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#include <AF_Wave.

h>
#include <avr/pgmspace.h>
#include "util.h"
#include "wave.h"

#define DEBOUNCE 20

#define swPin 14

AF_Wave card;
File f;
Wavefile wave;

int stopPlayingButton = 15;


int playButton = 16;

//Pin connected to ST_CP of 74HC595


int latchPin = 8;
//Pin connected to SH_CP of 74HC595
int clockPin = 9;
////Pin connected to DS of 74HC595
int dataPin = 6;

//holders for infromation you're going to pass to shifting function


//byte dataRED;
//byte dataGREEN;
//byte dataYELLOW;
//byte dataRED2;
//byte dataGREEN2;
//byte dataYELLOW2;
byte dataArrayRED[10];
byte dataArrayGREEN[10];
byte dataArrayYELLOW[10];
byte dataArrayRED2[10];
byte dataArrayGREEN2[10];
byte dataArrayYELLOW2[10];

byte s1dataArrayRED[10];
byte s1dataArrayGREEN[10];
byte s1dataArrayYELLOW[10];
byte s1dataArrayRED2[10];
byte s1dataArrayGREEN2[10];
byte s1dataArrayYELLOW2[10];

byte s2dataArrayRED[8];
byte s2dataArrayGREEN[8];
byte s2dataArrayYELLOW[8];
byte s2dataArrayRED2[8];
byte s2dataArrayGREEN2[8];
byte s2dataArrayYELLOW2[8];

int delayArray[] = {1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 500, 500};
int s1delayArray[] = {425, 425, 425, 425, 425, 425, 425, 425, 425, 425};
int s2delayArray[] = {475, 475, 475, 530, 475, 475, 475, 530};
int sequence = 0;

int shiftindex = 0;
int cursong = 2;

void setup() {
byte i;
pinMode(latchPin, OUTPUT);
pinMode(stopPlayingButton, INPUT);
pinMode(playButton, INPUT);

dataArrayRED[0] = 0xFF; //11111111


dataArrayRED[1] = 0xFF; //11111110
dataArrayRED[2] = 0xFF; //11111100
dataArrayRED[3] = 0xFF; //11111000
dataArrayRED[4] = 0x00; //11110000
dataArrayRED[5] = 0x00; //11100000
dataArrayRED[6] = 0x00; //11000000
dataArrayRED[7] = 0x00; //10000000
dataArrayRED[8] = 0x00; //00000000
dataArrayRED[9] = 0x00; //11100000

dataArrayRED2[0] = 0xF0; //11111111


dataArrayRED2[1] = 0xF0; //11111110
dataArrayRED2[2] = 0xF0; //11111100
dataArrayRED2[3] = 0xF0; //11111000
dataArrayRED2[4] = 0x00; //11110000
dataArrayRED2[5] = 0x00; //11100000
dataArrayRED2[6] = 0x00; //11000000
dataArrayRED2[7] = 0x00; //10000000
dataArrayRED2[8] = 0x0F; //00000000
dataArrayRED2[9] = 0x0F; //11100000

dataArrayYELLOW[0] = 0x00; //11111111


dataArrayYELLOW[1] = 0x00; //11111110
dataArrayYELLOW[2] = 0x00; //11111100
dataArrayYELLOW[3] = 0x00; //11111000
dataArrayYELLOW[4] = 0x00; //11110000
dataArrayYELLOW[5] = 0x00; //11100000
dataArrayYELLOW[6] = 0x00; //11000000
dataArrayYELLOW[7] = 0x00; //10000000
dataArrayYELLOW[8] = 0xFF; //00000000
dataArrayYELLOW[9] = 0xFF; //11100000

dataArrayYELLOW2[0] = 0x00; //11111111


dataArrayYELLOW2[1] = 0x00; //11111110
dataArrayYELLOW2[2] = 0x00; //11111100
dataArrayYELLOW2[3] = 0x00; //11111000
dataArrayYELLOW2[4] = 0xFF; //11110000
dataArrayYELLOW2[5] = 0xFF; //11100000
dataArrayYELLOW2[6] = 0xFF; //11000000
dataArrayYELLOW2[7] = 0xFF; //10000000
dataArrayYELLOW2[8] = 0x00; //00000000
dataArrayYELLOW2[9] = 0x00; //11100000

