Smartphone Solutions

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Issue 2.

0
Date 2012-07-17
Smartphone Solutions
White Paper
Contents
Change History .................................................................................ii
1 Executive Summary ......................................................................1
2 Challenges on Networks by Mobile Internet Applications ........2
2.1 Application Categories and Characteristics ....................................................... 2
2.2 Characteristics of Small-Packet Services (SNS, IM, and VoIP) and their Impact on
Networks ................................................................................................ 4
2.3 Characteristics of Video Service and Their Impact on Networks ............................ 5
2.4 Cloud Service Characteristics and Impact on Network ........................................ 6
2.5 Web Applications Characteristics and Impact on Network .................................. 7
2.6 Conclusion .............................................................................................. 7
3 Challenges on Network by Mobile Internet Terminals ................8
3.1 Terminal Capabilities and Challenges on Network .............................................. 8
3.2 OS Development and Challenges on Network ................................................ 10
3.3 Conclusion ............................................................................................ 11
4 Solutions ...................................................................... 12
4.1 E2E Solutions ........................................................................................... 12
4. 1. 1 Probl em Descr i pti on. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 12
4. 1. 2 S ol u t i ons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
4.2 PS Solutions ............................................................................................14
4. 2. 1 Probl em Descri pti on. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
4 . 2 . 2 S ol u t i on s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7
Issue1.0
DescriptionThis is the frst release.
Date2012-07-17
Prepared BySmartphone ecosystem R&D support team
Approved ByZhao Qiyong (employee ID: 00119431)
Change History
4.3 UMTS RAN Solutions ................................................................................ 18
4.3.1 Problem Description ..........................................................................18
4.3.2 Sol uti ons ................................................................................. 20
4.4 LTE Sol uti ons .................................................................................23
4.4.1 Problems Description ........................................................................23
4.4.2 Sol uti ons .................................................................................24
5 Summary ......................................................................29
5.1 Challenge Overview ................................................................................29
5.2 Solutions and Suggestions ............................................................................30
A Acronyms and Abbreviations .....................................................32
B Reference ......................................................................37
C Contributors ......................................................................38
Figures
Figure 3-1 Traffc volumes for each mobile operating system ................................................... 10
Figure 4-1 Signaling load on wireless networks by different applications over iOS and Android .......... 12
Figure 4-2 Signaling load differences from a network with Huawei equipment ............................. 13
Figure 4-3 Repeated activation request impacts on network activations and KPI ........................... 14
Figure 4-4 Unexpected signaling impact due to frewall faults ................................................. 15
Figure 4-5 PDP update Procedure Triggered by IU/RAB Release Signaling .................................... 15
Figure 4-6 PDP update due to Service Request messages ....................................................... 16
Figure 4-7 Comparison of paging volumes between CS domains and PS domains in operator M network
............................................................................................................................. 16
Figure 4-8 Small packets for smartphones ......................................................................... 19
Figure 4-9 Access signaling increases due to frequent services of smartphones ............................. 19
Figure 4-10 Decreased effciency in air interface under MBB model ........................................... 20
Figure 4-11 Signaling fow during a data transmission process before the PCH function and the Enhanced
Fast Dormancy function are enabled ................................................................................ 21
Figure 4-12 Signaling fow during the transmission process of a big data packet after the PCH function
and the Enhanced Fast Dormancy function are enabled ......................................................... 21
Figure 4-13 Signaling fow during the transmission process of a small data packet after the PCH function
and the Enhanced Fast Dormancy function are enabled ......................................................... 21
Figure 4-14 UE always-online solution in LTE ..................................................................... 25
Figure 4-15 Signaling-control solution for users with high mobility during handovers in LTE networks .. 26
Figure 4-16 Dynamic DRX solution in LTE networks ............................................................. 27
Figure 4-17 Service-based differentiated control solution in LTE Networks .................................. 28
Tables
Table 2-1 Mainstream mobile Internet categories and characteristics .................................................. 2
Table 2-2 Impacts and solutions ........................................................................................... 7
Table 3-1 3GPP capabilities for typical smartphones ...................................................................... 8
Table 3-2 Screen resolution and video capability for typical smartphones ........................................ 9
Table 3-3 Background behaviors for screen off between iOS and Android devices ............................ 11
Table 3-4 Terminal chips supporting 3GPP Release 8 fast dormancy .................................................. 11
Table 5-1 Impact of mainstream mobile internet services................................................................ 29
Table 5-2 Impact of Smartphone on the network.......................................................................... 30
Table 5-3 Solution overview (based on 3GPP Release 8 protocol and earlier versions) ................. 30
1
The quickly development of Smartphone energizes the weary mobile Internet.
The same as the innovative traditional Internet, Smartphone is blossoming
freely and have been widely used in our daily life, learning, and working.
Based on function attributes and data packet features, mobile Internet
applications are categorized into instant messaging (IM), voice over IP (VoIP),
streaming, social networking services (SNS), web browsing, cloud, email, fle
transfer, gaming, and machine-to-machine (M2M) dialog. The mobile Internet
applications can also be classifed in other ways.
The 3GPP protocol was defined to meet the requirements of persistent
connection and peak throughput at initial stage. However, various Internet
applications generate traffic models which are extremely different from
traditional voice services. These traffc models bring severe challenges for the
3GPP protocol.
Major changes in traffc characteristics are the increases in small packets, short
connections, signaling and data traffic, and abnormal traffic. For Universal
Mobile Telecommunications System (UTMS) networks in idle status, all these
changes lead to sharp increases on signaling and other system resource load.
They also bring severe threat on network performance, and affect application
data throughput capability and network proftability in the long run.
For the healthy development of mobile broadband (MBB) in the long term,
developers are all seeking methods to achieve improvements for technique
standards, existing networks, and smartphones. Developers are considering
improvements in the following aspects:
For standard design, the factors, such as small packets, bearer effciency,
network architecture, and protocol layer optimization are considered.
For existing networks, original traffc models for reference are changed,
software, hardware and parameters are reconfgured, and new features
are enabled.
For Smartphone and applications, a win-win situation is expected
between network resource consumption and user experience. This paper
proposed solutions and suggestions targeting at identified problems
caused by smartphones and applications in deployed UMTS and LTE
networks based on 3GPP Release 8 and earlier versions.
These solutions cannot replace network reconstructions or capacity expansion
to meet the requirements of increasingly growing subscribers, signaling and
data traffc.
1 Executive Summary
2
2.1 Application Categories and Characteristics
Mobi l e Internet i s the combi nati on of mobi l e communi cati ons and
Internet. Mobile communications and Internet have gained their own great
achievements. However, their terminal modes, network architectures,
application categories, and user behaviors differ obviously. If the Internet
mainly providing data service is integrated into mobile communications
which provide voice service, great impacts are inficted on network resource
effciency, capacity, and signaling.
With the development of mobile Internet in recent years, its service categories
and characteristics are different from traditional Internet. Table 2-1 describes
the categories of current mobile Internet and their main characteristics.
