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1st4sport Qualifications

the awarding body for active learning and leisure
















Skill
Run around the goal







Product ref. L2CCFQ 3.4A 70

Key
technical
aspects
(Key
factors):
Session
title:
Timings
Session
content:
A B C - , Adjustments, Basics, Clever
Adjustments:
No time to shape body
Any contact to direct ball on goal
Basics
Time to adjust
Shape body for recognised technique
Eg. Header, driven pass
Clever
Time to adjust
Utilise unexpected contact


Finishing
5-10 mins
10 mins
For B and C, assess
goalkeepers position, select
technique and aim for the
most vulnerable area of the
goal. If far out just look to hit
the target and get power.

Rules:
Oranges take in turns to pass to greens
When waiting to pass they try and collect the loose balls

Progressions:
-Change the passing angle like suggested
-Make players run around the cone and run in for the strike
-Have the oranges play in different deliveries, headers etc.
-Add targets in the goal


Session
content:
15-20 mins
Rules:
- Coach roles the ball in along the dotted line.
- The first player in the queue of each team follows the arrows and
runs around the yellow cone. The become the goalkeeper
when they run around the yellow cones and the is the striker
who attempts to score.
Progressions and adaptations:
- Headers, volleys, add a defender, move further out
Coaching points:
-Inside foot for precision, laces for power, curling.
-Take a touch
-Adapt body position
-Shape for technique



Games Based Practice 4V4


Rules:
-Aim is to score, if the ball goes wide the keeper distributes like normal
-Can use orange floaters on the outside to cross balls in
-When goal is scored the team who conceded receives ball from
goalkeeper
-Corners/throws taken by floaters
Adaptations
-Reduce number of touches before have to shoot (for either team passing
too much)
-Add extra points for certain targets in the goal
Coaching points:
-Could have shot
-Technique (Laces, Inside, Curling etc.)
-Ranges of power
-Adapt body position for shot

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