dataArrayGREEN[0] = 0x00; //11111111


dataArrayGREEN[1] = 0x00; //01111111
dataArrayGREEN[2] = 0x00; //00111111
dataArrayGREEN[3] = 0x00; //00011111
dataArrayGREEN[4] = 0xF0; //00001111
dataArrayGREEN[5] = 0xF0; //00000111
dataArrayGREEN[6] = 0xF0; //00000011
dataArrayGREEN[7] = 0xF0; //00000001
dataArrayGREEN[8] = 0x00; //00000000
dataArrayGREEN[9] = 0x00; //00000111

dataArrayGREEN2[0] = 0x00; //11111111


dataArrayGREEN2[1] = 0x00; //01111111
dataArrayGREEN2[2] = 0x00; //00111111
dataArrayGREEN2[3] = 0x00; //00011111
dataArrayGREEN2[4] = 0x00; //00001111
dataArrayGREEN2[5] = 0x00; //00000111
dataArrayGREEN2[6] = 0x00; //00000011
dataArrayGREEN2[7] = 0x00; //00000001
dataArrayGREEN2[8] = 0x00; //00000000
dataArrayGREEN2[9] = 0x00; //00000111

setMusicSeqVals();

// set up serial port


Serial.begin(9600);

// set up waveshield pins


for (byte i = 2; i <= 5; ++i) {
pinMode(i, OUTPUT);
}

// enable pull-up resistors on


// switch pins (analog inputs)
for (byte i = swPin; i <= swPin + 5; ++i) {
digitalWrite(i, HIGH);
}

// open memory card


if (!card.init_card()) {
putstring_nl("Card init failed!"); return;
}
if (!card.open_partition()) {
putstring_nl("No partition!"); return;
}
if (!card.open_filesys()) {
putstring_nl("Couldn't open filesys"); return;
}
if (!card.open_rootdir()) {
putstring_nl("Couldn't open dir"); return;
}
}

void setMusicSeqVals()
{
//if (sequence == 1)
//{
s1dataArrayRED[0] = 0x1B; //11111111
s1dataArrayRED[1] = 0x1B; //11111110
s1dataArrayRED[2] = 0x00; //11111100
s1dataArrayRED[3] = 0x1B; //11111000
s1dataArrayRED[4] = 0x1B; //11110000
s1dataArrayRED[5] = 0x1B; //11100000
s1dataArrayRED[6] = 0x1B; //11000000
s1dataArrayRED[7] = 0x00; //10000000
s1dataArrayRED[8] = 0xAB; //00000000
s1dataArrayRED[9] = 0xDD; //11100000

s1dataArrayRED2[0] = 0x60; //11111111


s1dataArrayRED2[1] = 0x60; //11111110
s1dataArrayRED2[2] = 0x00; //11111100
s1dataArrayRED2[3] = 0x60; //11111000
s1dataArrayRED2[4] = 0x60; //11110000
s1dataArrayRED2[5] = 0x60; //11100000
s1dataArrayRED2[6] = 0x60; //11000000
s1dataArrayRED2[7] = 0x00; //10000000
s1dataArrayRED2[8] = 0xEE; //00000000
s1dataArrayRED2[9] = 0x35; //11100000

s1dataArrayYELLOW[0] = 0xDE; //11111111


s1dataArrayYELLOW[1] = 0xBE; //11111110
s1dataArrayYELLOW[2] = 0xAF; //11111100
s1dataArrayYELLOW[3] = 0x3F; //11111000
s1dataArrayYELLOW[4] = 0x2B; //11110000
s1dataArrayYELLOW[5] = 0xCD; //11100000
s1dataArrayYELLOW[6] = 0xF4; //11000000
s1dataArrayYELLOW[7] = 0x47; //10000000
s1dataArrayYELLOW[8] = 0x89; //00000000
s1dataArrayYELLOW[9] = 0x99; //11100000