2 Challenges on Networks by
Mobile Internet Applications
Table 2-1 Mainstream mobile Internet categories and characteristics
Category Description
Typical
Application
Characteristic
IM
Sending or receiving instant
messaging
Whatsapp, Wechat,
iMessage
Small packets, less
frequently
VoIP Audio and video calls
Viber, Skype, Tango,
Face Time
Small packets,
continuously
Streaming
Streaming media such as
HTTP audios, HTTP videos,
and P2P videos
YouTube, Youku,
Spotify, Pandora,
PPStream
Big packets,
continuously
SNS Social networking sites
Facebook, Twitter,
Sina Weibo
Small packets, less
frequently
Web Browsing
Web browsing including
wireless access protocol
(WAP) page browsing
Typical web
browsers are Safari
and UC Browser
Big packets, less
frequently
Cloud
Cloud computing and
online cloud applications
Siri, Evernote, iCloud Big packets
Email
Mails including webmail,
Post Offce Protocol 3
(POP3), and Simple Mail
Transfer Protocol (SMTP)
Gmail
Big packets, less
frequently
File Transfer
File transfer including P2P
fle sharing, fle storage,
and application download
and update
Mobile Thunder,
App Store
Big packets,
continuously
Gaming
Mobile gaming such as
social gaming and card
gaming
Angry Birds, Draw
Something, Words
with Friends
Big packets, less
frequently
M2M
Machine Type
Communication
Auto meter reading,
mobile payment
Small packets
33
The preceding features are defned as follows:
If packet per second (PPS) is greater than 20, the data is transmitted
continuously.
If PPS is less than 10, the data is transmitted less frequently.
A data packet larger than 1000 bytes is defned as a big packet.
A data packet less than 600 bytes is defned as a small packet.
Main traffic volume for mobile Internet is used for web browsing, and the
rest is used for streaming media and fle transfer. Mobile Internet is widely
deployed and the traffc rate increases. Smartphones are equipped with more
functions. Mobile streaming media services will be widely used and the main
traffc volume will be occupied by video service. Instant communications with
text, voice, and video are more preferable, and network access becomes
more frequently. Meanwhile, the technique Hypertext Markup Language
(HTML5) becomes increasingly mature. Cloud service will replace traditional
web browsing and fle transfer as the dominant player. The smartphones for
mobile Internet become small and diverse. More and more smart machine
terminals and M2M services, such as smart electrical household appliances,
auto meter reading, and mobile payment come into being.
44
2.2 Characteristics of Small-Packet Services
(SNS, IM, and VoIP) and their Impact on
Networks
Small packet services on mobile Internet consist of SNS, IM, and VoIP.
Depending on the traffic conditions, small packets are divided into
intermittent small packets and continuous small packets. Intermittent small
packets, continuous small packets and their impact on networks are analyzed
in the following.
Factors leading to intermittent small packets include the following items:
Short messages with little information, such as friends presence update,
text chatting, and IM
Periodic keep alive messages, for example, keep alive messages for
connections between servers and subscribers
For these messages with less than 2000 bytes total traffc and less than 20
packets, the transmission duration is less than 3s, and the interval is 30s to
40 minutes periodically. On one hand, these messages lead to frequent RRC
status switches. The RRC status switches from IDLE/PCH to FACH/CELL_DCH
frequently. Service requests and IU releases become more frequent, which
bring great signaling impact on RAN and PS network terminals. On the other
hand, the data transmission duration is short. Radio channels remain in the
CELL_DCH status for a long period of time due to an inactive timer, which is a
waste of radio channel resources.
Servers maintain network connections with clients. When the clients send
requests, servers send notifications to receive ends. Paging messages are
generated over the network and air interface. If emergencies occur or
timed messages are required, servers send messages to large numbers of
smartphones in the network at the same time. This inficts severe impact on
paging.
Continuous small packets are mostly generated in audio calls and video calls
in VoIP applications.
During a call, the packet interval is 40 ms to 60 ms and the length of a packet
is smaller than 300 bytes (100 bytes for an audio packet and 300 bytes
for a video packet). The forwarding performance of a network terminal is
calculated using the packet length of 500 bytes. Too many small packets lead
to unqualifed forwarding.
Packet aggregation can eliminate the impact of small packets on networks.
The following mechanisms are used to eliminate the impact of small packets
on networks.
NSRM: Requests from multiple applications are delayed for a certain
period of time and then sent together.
APNS, C2DM: One application manages notifcations of all applications.
55
2.3 Characteristics of Video Service and Their
Impact on Networks
YouTube, Netflix, and Youku provide Over the Top (OTT) services that use
HTTP to transfer video traffic. Compared with the User Datagram Protocol
(UDP)-based Real-time Transport Protocol (RTP) used by desktop video, HTTP
can achieve firewall traversal using a proxy server. HTTP can also facilitate
adaptation to radio network environment changes using the gateway caching
technique.
HTTP progressive steaming and HTTP adaptive streaming protocols are
typically used for video transfer. HTTP adaptive streaming protocols include
Apple HTTP Live Streaming (HLS), Microsoft HTTP Smooth Streaming (HSS),
and 3GPP Dynamic Adaptive Streaming over HTTP (DASH). In these protocols,
all files are downloaded using HTTP. The file size depends on a video's bit
rate and duration. The typical value ranges from a few hundred KB to tens of
MB. In the downlink, all are big IP packets with more than 1400 bytes. In the
uplink, TCP ACK and HTTP Get packets are transmitted. Large bandwidth is
required for downloading data from the server with best effort.
Subscriber experience for video services is determined by buffering
performance in clients. The download speed in the buffer area determines
the time a subscriber has to wait before a video is played and the number
of pauses during video playing. For video transmitted over UDP, UDP packet
loss can prevent pauses during video playing. However, pixelation occurs. For
HTTP video transmitted over TCP, if TCP packets are lost in networks, servers
retransmit these packets. The TCP throughput decreases, and the download
rate of the client decreases. The pause duration prolongs.
Videos transmitted using HTTP contain a great deal of information, and large
bandwidths are required. The following options can be used to mitigate these
problems.
Pacing: reduces the transmission rate to an appropriate level to fulfill
the display of the video and reduces downloaded buffering capacity for
clients to prevent bandwidth waste.
Code adapting: Video transcoding based on smartphone screen size and
network bandwidth can reduce the bit rate of video signals.
Caching: caches the data at the network side to improve video delivery
rate and reduce transmission traffc.
66
2.4 Cloud Service Characteristics and Impact
on Network
Cloud services include infrastructure as a service (IaaS), platform as a service
(PaaS), and software as a service (SaaS). Common subscribers typically
use SaaS services. One category of SaaS is uploading data to network for
computing in the cloud, such as Siri and Google voice search. Another
category is online interaction and synchronization, such as Evernote. More
uplink traffc would be generated with the frst category of cloud service.
With telecommunications evolved from narrowband to broadband, from
wireline access to radio access, information uploading becomes more and
more convenient. Cloud computing with strong capabilities replaces local
computing. Local data is transmitted to the cloud for computing, and then
the cloud sends back the calculation results. More uplink traffc is generated
when the application transmits data to the cloud. Tests show that 10 KB to
20 KB uplink traffc is generated for every one Siri service or other voice input.
However, the downlink traffic is about 2 KB to 20 KB. With the popularity
of SaaS, the network traffic models in the future will change. Terminal
specifications and network deployment must be prepared in advance.
Abundant uplink traffic enables swift response to the information that
subscriber inputs, which fulflls better subscriber experience.
For PaaS, frequent data backup and synchronization between the terminal
and cloud lead to more bandwidth demand on the network. The applications
manage the subscriber contents and save them on the data center server.
When the contents are visited, applications obtain the latest data from the
data center server. Subscribers are not aware that the data is saved in local
disks or on the network. Each operation on terminals (login, adding contents,
query, and modifcation) causes one time of data backup and synchronization.
For networks, these operations generate more frequent synchronizations and
more traffc volume. Local buffer and background synchronizations effectively
improve subscriber experience and network friendliness. The optimal network
can be selected to enhance data synchronization effciency and prevent the
pause during subscriber operations.
