Abstract Line of Sight v2

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Kings of War- Abstract Line Of Sight

Nick Williams

Unit height
Each unit has a height assigned according to its type unless otherwise specified (see exceptions); Unit Type Height Infantry 1 War Engines 1 Large Infantry 2 Cavalry 2 Large Cavalry 3 Monsters 3 Please see the appendix for a list of specific exceptions to these heights.

line of sight is not blocked. When the line of sight passes over something which does not block LOS then the target unit is considered to be in cover for the purposes of shooting. If any units or terrain in the way are the same height or taller than both your unit and the target unit then line of sight is blocked. Note that the line of sight does not have to be the shortest line between your unit and the target unit; any line from your model to any part of the target unit will do fine.

Example A

Terrain
Heights of terrain should be agreed before the game. Hedges, walls or other obstacles which dont block line of sight to infantry models should be considered to have a height of 0, while anything which blocks line of sight to all models, such as dense forests or intact buildings, should be height 4. The size of a hill should be agreed between players at the start of a game. For example a hill around 25mm high, which would realistically hide a human, would be height 1 while one which would hide a mounted knight but not a drakon. Any models standing on the hill add the hills height to their own. For example, a war engine on a height 2 hill would be considered height 3 while large infantry would be considered height 4. Unit A Unit B Unit C

Unit A is trying to draw line of sight to Unit C. The dotted line represents the line of sight trying to be drawn. If either Unit A or Unit C are taller than Unit B then line of sight is NOT blocked. If Unit B is the same height or taller than both Unit A and Unit C then line of sight is blocked.

Example B
Unit A Unit B Unit C

Line of sight
To determine line of sight, draw an imaginary line from the centre point of the front of your unit to its target. If the line passes over no other units or terrain features then line of sight is not blocked. If either your unit or the target unit are taller than any other units or terrain in the way then In this example, Unit B is considered to be as tall as Units A and C and therefore blocks line of sight. Unit A can still see Unit C by looking around the edge of Unit B, even though the line drawn is not the shortest one possible.

Appendix Exceptions
Individuals
Models with the Individual special rule never block line of sight. They still have a height to determine whether they can see over the top of other units, but never block line of sight themselves. Line of sight can be drawn from any part of the models base.

Heroes
Heroes on a 20 or 25mm base (on foot) are height 1, on a 25x50mm base (on a non-flying mount) or 40mm base are height 2 and any larger bases are height 3.

Orcs
Orclings are height 0.

Abyssal Dwarfs
Obsidian Golems are height 3.

Goblins
All goblin infantry, war engines and heroes on foot are height 0.

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