s1dataArrayYELLOW2[0] = 0xDD; //11111111


s1dataArrayYELLOW2[1] = 0xEE; //11111110
s1dataArrayYELLOW2[2] = 0xAA; //11111100
s1dataArrayYELLOW2[3] = 0x44; //11111000
s1dataArrayYELLOW2[4] = 0x55; //11110000
s1dataArrayYELLOW2[5] = 0x66; //11100000
s1dataArrayYELLOW2[6] = 0x77; //11000000
s1dataArrayYELLOW2[7] = 0x88; //10000000
s1dataArrayYELLOW2[8] = 0x99; //00000000
s1dataArrayYELLOW2[9] = 0xEE; //11100000

s1dataArrayGREEN[0] = 0xAA; //11111111


s1dataArrayGREEN[1] = 0x46; //01111111
s1dataArrayGREEN[2] = 0x78; //00111111
s1dataArrayGREEN[3] = 0x12; //00011111
s1dataArrayGREEN[4] = 0x35; //00001111
s1dataArrayGREEN[5] = 0x57; //00000111
s1dataArrayGREEN[6] = 0x98; //00000011
s1dataArrayGREEN[7] = 0x56; //00000001
s1dataArrayGREEN[8] = 0x23; //00000000
s1dataArrayGREEN[9] = 0x15; //00000111

s1dataArrayGREEN2[0] = 0x00; //11111111


s1dataArrayGREEN2[1] = 0x00; //01111111
s1dataArrayGREEN2[2] = 0x00; //00111111
s1dataArrayGREEN2[3] = 0x00; //00011111
s1dataArrayGREEN2[4] = 0x00; //00001111
s1dataArrayGREEN2[5] = 0x00; //00000111
s1dataArrayGREEN2[6] = 0x00; //00000011
s1dataArrayGREEN2[7] = 0x00; //00000001
s1dataArrayGREEN2[8] = 0x00; //00000000
s1dataArrayGREEN2[9] = 0x00; //00000111

s2dataArrayRED[0] = 0xAB; //11111111


s2dataArrayRED[1] = 0x1D; //11111110
s2dataArrayRED[2] = 0xDD; //11111100
s2dataArrayRED[3] = 0xFF; //11111000
s2dataArrayRED[4] = 0x67; //11110000
s2dataArrayRED[5] = 0xAB; //11100000
s2dataArrayRED[6] = 0xCD; //11000000
s2dataArrayRED[7] = 0xFF; //10000000

s2dataArrayRED2[0] = 0xCF; //11111111


s2dataArrayRED2[1] = 0x55; //11111110
s2dataArrayRED2[2] = 0xAD; //11111100
s2dataArrayRED2[3] = 0xFF; //11111000
s2dataArrayRED2[4] = 0x67; //11110000
s2dataArrayRED2[5] = 0x8F; //11100000
s2dataArrayRED2[6] = 0xD3; //11000000
s2dataArrayRED2[7] = 0xFF; //10000000

s2dataArrayYELLOW[0] = 0xDE; //11111111


s2dataArrayYELLOW[1] = 0xBE; //11111110
s2dataArrayYELLOW[2] = 0xAF; //11111100
s2dataArrayYELLOW[3] = 0xFF; //11111000
s2dataArrayYELLOW[4] = 0x2B; //11110000
s2dataArrayYELLOW[5] = 0xCD; //11100000
s2dataArrayYELLOW[6] = 0xF4; //11000000
s2dataArrayYELLOW[7] = 0xFF; //10000000

s2dataArrayYELLOW2[0] = 0xDD; //11111111


s2dataArrayYELLOW2[1] = 0xEE; //11111110
s2dataArrayYELLOW2[2] = 0xAA; //11111100
s2dataArrayYELLOW2[3] = 0xFF; //11111000
s2dataArrayYELLOW2[4] = 0x55; //11110000
s2dataArrayYELLOW2[5] = 0x66; //11100000
s2dataArrayYELLOW2[6] = 0x77; //11000000
s2dataArrayYELLOW2[7] = 0xFF; //10000000