7
2.5 Web Applications Characteristics and
Impact on Network
Web browsing service is most widely used on mobile Internet at present.
Most mobile phone browsers send requests with HTTP to download HTML
web pages from a web server. The HTML web pages are parsed and shown
on mobile phones. The data volume transmitted over mobile phone browsers
is equal to that over personal computer browsers, and data distortion never
occurs.
Mobile phone browsers, such as Opera Mini and UCWEB browse web pages
with a third-party agent server. A mobile phone sends a browsing request to
the third-party server. The third-party server connects the mobile phone and
the website. The website transmits data to the third-party server. The third-
party server compresses the data and generates smaller pages with less traffc
volume for the mobile phone browser. The mobile phone browser parses
the compressed data and displays it on the screen. In this mode, the data
transmission volume is smaller, but data distortion occurs.
HTML5 provides browsers with overall applications using the technologies of
Canvas, WebSocket, Storage, Audio, and Video. Most local programs function
appropriately. Web-based applications bring great impact on network traffc
volume and behaviors. Therefore, subscriber service usages and commercial
modes change, which leads to greater impact on telecommunications
industry.
2.6 Conclusion
Table 2-2 describes mobile Internet impact on networks and relative solutions.
Impact Cause Solutions
Signaling
Uplink small packets,
including keeping alive and
status query messages
Qualcomm Network Socket Request
Manager (NSRM)
Checks the updates with
periodic polling
Push mechanisms in the operating
system, including Apple Push
Notifcation Service (APNS) and Cloud
to Device Messaging (C2DM)
Capacity and
subscriber experience
The transmission contains a
large amount data.
Compressions such as UCWEB
Adaptive content protocols, including
HTTP and Live Streaming
Local cache
Table 2-2 Impacts and solutions
8
3 Challenges on Network by
Mobile Internet Terminals
3.1 Terminal Capabilities and Challenges on
Network
With development of mobile internet, network capabilities and smartphone
capabilities are changing quickly. Nowadays, most smartphones comply with
3GPP Release 6, and only some comply with 3GPP Release 7 or Release 8. The
number of smartphones for LTE is increasingly growing with rapid deployment
of LTE networks. Table 3-1 describes the 3GPP radio access capabilities for
typical smartphones (in time sequence from left to right).
More and more smartphones support HSPA+ features like 64QAM, multi
input and multi output (MIMO), continuous packet connectivity (CPC), and
enhanced Cell_FACH. The new iPad compliant with 3GPP Release 7 has a
downlink capability of Cat. 14 Mbit/s to 21.1 Mbit/s. The new iPad supports
DC-HSDPA feature in Release 8, with a downlink capability of Cat. 24 Mbit/s
to 42 Mbit/s. What's more, new iPad also supports HSPA+ and LTE Cat.3.
Smartphone screen size and resolution have been improved rapidly. Lumia
800 screen resolution is 480 x 800 pixels, and the screen resolution for the
latest Samsung terminal is 720 x 1280 pixels. New iPad screen resolution
reaches 1536 x 2048 pixels. All mainstream devices support 1080P@30fps video
display.
Capability
iPhone 4
(iOS4.2)
iPad 2
(iOS4.2)
HTC HD7
(Windows
phone7)
Nexus S
(Android2.3)
iPhone 4S
(iOS5)
Lumia 800
(Windows
Phone 7.5
Mango)
Galaxy S II HD
LTE(Android4.0)
New iPad
(iOS5.1)
Chip
Infneon
X-Gold
618
Qualcomm
MDM6610
QSD8250
1GHz
Hummi
ngbird
Qualcomm
MDM6610
Qualcomm
MSM8255
Qualcomm
MSM8660
Qualcomm
MDM9600
3GPP R6 R6 R6 R6 R6 R6 R7 R8
HSDPA
Cat.8 - 7.2
Mbps
Cat.8 - 7.2
Mbps
Cat.8 -
7.2 Mbps
Cat.8 -
7.2 Mbps
Cat.10 -
14.4 Mbps
Cat.10 -
14.4 Mbps
Cat.14 -
21.1 Mbps
Cat. 24 -
42 Mbps
HSUPA
Cat.6 -
5.76 Mbps
Cat.6 -
5.76 Mbps
Cat.5 -
2.0 Mbps
Cat.6
5.76 Mbps
Cat.6
5.76
Mbps
Cat.6
5.76 Mbps
Cat.6
5.76 Mbps
Cat.6 -
5.76 Mbps
LTE No No No No No No Yes Yes
Table 3-1 3GPP capabilities for typical smartphones
9
The computing capability and multi-radio capability for smartphones develop quickly,
and their screen becomes larger and larger. Mobile Internet applications shift from
email to abundant services, such as web browsing, instant messaging, SNS, VoIP, cloud
service, video on demand, and live cast. Table 3-2 describes the screen resolution and
video capability for several new smartphones.
For web browsing and video playing services, higher screen resolution leads
to increases in traffc volume. Power consumption has been a bottleneck for
smartphones all along.
Table 3-2 Screen resolution and video capability for typical smartphones
Lumia 800
(Windows Phone
7.5 Mango)
Galaxy SII HD LTE
Android4.0
New iPad (iOS5.1)
Screen resolution
480 x 800 pixels,
3.7 inches
(~252 ppi pixel
density)
720 x 1280 pixels,
4.65 inches
(~316 ppi pixel
density)
1536 x 2048 pixels,
9.7 inches
(~264 ppi pixel
density)
Video capability 720P@30fps 1080P@30fps 1080P@30fps
10
3.2 OS Development and Challenges on
Network
The most widely used operating systems for smartphones are Apple iOS,
Google Android, and Microsoft Windows Phone. Figure 3-1 shows network
traffc volumes for each mobile operating system.
From January, 2011 to May, 2012, iOS devices accounted for more than
50% of the network traffc volume, and even up to 60% sometimes.
From January, 2011 to May, 2012, the network traffc volume increased
steadily from 15% to 20% of the total.
Windows Phone followed behind with a traffic volume accounting for
less than 5%.
Source: netmarketshare
Based on mature iOS and software on protocol stack, Apple devices provide
services of fast dormancy, being online permanently, and push notifcations.
The network resource utilization and user experience of push services
due to permanent online requirement are different for iOS and Android
devices. For iOS, background applications do not generate cellular data
flows. The heartbeats of background services are regarded as those for
Apple push server. These services are in the deactivated status. For Android,
most background services have a single heartbeat. The unified heartbeat
mechanism in iOS reduces the frequent network connection requests and
disconnection signaling during screen off. Table 3-3 describes the comparison
of background behaviors for screen off between iOS and Android devices.
Figure 3-1 Traffc volumes for each mobile operating system
iOS
70.00%
40.00%
10.00%
60.00%
30.00%
00.00%
July,
2011
August,
2011
September,
2011
October,
2011
November,
2011
December,
2011
January,
2012
February,
2012
March,
2012
April,
2012
May,
2012
50.00%
20.00%
Android
Java ME
BlackBerry
Symbian
Other
11
Network connection requests for iOS and Android are 2 and 30 respectively
in one hour according to Table 3-3. When the terminal is in the connected
status but without push messages, the number of connections for devices
Android operating system is 15 times of that for devices using iOS operating
system. Frequent connection requests from devices with the Android
operating system bring congestion for network.
3.3 Conclusion
Due to short connection duration and large power consumption, chip
suppliers, including QCT, STE, Renesas, and Intel provide chips with fast
feature for smartphones. Huawei launched Ascend P1 mobile phone in
January, 2012. The U9201L and U9501L customized by operators are
launched in 2012. All these mobile phones support the 3GPP Release 8 fast
dormancy feature.
