The document describes a C++ program that implements Prim's algorithm to find a minimum cost spanning tree for a graph. The program takes in the number of vertices and edges as input, along with the costs of each edge. It initializes data structures to track visited vertices and edge costs. The algorithm then iteratively selects the lowest cost edge connected to a visited vertex, adds it to the spanning tree, and marks the vertex as visited, until all vertices are visited. The output prints the order of visited vertices.
The document describes a C++ program that implements Prim's algorithm to find a minimum cost spanning tree for a graph. The program takes in the number of vertices and edges as input, along with the costs of each edge. It initializes data structures to track visited vertices and edge costs. The algorithm then iteratively selects the lowest cost edge connected to a visited vertex, adds it to the spanning tree, and marks the vertex as visited, until all vertices are visited. The output prints the order of visited vertices.
The document describes a C++ program that implements Prim's algorithm to find a minimum cost spanning tree for a graph. The program takes in the number of vertices and edges as input, along with the costs of each edge. It initializes data structures to track visited vertices and edge costs. The algorithm then iteratively selects the lowest cost edge connected to a visited vertex, adds it to the spanning tree, and marks the vertex as visited, until all vertices are visited. The output prints the order of visited vertices.