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CCNA1 M6 Ethernet Fundamentals
CCNA1 M6 Ethernet Fundamentals
Objectives
Ethernet Fundamentals
Introduction to Ethernet
The success of Ethernet is due to the following factors:
Simplicity and ease of maintenance Ability to incorporate new technologies Reliability Low cost of installation and upgrade Bandwidth can be increased without changing underlying technology
Ethernet Standards
Ethernet Specifications
Designation
10Base-2 10Base-5 10Base-T 100Base-FX 100Base-T 100Base-T4 100Base-TX 1000Base-CX 1000Base-LX 1000Base-SX 1000Base-T
Description
10 Mbps baseband Ethernet over coaxial cable with a maximum distance of 185 meters. Also referred to as Thin Ethernet or Thinnet or Thinwire. 10 Mbps baseband Ethernet over coaxial cable with a maximum distance of 500 meters. Also referred to as Thick Ethernet or Thicknet or Thickwire. 10 Mbps baseband Ethernet over twisted pair cables with a maximum length of 100 meters. 100 Mbps baseband Ethernet over two multimode optical fibers. 100 Mbps baseband Ethernet over twisted pair cable. 100 Mbps baseband Ethernet over four pairs of Category 3 or higher unshielded twisted pair cable. 100 Mbps baseband Ethernet over two pairs of shielded twisted pair or Category 4 twisted pair cable. 1000 Mbps baseband Ethernet over two pairs of 150 shielded twisted pair cable. 1000 Mbps baseband Ethernet over two multimode or single-mode optical fibers using longwave laser optics. 1000 Mbps baseband Ethernet over two multimode optical fibers using shortwave laser optics. 1000 Mbps baseband Ethernet over four pairs of Category 5 unshielded twisted pair cable.
LLC sublayer
Packet Packet LLC PDU Frame
Packet
LLC PDU includes: DSAP: Destination service access point SSAP: Source service access point Supports connection control methods specified by upper protocols
MAC sublayer
Packet Packet 802.3 Packet Naming. Framing. Media access control rules. 802.5 Packet
MAC address
MAC addresses are burned into read-only memory (ROM) and are copied into random-access memory (RAM) when the NIC initializes. Presentation formats: 0000.0c12.3456 or 00-00-0c-12-34-56. Broadcast address: FFFF.FFFF.FFFF
Layer 2 Framing
Framing helps obtain essential information that could not, otherwise, be obtained with coded bit streams alone. Examples of such information are:
Which computers are communicating with one another When communication between individual computers begins and when it terminates Provides a method for detection of errors that occurred during the communication Whose turn it is to "talk" in a computer "conversation
At the data link layer the frame structure is nearly identical for all speeds of Ethernet from 10 Mbps to 10,000 Mbps. Ethernet requires that the frame be not less than 46 octets or more than 1518 octets.
Ethernet II
Ethernet Operation
Near-end-of-life technology
CSMA/CD Process
Host wants to transmit
attempts = attempts + 1
Assemble frame
Start transmitting
Is a collision detected?
Keep transmitting
Is transmission done?
Transmission completed
Half duplex:
only send or receive at a specific moment transmit 64 bits of timing synchronization information that is known as the preamble to make sure collision do not occur.
Ethernet Timing
For CSMA/CD Ethernet to operate, collision must be sensed before completing transmission of a minimum-sized frame. At 100 Mbps the system timing is barely able to accommodate 100 meter cables. For this reason half duplex is not permitted in 10-Gigabit Ethernet.
Slot time
Ethernet standard specifications limit
maximum segment length maximum number of stations per segment maximum number of repeaters between segments
Interframe Spacing
The minimum time space between two non-colliding frames is also called the interframe spacing. After a frame has been sent, all stations on a 10-Mbps Ethernet are required to wait a minimum of 96 bit-times (9.6 microseconds) before any station may legally transmit the next frame.
Error Handling
Collisions are to resole contention for network access which results in network bandwidth loss. When collision occurs, the devices with data to transmit return to a listen-before-transmit mode and no device have priority to transmit data.
Types of Collisions
The results of collisions, collision fragments, are partial or corrupted frames that are less than 64 octets and have an invalid FCS. Three types of collisions are:
Local Remote Late
Local Collision
Local collision is detected on the local segment when a station detects a signal on the RX pair at the same time it is sending on the TX pair. Local collision is sensed as over-voltage condition on the local cable area when two signal from different stations collide.
Remote Collison
The characteristics of a remote collision are a frame that is less than the minimum length, has an invalid FCS checksum. This sort of collision usually results from collisions occurring on the far side of a repeated connection.
Late Collision
Collisions occurring after the first 64 octets are called late collisions. Difference between late collisions and other collisions is that the Ethernet NIC will not automatically retransmit a frame that was collided late.
A received frame that has a bad frame check sequence, also referred to as a checksum or CRC error, differs from the original transmission by at least 1 bit. High numbers of FCS errors from a single station usually indicates a faulty NIC and/or faulty or corrupted software drivers, or a bad cable connecting that station to the network. If FCS errors are associated with many stations, they are generally traceable to bad cabling, a faulty version of the NIC driver, a faulty hub port, or induced noise in the cable system.
Ethernet Autonegotiation
This process defines how two link partners may automatically negotiate a configuration offering the best common performance level. It has the additional advantage of only involving the lowest part of the physical layer.
Summary
The basics of Ethernet technology How Ethernet and the OSI model interact Ethernet frame field names and purposes The characteristics and function of CSMA/CD Ethernet timing The backoff algorithm and time after a collision Ethernet errors and collisions Auto-negotiation in relation to speed and duplex