For frequent access requests generated by background behaviors, the C2DM
and push services are added to Android 2.2. However, these mechanisms
have not been widely applied in current applications.
Table 3-3 Background behaviors for screen off between iOS and Android devices
Background
Behavior
Android OS iOS
QQ Heartbeat cycle: 540s No heartbeat
Whatsapp
Double heartbeats: one
with cycle of 285s, and
the other with a cycle of
900s
No interaction if heartbeat stops in
15 minutes of screen off
Facebook Heartbeat cycle: 3600s No heartbeat
Twitter Heartbeat cycle: 900s No heartbeat
Sina microblog No heartbeat No heartbeat
OS heartbeat Gtalk cycle: 28 minutes
Heartbeat cycle adaptive to frewall
aging time: 30 minutes
Number of
interactions per
hour
30 2
Table 3-4 Terminal chips supporting 3GPP Release 8 fast dormancy
Chip
Vendors
QCT Renesas STE Moto Icera
Intel
(Infneon)
MediaTek
Fast
dormancy
Support Support Support
Partially
support
Support Support Support
12
To embrace the development of mobile Internet and Smartphone capabilities,
Huawei provides innovative solutions for end to end (E2E), PS core network,
UMTS RAN, and LTE based on network characteristics and protocol standards.
4.1 E2E Solutions
4.1.1 Problem Description
Heartbeat messages for most smartphone applications maintain connections
with servers and update their status. Many Applications adopt small heartbeat
intervals to update the status. Frequent heartbeats together with smartphone
fast dormancy feature are the root cause of massive signaling on wireless
networks, as shown in Figure 4-1.
Source: Huawei mLAB
In actual network applications, some applications generate large amount of
signaling. A certain VoIP causes more than 300 signaling messages over an
Android terminal per hour. Figure 4-2 shows Service Requests per user at busy
hour.
4 Solutions
Figure 4-1 Signaling load on wireless networks by different applications over iOS and Android
Signaling Times per Hour by iOS App
70.00
60.00
50.00
40.00
30.00
20.00
10.00
0.00
Source : Huawei mLAB
17.31
57.14
65.45
4.00
15.00
140.00
120.00
100.00
80.00
60.00
40.00
20.00
0.00
Signaling Times per Hour by Android App
120.00
20.00
15.00
4.00 2.00
12.00
13
Too frequent signaling brings too much load to wireless and core network
equipment.
4.1.2 Solutions
Some optimizations can be adopted for networks and devices to reduce
Service Request messages and network overload.
URA/CELL_PCH
Fast dormancy saves batteries for smartphones if no data is transmitted.
Terminals in URA/CELL_PCH status can stay connected to radio
networks, and power consumption reduces. In this status, even frequent
interactions of heartbeat and service data do not cause too many radio
connections and releases.
Enhanced fast dormancy enables the network to keep smartphones
in URA/CELL_PCH status more effectively. Enhanced fast dormancy
requires mutual supports and cooperation from chip suppliers, terminal
providers, and wireless networks.
Optimized Heartbeat Mechanism
Smartphone application providers and developers must consider
wireless network characteristics to reduce the too frequent heartbeats.
Therefore, the impact on networks is decreased and terminal power
consumption is lower.
Network Control on Signaling from Terminals
For terminals incapable of URA/PCH_CELL, wireless network controls
their behaviors to reduce impacts on signaling. The core network and
radio access network can be united together to control signaling. The
core network identifies the terminals with signaling impact, and the
radio access network controls the terminal signaling.
Figure 4-2 Signaling load differences from a network with Huawei equipment
0
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14
Proposals:
In the short term, the URA/CELL_PCH can be applied to reduce overall
network signaling. Subsequently, the network control on signaling from
terminals can be applied to ensure network security and reliability. In
the middle- to long-term, the optimized heartbeat mechanism can be
applied to control signaling from the service source.
4.2 PS Solutions
4.2.1 Problem Description
PS-PB1: Repeated Activation Request Signaling
Smartphones must be online permanently, and they keep attempting
activations if any failure occurs.
For activation failures due to network faults, smartphones continuously
attempt to be activated, so that services can be activated once the
network equipment recovers. On live networks, network equipment faults
seldom occur. Activation failures are mostly caused by incorrect terminal
confgurations, absence of subscription, and lack of call cost. If such failures
occur, services cannot be activated in a short period. Repeated activation
request signaling leads to extensive unnecessary signaling load.
Repeated activation request signaling is generated when activation fails.
Many repeated activation requests are accompanied with activation failures,
and therefore activation success rate decreases.
On networks of operator T, repeated activation request signaling caused by
activation failures accounts for 98.76% of total signaling. Total activation
success rate is lower than 3% as shown in Figure 4-3.
2
0
1
0
-1
2
-5
0
0
2
0
1
0
-1
2
-5
0
1
2
0
1
0
-1
2
-5
0
2
2
0
1
0
-1
2
-5
0
3
2
0
1
0
-1
2
-5
0
4
2
0
1
0
-1
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-5
0
5
2
0
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0
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-5
0
6
2
0
1
0
-1
2
-5
0
7
2
0
1
0
-1
2
-5
0
8
2
0
1
0
-1
2
-5
0
9
2
0
1
0
-1
2
-5
1
0
2
0
1
0
-1
2
-5
1
1
2
0
1
0
-1
2
-5
1
2
2
0
1
0
-1
2
-5
1
3
2
0
1
0
-1
2
-5
1
4
2
0
1
0
-1
2
-5
1
5
2
0
1
0
-1
2
-5
1
6
2
0
1
0
-1
2
-5
1
7
2
0
1
0
-1
2
-5
1
8
2
0
1
0
-1
2
-5
1
9
2
0
1
0
-1
2
-5
2
0
2
0
1
0
-1
2
-5
2
1
2
0
1
0
-1
2
-5
2
2
2
0
1
0
-1
2
-5
2
3
2,500,000 25.00%
20.00%
15.00%
10.00%
5.00%
0.00%
2,000,000
1,500,000
1,000,000
0
500,000
Source : Asian Operator T
PDP Activation Req 1.24%
PDP Reactivation
Req 98.76%
PDP Activation Success Rate (%) (Blackberry.net)
TPTAL
Success Rate(%)
Figure 4-3 Repeated activation request impacts on network activations and KPI
15
If unexpected network faults occur, repeated activation requests cause severe
network overload. The AAA server cannot be reached due to operator B
firewall faults, and many activations fail. A large number of terminals send
repeated activation requests and generate signaling about five times more
than that in normal conditions. The wireless network is overloaded as shown
in Figure 4-4.
PS-PB2Smartphone Signaling Impacts on GGSN in
Direct Tunnel Networking Mode
In direct tunnel networking mode, IU Release and Service Request messages
trigger a PDP update procedure over the Gn interface. The serving GPRS
support node (SGSN) and gateway GPRS support node (GGSN) process
related signaling. The details are shown in Figure 4-5 and Figure 4-6.
Figure 4-5 PDP update Procedure Triggered by IU/RAB Release Signaling
Figure 4-4 Unexpected signaling impact due to frewall faults
Firewall
breakdown
16
Frequent data services and fast dormancy for smartphones cause many IU
releases and service requests. On a common network, the signaling impacts
the RNC and SGSN. In direct tunnel networking mode, the signaling has more
impact on the SGSN, and the impact even spreads to the GGSN.
PS-PB3: Continuous Paging Signaling Increases
The push notifcations from smartphones bring growing paging. On networks
of Asian operator M, for example, the paging volume in circuit switched (CS)
domain remains stable in ten months. However, the paging volume in packet
switched (PS) domain increases by three times. See Figure 4-7 for more
information.
