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Kings of War Kastol Contingents

Alignment: Good Army Special Rules


Devastating Charge
If the unit inflicts damage on an enemy in melee, it adds an additional +1 to the ensuing Nerve test.

Steady!
The unit never receives a -1 modifier for long range shooting. All Kastol units have this Special Rule unless otherwise specified.

Winged Lancers
Unit Size Sp Troop (5) 8 Regiment(10) 8 Me 3+ 3+ Ra De 5+ 5+ At 8 16

Cavalry
Ne 11/13 14/16 P ts 115 200

Griffin Lancers
Unit Size Sp Troop (5) 8 Regiment(10) 8 Me 3+ 3+ Ra De 5+ 5+ At 8 16

Cavalry
Ne 11/13 14/16 P ts 130 220

Special
Crushing Strength (2), Devastating Charge

Special
Crushing Strength (3), Devastating Charge

Options
Banner (+15 pts) Musician (+10 pts)

Options
Banner (+15 pts) Musician (+10 pts)

Horse Archers
Unit Size Sp Troop (5) 9 Regiment(10) 9 Me 4+ 4+ Ra 5+ 5+ De 4+ 4+

Cavalry
At Ne P ts 8 10/12 90 16 13/15 170

Hero
Unit Size 1 Sp 5 Me 3+ Ra De 5+ At 3 Ne 10/12

Hero
P ts 70

Special
Nimble, Bows

Special
Crushing Strength (1), Individual, Inspiring

Options
Banner (+15 pts) Musician (+10 pts)

Options
Mount on a horse, increasing speed to 8 (+10 pts) Arm with a bow, change Ra to 5+ (+5 pts)

Foot
Unit Size Sp Troop (5) 5 Regiment(10) 5 Horde (40) 5 Me 4+ 4+ 4+ Ra 5+ 5+ 5+ De 4+ 4+ 4+

Infantry
At Ne P ts 10 10/12 90 10 13/15 115 20 20/22 200

Army Standard Bearer


Unit Size 1 Sp 5 Me 4+ Ra De 4+ At 1 Ne 10/12

Hero
P ts 30

Special
Individual, Inspiring

Special
Crushing Strength (1), Bows

Options
Mount on a horse, increasing speed to 8 (+10 pts)

Options
Banner (+15 pts) Musician (+10 pts)

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