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Game Design
Game Design
Design Brie%:
Research:
Planning:
Our game is creative and fun. It consists of 3 levels with 5 stages in each, the stages do not have an order, they are random and crazy. 1. In Burnout aradise! O"oma had cam#aign $ds on "ill"oards around the trac%s and streets. &. In ever'uest &! you could order #izza from izza (ut right from the game to your house. 3. In infamous &! there)s a *u"way in one of the missions, and you can return to the s#ot where the *u"way is in free#lay. +. In madden ,-. 13! there)s a verizon half time show, aerial coverage "y snic%ers. 5. In /razy 0a1i! you can go to #izza hut. .ots of games advertise different #roducts during their game#lay. 2y game really doesn)t have a s#ecific #lot or story line, its mainly for fun, the levels are random, they mean nothing. 3n4oy5
&&& 'se this template e(ery time you )egin a ne* pro!ect+ ,t is important to %ully thin- out e(ery aspect o% your pro!ects so you create the )est %inished product you are capa)le o%. Don/t %orget to delete all the te0t *ithin the ta)les and here. &&&
Brainstorming Board