Paging is implemented in a large coverage area, with nearly one hundred cells
or base stations involved. The growing paging volume brings heavy load for
wireless network and paging channel congestion occurs.
Figure 4-7 Comparison of paging volumes between CS domains and PS
domains in operator M network
Figure 4-6 PDP update due to Service Request messages
17
4.2.2 Solutions
For the problems described in section 4.2.1 "Problem Description", PS core
network provides solutions to reduce signaling impacts on networks from the
following aspects.
Confgure the networ k to control terminal behaviors to prevent repeated
activation requests and unexpected signaling.
Do not apply the direct tunnel networking mode for terminals using
huge signaling volume, so as to reduce the impact on networks. Use
intelligent paging in LTE networks.
PS-SLT1: Repeated Activation Request Controls
For repeated activations, the network can form fake activations by using
certain cause values, and even separate subscribers to reduce impacts on
networks.
Terminal providers must process the rejected cause value delivered by
networks, and standardize terminal behaviors. Terminal providers, network
equipment suppliers, and operators can discuss terminal behaviors jointly and
provide optimization proposals.
T3446 timer is introduced as the backoff timer in 3GPP Release 10. Therefore,
the network can control terminal behaviors and reduce signaling impacts. If
repeated activations are detected, the network can use the timer to control
the waiting time of terminal.
Proposals:
For GU networks, the network side controls repeated activations to
reduce the impacts on existing networks.
For LTE networks, if 3GPP Release 10 is realized, repeated activation
control is based on backoff timer.
PS-SLT2: PS Smart Direct Tunnel
In direct tunnel networking mode, appropriate signaling load planning for
GGSN must be used to prevent network overload.
The SGSN identifies signaling from terminals and traffic volume, and uses
direct tunnel solutions flexibly to reduce signaling impacts on the GGSN.
Direct tunnel is not used for terminals with frequent signaling. Direct tunnel
is only available to some specifc terminals such as USB Dongle, which can be
determined based on international mobile equipment identity (IMEI).
18
Proposals:
Appropriately evaluate and plan the GGSN based on the direct tunnel
solution and traffc models.
Operators determine whether to apply the direct tunnel solution based
on network traffc volume and signaling.
PS-SLT3: LTE Intelligent Paging
With continuous increases of paging volume, intelligent paging is introduced
to narrow the paging areas and reduce network paging load. Intelligent
paging in LTE networks are fulfilled by PS network and LTE radio access
network. The UMTS is achieved in RAN side. For LTE intelligent paging,
paging controls differ for smartphones with different mobility. Paging in a
single eNodeB is used for smartphones with small mobility. Paging -in multiple
eNodeBs in a TA or TAL is used for smartphones with large mobility. LTE radio
paging load and paging success rate can be balanced.
Proposals:
Use intelligent paging for LTE networks to reduce paging loads for
wireless networks.
4.3 UMTS RAN Solutions
4.3.1 Problem Description
UTRAN-PB1: Increase in Access Request Signaling
Small packets are mostly transmitted in smartphone services. Smartphones are
frequently synchronized with Internet server in short cycles. Large numbers
of PS services are generated and each has small data volume as shown in1
Figure 4-8. For power saving, some smartphones send signaling connection
release indication procedure (SCRI) to RNC release RRC connection. Each small
packet transmission must experience RRC connection, synchronization of PS
data, and release of RRC connection. Frequent connections and releases lead
to access signaling storm as shown in Figure 4-9.
Frequent services for smartphones cause large signaling volume. The RNC
must process more signaling, and the LBBP CPU usage increases. Some
operators do not take measures to tackle smartphone signaling storm.
Overloads for RNCs and eNodeBs affect the network stability.
19
UTRAN-PB2: Paging Signaling
The paging due to push services of smartphones affect PS core network and
wireless network. In UMTS, Paging Area is the entire location area, routing
area, and UTRAN registration area. If UEs in idle/URA_PCH status receive
paging, about 1000 cells can receive the paging. The increasing number of
these UEs leads to paging channel congestion, high paging drop rate,
UTRAN-PB3: Decreased Effciency in Air Interface
Small packets for smartphones lead to signaling impact and decreased
efficiency in air interface. Small packets are characterized by small data
volume, short duration, frequent transmissions, and long online time. When
data transmission ends, enhanced dedicated channel (DCH) resources are
released only after inactive timer expires. Therefore, large numbers of UEs
stay in CELL_DCH status. Uplink and downlink power is consumed on
dedicated signaling channels, high speed dedicated physical control channel
(HS-DPCCH), and E-DPCCH. Decreases in data transmission power lead to
decreases in cell throughput and air interface effciency. For cells under full
load, an average of 40 High Speed Downlink Packet Access (HSDPA) users are
online. The HSDPA throughput is less than 1 Mbit/s, and only 30% power is
used for data transmission. The air interface effciency is low.
Figure 4-8 Small packets for smartphones
Figure 4-9 Access signaling increases due to frequent services of smartphones

0
5000000
10000000
15000000
20000000
25000000
30000000
35000000
2010-6-22 2010-7-21 2010-8-3 2011-4-11 2011-4-12 2011-4-18 2011-4-19

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E
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Data activity
20
4.3.2 Solutions
In the UMTS RAN, the following measures are taken to solve the typical
network problems mentioned in section 4.3.1:
Reduce activation request signaling, enable the control of smartphones
state transition on the network side, and enhance common channels
to avoid impact on the network caused by repeated activation request
signaling.
Implement hierarchical paging, narrow the paging area, and reduce the
paging signaling in air interfaces.
Improve the air interface utilization efficiency by control channel
overhead reduction and smart state transition.
UTRAN-SLT1: Solution to the Signaling Storm in UTRAN
The PCH function and the Enhanced Fast Dormancy function can be used to
reduce the number of RRC access signaling. If the Enhanced Fast Dormancy
function is enabled, the RRC will not be released after the RNC receives the
SCRI signaling sent by the smartphone. Instead, the smartphone is transferred
to the CELL_FACH/PCH. The amount of RRC signaling is therefore greatly
reduced. Figure 4-11 shows the signaling flow during a data transmission
process before the PCH function and the Enhanced Fast Dormancy function
are enabled. Figure 4.12 shows the signaling flow during the transmission
process of a big data packet after the PCH function and the Enhanced Fast
Dormancy function are enabled. Figure 4.13 shows the signaling fow during
the transmission process of a small amount of data after the PCH function
and the Enhanced Fast Dormancy function are enabled.
Figure 4-10 Decreased effciency in air interface under MBB model
VS.HSDPA.UE.Mean.Cell HSDPA TOP Average Throughput
21
Figure 4-11 Signaling fow during a data transmission process before the PCH function
and the Enhanced Fast Dormancy function are enabled
New PS procedure- P2F2P(small Data Packet)
New PS procedure- P2F2DF2P(Big Data Packet)
Old PS procedure
Figure 4-12 Signaling fow during the transmission process of a big data packet after
the PCH function and the Enhanced Fast Dormancy function are enabled
Figure 4-13 Signaling fow during the transmission process of a small data packet after
the PCH function and the Enhanced Fast Dormancy function are enabled
Proposals:
In the short term, the PCH function and the Enhanced Fast Dormancy function
is used to reduce the impact of signaling storm.
In the long term, enhanced common channel can be used to reduce the number
of network access-related signaling and reduce the impact of signaling storm.
