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Rifle Company (1st I.D.

)
Confident Veteran Infantry Company USA Late-War

Platoon Headquarters
Rifle Company HQ (1st I.D.) - p.263

Qty
2 1 1 1 9 1 1 6 1 2 3 Cmd Carbine team Bazooka team Cmd Rifle team Bazooka team Rifle team Cmd Rifle team Bazooka team Rifle team Cmd Carbine team M1919 LMG team M2 60mm mortar

Unit

Points
35

Combat Platoons
Rifle Platoon (1st I.D.) - p.263 Rifle Platoon (1st I.D.) - p.263 Weapons Platoon (1st I.D.) - p.264 200 145 115

Company Points: www.EasyArmy.com


Source document: Overlord book

495

Arsenal
Gun Teams
Weapon
M1919 LMG team M2 60mm mortar

Mobility
Man-packed Man-packed

Range
16"/40cm 24"/60cm

ROF
5 2

Anti-tank
2 1

Firepower Notes
6+ 3+ ROF 2 when pinned down or moving. Minimum range 8"/20cm, Can fire over friendly troops.

Firing bombardments

32"/80cm

6+

Infantry Teams
Team
Bazooka team Carbine team Rifle team

Range
8"/20cm 8"/20cm 16"/40cm

ROF
1 1 1

Anti-tank
10 1 2

Firepower Notes
5+ 6+ 6+ Tank assault 4. Automatic rifles. Automatic rifles.

Special Rules
Rifle Company HQ (1st I.D.) - p.263 Hedgerow Cutters When a tank fitted with a hedgerow cutter attempts to cross a Bocage Hedgerow, it successfully crosses on a roll of 2+ rather than a Skill Test. If it fails, the tank Bogs Down on the hedgerow as normal, but ignores the Belly Up rule (see page 58 of the rulebook). If it crosses successfully, then any other Fully-tracked Tank teams adjacent to the hedgerow can follow it through on a roll of 2+ instead of a Skill Test as well. Rifle Company HQ (1st I.D.) - p.263 Tank Telephones All Stuart and Sherman tanks (except those in a DD Tank Platoon) are equipped with Tank Telephones. If a Tank team with a Tank Telephone and an adjacent Infantry team did no move in the Movement Step and are not Pinned Down, the Infantry team can use the Eyes and Ears rule (see page 195 of the rulebook) to Reveal one Gone to Ground enemy team to that Tank team as if the Infantry team was a recce team. If other tanks in the platoon fire, they must have their own Infantry team pointing out the target, or continue to treat the target as Gone to Ground. Weapons Platoon (1st I.D.) - p.264 A Weapons Platoon may make Combat Attachments to Rifle Platoons.

Pick List
USA Bazooka team Cmd Carbine team Cmd Rifle team M1919 LMG team M2 60mm mortar Rifle team 3 3 2 2 3 15

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