Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 1

10/30/2013 1:38:21 PM System.InvalidOperationException: A previous Draw call threw an unhandled except ion. See InnerException for details.

---> System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Texture2D'. at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr) at Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, T exture value) at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture , SpriteInfo[] sprites, Int32 offset, Int32 count) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush() at Microsoft.Xna.Framework.Graphics.SpriteBatch.End() at Terraria.Main.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, Pa intEventArgs e) --- End of inner exception stack trace --at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, Eve ntArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.Unsafe NativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.Uns afeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int 32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 r eason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason , ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Terraria.Program.Main(String[] args) /n

You might also like