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CREATING SIMPLE APPLICATION

STEPS ON HOW TO DEVELOP PROGRAM

DESIGN
Define what you want the computer do.
Example: Purpose: Compute the AREA Data needed: LENGTH & WIDTH

Decide how your program will look on the screen:


Design what you planned. Enhanced your design.

CODING
Write instructions in BASIC to make each part of

your program do something. Your BASIC instructions are commands or code.

PROPERTIES, METHODS and EVENTS


Put simply, properties describe

objects. Methods cause an object to do something. A sub or function you call, as needed, to perform an action: Form1.Move, Form1.Refresh, etc Events are what happens when an object does something.

TESTING
Run program to see if it works Alpha testing occurs before beta testing Alpha testing clears out most of the major

bugs in a program while beta testing is more like polishing the program
Alpha testing is often not open to the public

while beta testing can often involve the public

MAINTENANCE
Fix any errors (or bugs) in your program.

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