22
UTRAN-SLT2: UTRAN Hierarchical Paging
Enable the hierarchical paging function to narrow the paging area and
reduce the paging load of the UMTS network. For example, paging is frstly
performed in the cell where the activity of the smartphone recently took
place. If the paging fails, the RNC pages the smartphone in the entire location
area (LA), routing area (RA), or UTRAN registration area (URA).
Proposals:
Enable the hierarchical paging function to reduce the paging load of the
UMTS network.
UTRAN-SLT3: Air Interface Effciency Improvement in
UTRAN Networks
Reduce the control channel power by control channel overhead reduction
and interference reduction, so that most of the power in the cell can be
used to transmit data. For example, the uplink CQI feedback period can be
adjusted dynamically based on the cell load or service characteristics and the
DPCCH power offset can be adjusted based on the cell load auto negotiation
function; using CCPIC technique can reduce DPCCH interference to other
channels.
Enable the smart state transition function. For smartphone services (such
as the heart beat service and IM service), the duration between a data
transmission is short and interval between two data transmission processes
is long. Therefore, after data transmission, the smartphone can be quickly
transferred from the dedicated channel to the common channel to save the
resource of the dedicated channel and improve the air interface utilization
effciency.
DTX_DRX (CPC) of CELL_DCH is introduced in UMTS Release 7. When the
smartphone does not transmit or receive data in the dedicated channel, its
transmitter or receiver is closed to reduce interference on other phones, save
the resource of the dedicated channel, as well as improve the utilization
effciency of the air interface.
Enhanced common channel (HS-FACH/HS-RACH and CELL_FACH-DRX) is
introduced in UMTS Release 7 and UMTS Release 8. A large number of small
data packets can be transmitted in the CELL_FACH instead of in the CELL_
DCH to save the dedicated channel resources.
Proposals:
In the long term, save the dedicated channel resources and improve
air interface effciency by control channel overhead reduction and the
smart state transition function.
In the long term, save the dedicated channel resources by CPC and
enhanced common channel.
23
4.4 LTE Solutions
4.4.1 Problems Description
The frequent use of mobile phones, the heart beats, and message push
of various applications lead to frequent exchanges between smartphones
and the network. This generates a large amount of signaling related to the
network access and state transition, and negatively affects the network
stability. According to the UMTS network operation experience, the number
of network accesses initiated by smartphones, which are the mainstream
terminal type in LTE networks, is more than 40 times that of the feature
phones. Therefore, the above challenge still exists.
Meanwhile, the capability improvement of smartphone hardware and the
frequent use of applications lead to a surge in traffc. It is predicted that from
2012 to 2016, the growth rate of traffc will reach 60% or higher, which will
lead to network congestion. Services such as P2P and FTP that have large
data volume and low requirements for delays may affect the user experience
of other services, such as video and web browsing.
The popularization of smartphones and the increase in mobile applications
also change people's habits in using phones. The busy-hour is no longer
limited in only one or two time range, but extends to more than ten hours.
Meanwhile, the wireless bandwidth capability improves and the screens
of phones become larger and larger. These bring severe challenges to the
standby time supported by the phone battery, and power-saving issue
becomes more and more urgent
To ensure good user experience and stability of LTE networks, the following
solutions can be adopted:
Signaling control. This solution ensures network stability without
affecting user experience.
Power-saving. With this solution, phones quickly enter into the sleep
state when it is not involved in data transmission. This reduces power
consumption and extends the standby time.
Differentiated service control. With this solution, the quality of services
with higher priorities can still be ensured even if traffic congestion
occurs.
24
4.4.2 Solutions
LTE-SLT1: Signaling-Control in LTE Networks
According to the analysis of the live network, LTE signaling impact mainly
occurs in the following two situations:
A large number of smartphones access the network simultaneously,
resulting in an overloaded network.
A large number of smartphones are performing services that require
frequent exchanges, such as heart beats, message push, and
state information notice. This leads to frequent state transition of
smartphones between the idle state and connected state.
The following solutions are provided to deal with the previous problems:
LTE-SLT11: Smooth Admission Control Solution in LTE
Networks
In the scenario where a large number of terminals access the network
simultaneously, 3GPP protocol has provided the following two solutions:
When a l arge number of smar t phones access t he net wor k
simultaneously and traffic congestion occurs, the eNodeB can reject
the RRC connection request (the RRC_CONN_REQ message) sent by
smartphones that access the network later. The rejection message
includes the waiting time for next access. In this case, network
congestion is avoided and network stability is ensured.
AC barri ng. I n the 3GPP protocol , another overl oad control
mechanism is defined. When an eNodeB enters an overload state,
it broadcasts messages to deliver different AC Barring (Access Class
Barring) parameters settings to different smartphones to ensure that
smartphones access the network at different time. This helps to avoid
severe network overload.
25
LTE-SLT12 Smartphones Always-Online Solution in
LTE Networks
To decrease frequent RRC connection setup and release of smartphones,
implement differentiated control on smart phones that are using different
services, as shown in Figure 4-14.
For smartphones that involve in frequent transmission of small packets, such
as IM, Facebook, and SNS, keep the RRC connection of the phone online until
no such service is used.
For smartphones that do not involve in frequent transmission of small
packets, such as video streaming or FTP services, release the RRC
connection of the phone immediately after the service is complete.
LTE-SLT13 Signaling Control for High Mobility Users
During Handovers in LTE Networks
When the online time of smartphones becomes longer, especially the phones
frequently using frequent small-packet services, frequent mobility causes more
handovers of smartphones and an increase in signaling.
The handovers caused by the frequent use of services cannot be avoided.
However, during the use of frequent small-packet services, many smartphones
are always online even when the users are not using the smartphones. When
small packet services are used, smartphones communicate with the network
by exchanging the heart beats, real-time message push, and state notifcation
between terminal application and servers. The interval between interactions
is generally more than 60s. During the interval, the small amount of data
is often transmitted in a short time. If a smart phone with high mobility
transmits the small packet service, the signaling impact caused by the high
mobility may exceed the signaling saved in always online state.
Figure 4-14 UE always-online solution in LTE
UE2:Access the service which is
not frequent small packet,such
as Video streaming
UE1:Access the service which is
frequent small packet,such as
IM/Facebook
Keep UEs in RRC-Connect to reduce signaling 1.
overload;
Control UE out of UL sync based on traffic 2.
statistic result to confgure longer DRX cycle
to save more power.
Control UE to idle mode 1.
ASAP after fi ni shi ng
service access
Apply normal DRX 2.
Data trafc
DRX
Dynamic
DRX
Trafc characteristic statistic
faster to un-sync
hugedata lowtraffc only hearbeat
t
t
t
26
To solve this problem, transit the phone to the idle state as soon as possible
to avoid the signaling impact caused by high mobility, as shown in Figure 4-15.
Proposals:
At the early stage of the LTE network deployment, when there is a small
number of users and a small amount of signaling, admission control in
LTE networks is recommended to improve the stability of eNodeBs.
When the number of users and the signaling impact are increasing,
always-online solution and signaling-control solution during handovers
for high mobility users are recommended to prevent the signaling
impact caused by frequent access procedures and
LTE-SLT2: Smartphones Power-Saving solution in LTE
networks
The online time of smartphones becomes longer and the screens of
smartphones become larger. Therefore, the power consumption problem
gains more and more attentions from users and directly affects user
experience. The solutions to this problem are as follows:
LTE-SLT21: DRX Solution in LTE networks
In the 3GPP protocol, the DRX control mechanism is defned. This mechanism
provides the Short DRX Cycle and Long DRX Cycle parameters, which enable
smartphones to enter the dormant state quickly after data transmission
is complete. In the dormant state, the smart phones do not monitor the
physical downlink control channel (PDCCH) to save power.
