course have their own design challenges to which they would like to apply the human-centered design process. However, we've structured the next three weeks of this course around the three design challenges below because it is important for your team to have an opportunity to practice the process together and learn from other groups who are working on the same challenges around the world. We encourage each design team to push themselves to discover new solutions to one of the challenges below that are appropriate for your context, and then share these solutions with the broader community taking the course via the Google+ course page. During Week 5 of this course, your design team will have the opportunity to take what you've learned during Weeks 14 and scope a new design challenge aligned with your personal interests and passions.
Activity
02
15 minutes
Challenge
How might we encourage low-income families to save a little more each week?
Access to savings helps to protect against economic volatility caused by events like sickness, job instability, and natural disaster. The act of saving can take on many forms, such as cash savings, investments in assets like a home or a cow, or even building social capital within the community. Personal saving can also take on many structures, both informal and formal. Some examples might include: a savings account with a bank, a mobile money account attached to a cellphone, or an informal savings group organized by mothers in the community. As part of this design challenge, you'll work with your team to design new ways to help low-income families save a little more money each week.
Instinctively, how excited are you about this design challenge? What potential for impact in your community does this design challenge have? How feasible is it to tackle this challenge over the next 3 weeks of the course?
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Activity
02
15 minutes
How might we provide healthier food options for people in need of them?
In many neighborhoods, there is little infrastructure for the distribution and preservation of food. Food is often spoiled or lost during distribution. In other places, healthy food options are simply unavailable or community members lack the knowledge to make healthy food choices. Another constraint is access to capital, both for small businesses providing healthy food and potential customers. As part of this design challenge, you and your team will design solutions for providing healthier food options, which might include providing people with better choices about the food they eat, the skills to cook healthier food, or the knowledge to make healthier food choices.
Instinctively, how excited are you about this design challenge? What potential for impact in your community does this design challenge have? How feasible is it to tackle this challenge over the next 3 weeks of the course?
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Activity
02
15 minutes
Instinctively, how excited are you about this design challenge? What potential for impact in your community does this design challenge have? How feasible is it to tackle this challenge over the next 3 weeks of the course?
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Activity
03
team knowledge & assumptions
10 minutes
Now that you've selected a design challenge, it's time to figure out what you already know (or believe you know) about the challenge. Share what you know and what you would like to know more about
Take five minutes to answer the questions below yourself and then five minutes to discuss your answers with your team. If it's helpful, use Post-it notes to organize your thoughts and look for patterns or overlaps in your team's knowledge base. What are the aspects of the challenge that you already know a lot about? What are your assumptions?
Examples - Many low-income families don't have bank accounts. - I know for a fact that it's impossibe to purchase fresh fruit in my neighborhood.
Where are the aspects of the design challenge where you need to learn more? What don't you know?
Examples - Do people who need healthier food options want to eat healthier? - I don't know the informal savings habits that are already occurring in the community.
Activity
04
15 minutes
Page 1 of 2 The Discover phase requires you to get out there and learn from people in your community. To make the most of your time in the field, youll want to plan who you speak with, where you visit, and the types of Discover research that your team will conduct. A full review of these methods can be found on p. 710 of the Week 2 Discover readings. Review the Discover Research Methods
1 People
Who will you be designing for? Consider both the core audience and the extended community. Imagine a map of all the people who might have something to do with your design challenge. Think of characteristics that would make them interesting to meet. Also consider speaking with users who represent extreme (as opposed to mainstream) viewpoints.
2 Experts
Who are the inspiring researchers or organizations in the space of your design challenge? Successful members of the target population can also be great experts. A telephone or Skype call with experts who aren't local often works very well.
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4 Analagous Settings
What are the activities, emotions, and behaviors that make up the experience of your challenge? Now select similar scenarios that you would like to observe in places and situations that are different than your design challenge.
Activity
04
Plan Your Research
Page 2 of 2 Plan who to talk to and where you'll go
Now it's your turn. Work with your design team to write down potential people to speak with and places to visit as part of your Discover research this week. Remember to choose some research targets that will be feasible to accomplish during the second half of this week's workshop.
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2 Experts to Speak With
Activity
05
15 minutes
Now it's time to create a question guide to prepare for your interviews. Make sure to refer back to p.1113 of the Week 2 Readings as you conduct this activity. It's best to create your question guide in teams of 2 or 3 people. You'll likely need more space than this worksheet, so feel free to use your notebook to write down additional questions. Make sure to collect basic demographic information first, then start to build questions following the structure below. Start specific
What are some specific questions you can ask to open the conversation and help people feel comfortable?
