Magazine (ONM) Layout This cover has been designed to use all the space possible on the page. Having the Nintendo logo at the top of the page instantly lets the customer know what the magazine will be about, and since it is in big letters the customer can see it easily. The front cover is mainly devoted to one main feature of the magazine; the game ‘Scribblenauts’ but there is other information in what is in the magazine to. Use of Images There is an obvious main image on the page, this image is the main character in the game the issue is concentrating on. This big picture adds effect because it draws the reader in as it is strange and interesting.
The use of lots of other little
pictures is effective as it fills up the space on the page and brings it to life, as the pictures are colourful and interesting. The use of these pictures also adds insight into what the game will feature, so someone can decide when they look at the cover if they want to read more about it. Use of Text
Text is used all over this
cover, the text is funny in places and humour attracts people and enthuses them to read more
Other text on the text plays on
peoples imagination and makes them want to read on to find out more.
The big piece of text naming the
game the magazine is focusing on, is in bold red writing instantly drawing your eyes to the page.
The writing at the top is the
Nintendo logo and this will instantly grab the attention of any Nintendo fan as the logo covers a lot of the page Colour and Font Choice The front cover has bold red writing on the bottom which grabs the readers attention quickly since it is striking. The writing on the page is in a font that looks like human handwriting, to make it seem more genuine.
On the left the writing is
blue and white on a black background, this is used to grab the customers attention of what else is in the magazine. How the Cover Attracts the Target Audience This cover attracts the target audience by using humour, bright colours and big text. The magazine also attracts it target audience by placing the Nintendo logo at the top of the page, showing gamers that this is a magazine for them. The pictures on the front cover give the customer an idea of what the game will be like, so the customer would buy the magazine to find out more.
The black circle that gives more information
is also very helpful to attract the audience since it draws your attention due to it being the contrast colour of the magazine.