Figure 4-15 Signaling-control solution for users with high mobility during
handovers in LTE networks
UE2
keeps low mobility
UE1
keeps high mobility Transit UE 1 to idle state to
reduce signaling impact on
handovers
Keep the RRC connection
of UE2 online when using
frequent small-packet services
27
Proposals:
At the early stage of the LTE network deployment, there is a small
number of users and a small amount of signaling. The DRX solution
is recommended to help UEs save power and reduce the amount of
signaling generated due to frequent transition to the idle state.
LTE-SLT22: Dynamic DRX Solution in LTE Networks
Different DRX parameters are confgured for different types of UEs, such as
smartphones, USB dongles, customer premises equipment (CPE). Different
types of services vary in packet transmission times, and must be confgured
with different DRX parameters. DRX confguration is differentiated based on
UE types and service types to achieve a minimum consumption of power.
Figure 4-16 shows the solution.
Proposals:
As the number of users and the amount of signaling impact becomes
greater, the eNodeB transits UEs to the always-online state, which
leads to a long online time. Therefore, the dynamic DRX solution is
recommended to save power for UEs.
Figure 4-16 Dynamic DRX solution in LTE networks
UE2
uses services
without real-time
requirements
UE2
uses services
that have high
requirements on
real time
UE1
USB dongle
Congure a short DRX period
do not affect services
Do not transit the UE
to the DRX state
Congure a long DRX period
to ensure a long dormant time
28
LTE-SLT3: Service-based Differentiated Control in LTE
Networks
The increasing use of smartphones leads to a fast growing in traffic data,
which challenges the LTE network. To improve user experience in the
network, operators need to guarantee the experience-sensitive services.
Air interface resources are the bottleneck in LTE networks. In traffic
congestion, service control is differentiated based on the telecom operators'
policies and the types of users and services to preferentially guarantee the
experience of high-priority users and the users that use high-priority services,
as shown in Figure 4-17.
Proposals:
This solution is recommended when operators require differentiated
control on services on the same bearer, such as P2P throttling and HTTP
guarantee.
Figure 4-17 Service-based differentiated control solution in LTE Networks
UE1
UE2
UE eRAN
Differentiated
control
on data based
on users and
services
User information
and service
information
Subscriber awareness
Service awareness
Congestion awareness
Scheduler
eNodeB
MME
SGW PGW
29
5.1 Challenge Overview
Mobile Internet services, terminal capabilities, and network capabilities
promote and affect each other, together facilitating the development of MBB.
Table 5-1 describes the impact of mainstream mobile internet services on
terminal capabilities and channel capabilities.
Category Description Characteristics Impact
IM Instant messaging
Small packets are
sent occasionally
Increasing signaling for
calling and called parties and
reduced resource effciency
VoIP
Internet telephone
service, including
voice and video
calls
Small packets are
sent continuously
Reduced resource effciency
Streaming
Streaming media
such as HTTP
audios and videos,
P2P videos
Big packets are
sent continuously
Large amount of downlink
data downlink data
SNS
Social networking
websites
Small packets are
sent less frequently
Increasing signaling for
calling and called parties
and increasing uplink and
downlink data
Web
Browsing
Web page
browsing, including
WAP
Big packets are
sent less frequently
Increasing signaling and
downlink data
Cloud
Applications,
including cloud
computing and
online cloud
applications
Big packets
Increasing signaling and
uplink data
Email
Emails, including
Web mail, POP3,
and SMTP
Big packets are
sent less frequently
Increasing signaling and
uplink and downlink data
File
Transfer
File transfer,
including P2P, fle
storage, application
download and
update
Big packets are
sent continuously
Increasing signaling and
uplink and downlink data
Gaming
Mobile gaming,
such as social
gaming and bridges
Big packets are
sent less frequently
Increasing signaling and
uplink and downlink traffc
data
M2M
Machine type,
communication
Small packets
Increasing signaling for calling
and called parties and reduced
resource effciency
Table 5-1 Impact of mainstream mobile internet services
5 Summary
30
Table 5-2 describes the impact of Smartphone on the network.
5.2 Solutions and Suggestions
With the development of MBB, the entire industry, including OTT, smart
terminals, and network equipment providers, take measures to improve their
E2E ability to meet the above challenges. Most of the measures can be taken
together at the same time or independently at different times, others need
to be taken with the cooperation of different equipment working together.
The specifc policies and applications in different scenarios will be described in
detail in the related documents. Table 5-3 describes the measures.
Category Description Impact
Radio Protocol
Capability
More Smartphone support
HSPA+ and LTE.
Reduce the amount of data by new
technology.
Fast Dormancy
Feature
More Smartphone support
Release 8 fast dormancy.
Transit Smartphone to the dormant
state quickly.
Screen
Resolution/Video
Play Capability
Screen resolution and video
play capability is improved.
Improved content quality leads to an
increasing uplink and downlink data.
Background
Heart Beat
The background heart beats
by the operating system of
Smar t phone are uni f i ed.
Improve user experience and reduce
signaling.
Table 5-2 Impact of Smartphone on the network
Category Problem Description Solution
E2E
E2E-PB1: signaling
increase caused by
frequent small packets
E2E-SLT11: Qualcomm NSRM
E2E-SLT12: push service provided by
operators or third parties, such as
terminal OS vendors, service providers
E2E-PB2: increasing data
caused by big data packet
E2E-SLT21: compressions including
UCWEB
E2E-SLT22: content adaptive protocols
including HTTP live streaming and
DASH.