s2dataArrayGREEN[0] = 0xAA; //11111111


s2dataArrayGREEN[1] = 0x46; //01111111
s2dataArrayGREEN[2] = 0x78; //00111111
s2dataArrayGREEN[3] = 0xFF; //00011111
s2dataArrayGREEN[4] = 0x35; //00001111
s2dataArrayGREEN[5] = 0x57; //00000111
s2dataArrayGREEN[6] = 0x98; //00000011
s2dataArrayGREEN[7] = 0xFF; //00000001

s2dataArrayGREEN2[0] = 0x00; //11111111


s2dataArrayGREEN2[1] = 0x00; //01111111
s2dataArrayGREEN2[2] = 0x00; //00111111
s2dataArrayGREEN2[3] = 0xFF; //00011111
s2dataArrayGREEN2[4] = 0x00; //00001111
s2dataArrayGREEN2[5] = 0x00; //00000111
s2dataArrayGREEN2[6] = 0x00; //00000011
s2dataArrayGREEN2[7] = 0xFF; //00000001

//}
}

void loop() {
if (wave.isplaying)
{
lights();
}
else
{
sequence = 0;
lights();
}
switch (check_switches()) {
case 1:
putstring_nl("1");
sequence = 0;
playfile("SILENT.WAV");
break;
case 2:
putstring_nl("HLLWN");
sequence = 1;
shiftindex = 0;
playfile("HLLWN.WAV");
break;
case 3:
putstring_nl("3");
sequence = 2;
shiftindex = 0;
playfile("THRILLER.WAV");
// break;
//case 4:
// putstring_nl("4");
// sequence = 3;
// playfile("CAT.WAV");
}
}

byte check_switches()
{
static byte previous;
static long time;
static byte previous2;
static long time2;
byte reading;
byte reading2;
byte pressed;
byte index;

pressed = 0;
//for (index = 0; index < 6; ++index) {
reading = digitalRead(stopPlayingButton);
reading2 = digitalRead(playButton);
if(reading == HIGH)
{
//Serial.println(index);
//Serial.println("HIGH");
}
else
{
//Serial.println(index);
//Serial.println("LOW");
}
if (reading == HIGH && previous == LOW && millis() - time > DEBOUNCE)
{
// switch pressed
time = millis();
pressed = 1;
//break;
}
else if(reading2 == HIGH && previous2 == LOW && millis() - time2 > DEBOUNCE)
{
time2 = millis();

if (cursong > 3)
{
cursong = 2;
}
pressed = cursong;
cursong = cursong + 1;
}

previous = reading;
previous2 = reading2;
//}
// return switch number (1 - 6)
return (pressed);
}

void playfile(char *name) {


// stop any file already playing
if (wave.isplaying) {
wave.stop();
}
// close file if open
if (f) {
card.close_file(f);
}
// play specified file
f = card.open_file(name);
if (f && wave.create(f)) {
wave.play();
}
}

void lights() {
//dataRED = dataArrayRED[shiftindex];
//dataGREEN = dataArrayGREEN[shiftindex];
digitalWrite(latchPin, 0);
Serial.println(shiftindex);
if(sequence == 0)
{
//move 'em out
shiftOut(dataPin, clockPin, dataArrayRED[shiftindex]);
shiftOut(dataPin, clockPin, dataArrayRED2[shiftindex]);
shiftOut(dataPin, clockPin, dataArrayYELLOW[shiftindex]);
shiftOut(dataPin, clockPin, dataArrayYELLOW2[shiftindex]);
shiftOut(dataPin, clockPin, dataArrayGREEN[shiftindex]);
shiftOut(dataPin, clockPin, dataArrayGREEN2[shiftindex]);
//return the latch pin high to signal chip that it
//no longer needs to listen for information

delay(delayArray[shiftindex]);

