Professional Documents
Culture Documents
Contrails: Team - M.A.D
Contrails: Team - M.A.D
Team M.A.D
Inspiration
Mount and Blade Freelancer Crimson Skies
Philosophy
Sandbox
Philosophy
Party management
Philosophy
Warbirds
Dieselpunk
Overview
Genre: Strategy, free roam, simulation Target Audience: Management and Aviation Enthusiasts View: 3rd Person View, Isometric view
Platform: PC
Concept
A mercenary of the air Control a party of various vehicles and crew Two distinct game phases Trade, loot and conquer
GamePlay loop
Explore
Upgrade party
Find town
Get loot/rewards
Combat (bandits)
Gameplay
Contrails
Exploration Combat
Gameplay
Exploration phase (Player)
Isometric view
Party avatar
Management
Gameplay
Exploration phase (Interaction)
Cities Factions Parties
Gameplay
Exploration phase (Goals and Challenges)
Money
Power
Politics
Gameplay
Air combat phase
Gameplay
Air combat phase
Arena/Instance based
Gameplay
Air combat phase
Full 3D movement
Mission objectives
Direct friendly forces Switching planes
Game Universe
A dieselpunk aerial world
Game Art
Art Style
Semi realistic Diesel Punk
Game Art
Concept art
Game Art
Character references
Vertical Slice
Both game phases AI behavior Interactivity with cities, parties etc. Three types of aircrafts
Technical Research
Terrain rendering/quality Script compiling Switching between phases Unit switching New comer community support
Medium Easy Medium High High High Easy High Medium Low High Game reboot Low High Medium
Key Features
Unit switching City and party management Unit customization
Thank You