Then go broad
What are some questions that can help you start to understand this persons hopes, fears and ambitions?
Examples - What did you and your family eat yesterday? - Describe your last family meal? Who was there? Where did it take place? - Do you have any specific mealtime rituals in your family?
Examples - Draw your dream grocery aisle. What would be on the shelves, in the coolers? - Describe your favorite meal, what do you love about it? - Imagine you can only eat one meal everyday. What would it be and why?
research TIP
To cover the most important topics, try to ask questions that will allow you to learn details related to each of these key categories: Personal details: who are you meeting and what are their demographics (profession, age, location, etc)? Motivations: what do people care about the most? What motivates them? Frustrations: what frustrates him/her? What needs do they have that aren't being met? Interactions: what is interesting about the way he/she interacts with his/her environment?
Activity
06
There is no set time for this activity. Spend as much time as you can this week.
Page 1 of 5 Now it's time to start your research. Conducting thorough research is extremely important because your activities this week will fuel the next two phases of the human-centered design process.
Select roles
As part of your field research, you'll designate one person to lead the conversation. This person should not be the note taker. Select someone else to take notes during the interview. If there is a third member of your interview team, they can focus on observing your interview subject and the surrounding environment. It's often best to build trust with your interview subject before asking to take their photo. Each member of the team should practice different roles.
Do quick debriefs
Don't forget to take a few minutes after each interview or field visit to debrief with your teammates and start capturing what you learned. You can do this debrief virtually anywhere (on the sidewalk, in a car, or while riding on the bus). If your research team doesn't plan to return to the workshop venue after you've completed today's research, take a few minutes to review the Activity 07 Prepare for Week 3 Homework materials with your team on p.19.
Research reminder The team should try to cover as many of the Discover Research Methods as possible. For a full review of these methods see p. 710 in the Week 2 Discover Readings.
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Activity
06
There is no set time for this activity. Spend as much time as you can this week.
Page 2 of 5 Interview community members
Remember to reference the question guide you created. Depending on who you are talking to, you will want to tailor your questions to address this person specifically. Remember to try and interview extreme users as well.
You can take notes below if you like or use your own notebook:
Activity
06
There is no set time for this activity. Spend as much time as you can this week.
Page 3 of 5 Interview Experts
Remember to reference the question guide you created. Depending on who you are talking to, you will want to tailor your questions to address this person specifically. Remember, for experts, it's also okay to communicate via telephone or Skype if they aren't readily available in person. You can take notes below if you like or use your own notebook:
Activity
06
There is no set time for this activity. Spend as much time as you can this week.
Page 4 of 5 Immerse yourself in context
Visit places, organizations and institutions that you can gather inspiration from. Plan your observations by choosing places where you can have experiences that are relevant to your challenge. Take notes and photos. Capture interesting quotes by talking to people that spend time in these spaces. What do they love? What is frustrating? Draw sketches, plans and layouts. You can take notes below if you like or use your own notebook:
Activity
06
There is no set time for this activity. Spend as much time as you can this week.
Page 5 of 5 Conduct analogous research
Visit places and situations that are different than your design challenge. These places should approach an angle of your problem in a unique way. What could you learn from an amusment park about engaging experiences that you could apply to the fruit aisle at a grocery store or waiting in line at a bank to open a new savings account? You can take notes below if you like or use your own notebook:
homework
07
5 minutes
CHOOSE
the Weekly Leader for next week.
coordinate
with your team to bring supplies for the Week 3 workshop. Post-it Notes or scrap paper and tape, felt pens or Sharpies, blank sheets of paper (notebook size or larger) should be sufficient. Don't forget to bring your notes from this week's Discover research to class next week.
CONFIRM
location & time for Week 3 workshop.
FINISH
conducting your Week 2 Discover research. Make sure you and your team have established a plan for gathering all the information you would like to collect before moving on to Week 3.
Share
your progress, pictures and comments on the Google+ Community under your respective Design Challenge discussion categories. By sharing your learnings and insights on this platform, people all over the world can better understand how each design challenge varies depending on context. You can also get inspiration from each other's projects.
READ
Week 3 Readings in advance of the Week 3 workshop.