shiftindex = shiftindex + 1;
if (shiftindex >= 10 )
{
shiftindex = 0;
}
}
else if(sequence == 1)
{
//move 'em out
shiftOut(dataPin, clockPin, s1dataArrayRED[shiftindex]);
shiftOut(dataPin, clockPin, s1dataArrayRED2[shiftindex]);
shiftOut(dataPin, clockPin, s1dataArrayYELLOW[shiftindex]);
shiftOut(dataPin, clockPin, s1dataArrayYELLOW2[shiftindex]);
shiftOut(dataPin, clockPin, s1dataArrayGREEN[shiftindex]);
shiftOut(dataPin, clockPin, s1dataArrayGREEN2[shiftindex]);
//return the latch pin high to signal chip that it
//no longer needs to listen for information

delay(s1delayArray[shiftindex]);

shiftindex = shiftindex + 1;
if (shiftindex >= 10 )
{
shiftindex = 0;
}
}
else if(sequence == 2)
{
//move 'em out
shiftOut(dataPin, clockPin, s2dataArrayRED[shiftindex]);
shiftOut(dataPin, clockPin, s2dataArrayRED2[shiftindex]);
shiftOut(dataPin, clockPin, s2dataArrayYELLOW[shiftindex]);
shiftOut(dataPin, clockPin, s2dataArrayYELLOW2[shiftindex]);
shiftOut(dataPin, clockPin, s2dataArrayGREEN[shiftindex]);
shiftOut(dataPin, clockPin, s2dataArrayGREEN2[shiftindex]);
//return the latch pin high to signal chip that it
//no longer needs to listen for information

delay(s2delayArray[shiftindex]);

shiftindex = shiftindex + 1;
if (shiftindex >= 8 )
{
shiftindex = 0;
}
}

digitalWrite(latchPin, 1);

// the heart of the program


void shiftOut(int myDataPin, int myClockPin, byte myDataOut) {
// This shifts 8 bits out MSB first,
//on the rising edge of the clock,
//clock idles low

//internal function setup


int i=0;
int pinState;
pinMode(myClockPin, OUTPUT);
pinMode(myDataPin, OUTPUT);

//clear everything out just in case to


//prepare shift register for bit shifting
digitalWrite(myDataPin, 0);
digitalWrite(myClockPin, 0);

//for each bit in the byte myDataOut?


//NOTICE THAT WE ARE COUNTING DOWN in our for loop
//This means that %00000001 or "1" will go through such
//that it will be pin Q0 that lights.
for (i=7; i>=0; i--) {
digitalWrite(myClockPin, 0);

//if the value passed to myDataOut and a bitmask result


// true then... so if we are at i=6 and our value is
// %11010100 it would the code compares it to %01000000
// and proceeds to set pinState to 1.
if ( myDataOut & (1<<i) ) {
pinState= 1;
}
else {
pinState= 0;
}

//Sets the pin to HIGH or LOW depending on pinState


digitalWrite(myDataPin, pinState);
//register shifts bits on upstroke of clock pin
digitalWrite(myClockPin, 1);
//zero the data pin after shift to prevent bleed through
digitalWrite(myDataPin, 0);
}

//stop shifting
digitalWrite(myClockPin, 0);
}

//blinks the whole register based on the number of times you want to
//blink "n" and the pause between them "d"
//starts with a moment of darkness to make sure the first blink
//has its full visual effect.
void blinkAll_2Bytes(int n, int d) {
digitalWrite(latchPin, 0);
shiftOut(dataPin, clockPin, 0);
shiftOut(dataPin, clockPin, 0);
digitalWrite(latchPin, 1);
delay(200);
for (int x = 0; x < n; x++) {
digitalWrite(latchPin, 0);
shiftOut(dataPin, clockPin, 255);
shiftOut(dataPin, clockPin, 255);
shiftOut(dataPin, clockPin, 255);
shiftOut(dataPin, clockPin, 255);
shiftOut(dataPin, clockPin, 255);
shiftOut(dataPin, clockPin, 255);
digitalWrite(latchPin, 1);
delay(d);
digitalWrite(latchPin, 0);
shiftOut(dataPin, clockPin, 0);
shiftOut(dataPin, clockPin, 0);
shiftOut(dataPin, clockPin, 0);
shiftOut(dataPin, clockPin, 0);
shiftOut(dataPin, clockPin, 0);
shiftOut(dataPin, clockPin, 0);
digitalWrite(latchPin, 1);
delay(d);
}
}

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