E2E-SLT23: local cache
E2E-SLT24: small cell and WLAN in
HetNet
Table 5-3 Solution overview (based on 3GPP Release 8 protocol and earlier versions)
31
PS
PS-PB1: repeated
activation request
signaling
PS-SLT1: repeated activation request
control
PS-PB2: Smartphone
signaling impacts on
GGSN with direct tunnels
PS-SLT2: PS smart direct tunnel
control
PS-PB3: increasing paging
signaling in LTE
PS-SLT3: smart paging in LTE
UMTS
RAN
UTRAN-PB1: increasing
access signaling
UTRAN-SLT1: signaling storm solution
in UTRAN
UTRAN-SLT11: PCH function
UTRAN-SLT12: enhanced fast
dormancy
UTRAN-SLT13: enhanced common
channel in Release 7 or Release 8
UTRAN-PB2: increasing
paging signaling
UTRAN-SLT2: UTRAN hierarchical
paging
UTRAN-PB3: air interface
utilization efficiency
decreases
UTRAN-SLT3: UTRAN air interface
utilization efficiency improvement
UTRAN-SLT31: the HSPA parameter
optimization (such as CQI feedback
period and DPCCH power offset
dynamic adjustment)
UTRAN-SLT32: smart state transition
in UTRAN
UTRAN-SLT33:CCPIC
UTRAN-SLT34: continuous packet
connectivity (CPC)
UTRAN-SLT35: enhanced common
channel in Release 7 or Release 8
LTE
LTE-PB1: increasing access
signaling
LTE-SLT1: signaling control in LTE
networks
LTE-SLT11: smooth admission control
solution in LTE
LTE-SLT12: Smartphone always-online
solution in LTE
LTE-SLT13: signaling-control during
handovers for high mobility users in
LTE
LTE-PB2: power
consumption of
Smartphone
LTE-SLT2: Smartphone power- saving
in LTE
LTE-SLT21: DRX solution in LTE
LTE-SLT22: dynamic DRX solution in
LTE
LTE-PB3: user experience
deterioration
LTE-SLT3: service control
differentiated based on users,
services, and congestion state in LTE
32
A

Term English Description
3G
Third Generation Cellular network
service as defned by the International Telecommunicat
(www.itu.int)
3GPP 3rd Generation Partnership Project (www.3gpp.org)
A
AAA Authentication Authorization and Accounting
APP Application
AS Application Server
C
CBC Cell Broadcast Center
CPC Continuous Packet Connectivity
CPE Customer Premises Equipment
CQI Channel Quality Indicator
D
DASH Dynamic and Adaptive Streaming over HTTP
DC-HSDPA Dual Carrier HSDPA
DHCP Dynamic Host Confguration Protocol
DNS Domain Name Service
DPI Deep Packet Inspection
DRA Dynamic Routing Agent
DRX Discontinuous Reception
DSAC Domain Specifc Access Control
DTX Discontinuous Transmission
Acronyms and
Abbreviations
33
E
EAB Extended Access Barring
EAP Extensible Authentication Protocol
E-DPCCH E-DCH Dedicated Physical Control Channel
eNB Evolved NodeB
eMBMS Evolved Multimedia Broadcast Multicast Service
ePDG Evolved Packet Data Gateway
ETSI European Telecommunications Standards Institute
E-UTRAN Evolved Universal Terrestrial Radio Access Network
F
FD Fast dormancy
FLUTE File Delivery over directional Transport
G
GGSN Gateway GPRS Support Node
GU GSM and UMTS
GTP GPRS Tunneling Protocol
H
HeNB Home evolved NodeB
HLR Home Location Register
HLS HTTP Live Streaming
HS-DPCCH High Speed-Dedicated Physical Control Channel
HSPA+ High Speed Packet Access Plus
HSS Home Subscriber Server
HS-DPCCH HS-DSCH Dedicated Physical Control Channel
HTCP Hypertext Cashing Protocol
HTML HyperText Markup Language
HTTP Hypertext Transfer Protocol
I
IaaS Infrastructure as a Service
IETF Internet Engineering Task Force
IFOM IP Flow Mobility and Seamless Offoad
34
IM Instant Messaging
IMEI International Mobile Equipment Identity
IP Internet Protocol
I-CSCF Interrogating CSCF
I-SBC IMS Session Border Controller
ITU International Telecommunications Union
L
LA Location Area
LSGW LTE SMS GW
LTE Long Term Evolution
M
M2M Machine to Machine
MAPCON Multi Access Packet Data Network Connectivity
MBMS Multicast Service Multimedia Broadcast
MME Mobility Management Entity
MCC Mobile Country Code
MNC Mobile Network Code
M-TMSI Mobile Subscriber Identity MME- Temporary
N
NAI Network Access Identifer
NAS Non-access Stratum
NMS Network Management System
NNI-SBC Network to Network Interface Session Border Controller
O
OA&M Operations and Maintenance
OCS Online Charging Server
OS Operation System
OTT Over-the-Top
P
P2P Peer to Peer
PaaS Platform as a Service
35
PCC Policy and Charging Control
P-CSCF Proxy CSCF
PLMN Public Land Mobile Network
PCRF Policy and Charging Rules Function
PDN Packet Data Network
PDN GW/PGW Packet Data Network Gateway (H=Home or V=Visited)
PLMN Public Land Mobile Network
PPI Pixels per inch
POP3 Post Offce Protocol version 3
PS Packet Switched
PSI Public Service Identifers
Q
QCI QoS Class Identifer
QoS Quality of Service
R
RA Routing Area
RAN Radio Access Network
RAT Radio Access Technology
RNC Radio Network Controller
RRC Radio Resource Control(3GPP)
RTP Real-time Transport Protocol
S
SaaS Software as a Service
SCRI SIGNALLING CONNECTION RELEASE INDICATION
S-CSCF Serving CSCF
SLP SUPL Location Platform
SNMP Simple Network Management Protocol
SMTP Simple Mail Transfer Protocol
SAE System Architecture Evolution
SBC Session Border Controller
SCG Service Continuity Gateway
SGW Serving Gateway
SMS Short Message Service
36
SNS Social Networking Services
S-TMSI
S-Temporary Mobile Subscriber Identity (consists of MMEC
and M-TMSI)
SIP Session Initiation Protocol
T
TA Tracking Area
TA-List Tracking Area-List
TAI-List Tracking Area Identity-List
TAU-List Tracking Area Update-List
TCP Transmission Control Protocol
TWAP Trusted Wireless Access Proxy
TWAG Trusted Wireless Access Gateway
U
UDP User Datagram Protocol
UE User Equipment (a.k.a. mobile handset or access terminal)
UMTS Universal Mobile Telecommunications System
URA UTRAN Registration Area
V
VoIP Voice over IP
W
WAP Wireless Application Protocol
37
[APNS]: Apple Push Notifcation Service, 1.
http://developer.apple.com/library/mac/#documentation/NetworkingInternet/
Conceptual/RemoteNotifcationsPG/ApplePushService/ApplePushService.html
[C2DM]: Android Cloud to Device Messaging, 2.
https://developers.google.com/android/c2dm/
[NSRM]: Network Scoket Request Manager, 3.
http://www.qualcomm.com/media/documents/managing-background-data-traffc-
mobile-devices
[HLS]: HTTP Live Streaming, ietf draft, 4.
http://tools.ietf.org/html/draft-pantos-http-live-streaming
[HSS]: Smooth Streaming, http://www.microsoft.com/silverlight/smoothstreaming/ 5.
[DASH]: Dynamic Adaptive Streaming over HTTP, 3gpp specifcation 26.247 6.
[HTML5]:W3C Working Draft, 7.
http://www.w3.org/TR/2011/WD-html5-20110525/
3GPP TS 23.060 a.5.0 2011-09-27 General Packet Radio Service 8.
(GPRS);Service description;
3GPP TS 36.413 a.3.0 2011-09-27 Evolved Universal Terrestrial Radio 9.
Access Network (E-UTRAN); S1 Application Protocol (S1AP)
3GPP TS 23.401 a.5.0 2011-09-27 General Packet Radio Service (GPRS) 10.
enhancements for Evolved Universal Terrestrial Radio Access Network (E-UTRAN) access
3GPP TS 24.008 9.4.0 2010-09-28 Mobile radio interface Layer 3 11.
specifcation; Core network protocols; Stage 3
3GPP TS 25.413 10.3.0 2011-09-27 UTRAN Iu interface Radio Access 12.
Network Application Part (RANAP) signaling
3GPP TS 36.413, S1 Application Protocol (S1AP) 13.
3GPP TS 36.331, Radio Resource Control (RRC); Protocol specifcation 14.
3GPP TS 23.401, General Packet Radio Service (GPRS) enhancements for Evolved 15.
Universal Terrestrial Radio Access Network (E-UTRAN) access
3GPP TS 25.331: Radio Resource Control (RRC); protocol specifcation. 16.
3GPPTS 25.308: UTRA High Speed Downlink Packet Access (HSDPA). 17.
3GPPTS 25.321: Medium Access Control (MAC) protocol specifcation. 18.
3GPPTS 25.903: Continuous connectivity for packet data users . 19.
3GPPTS 25.319: Enhanced uplink; Overall description; 20.
3GPPTS 25.317: High Speed Packet Access (HSPA); 21.
B Reference
38
C

Contributors
Contributors Department
Frank zhao mLAB (Huawei MBB lab)
jiaweijie mLAB (Huawei MBB lab)
wangbin mLAB (Huawei MBB lab)
xiguobao PS solution design team
mijunwen UMTS solution design team
shuaiyanglai LTE solution design team
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