The document contains quotes from Dwarf Fortress that highlight the chaotic and grim nature of the game. It describes scenarios involving sieges from multiple directions including demons, forgotten beasts, and berserk dwarves. It also mentions the alcoholic and tantrum-prone dwarves that players must manage in an unforgiving game world filled with magma, mining, farming, and building. One quote describes a failed attempt to capture live mermaids that resulted in an engineer going insane and destroying the fortress after witnessing the death of an undead whale.
The document contains quotes from Dwarf Fortress that highlight the chaotic and grim nature of the game. It describes scenarios involving sieges from multiple directions including demons, forgotten beasts, and berserk dwarves. It also mentions the alcoholic and tantrum-prone dwarves that players must manage in an unforgiving game world filled with magma, mining, farming, and building. One quote describes a failed attempt to capture live mermaids that resulted in an engineer going insane and destroying the fortress after witnessing the death of an undead whale.
The document contains quotes from Dwarf Fortress that highlight the chaotic and grim nature of the game. It describes scenarios involving sieges from multiple directions including demons, forgotten beasts, and berserk dwarves. It also mentions the alcoholic and tantrum-prone dwarves that players must manage in an unforgiving game world filled with magma, mining, farming, and building. One quote describes a failed attempt to capture live mermaids that resulted in an engineer going insane and destroying the fortress after witnessing the death of an undead whale.
like this. And what have you elves built? Nothing. You can only loot and break. You're not dwarves!! You're just termites at Versailles
It's not that I don't suffer, it's that I know the unimportance of suffering, I know that pain is to be fought and thrown aside, not to be accepted as part of one's soul and as a permanent scar across one's view of existence. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness ...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life. I've got a siege coming in from above, demons from below, some forgotten beasts in the middle, lava flooding in between the forgotten beasts and the demons, and half my population going berserk. All in all, a normal day in Dwarf Fortress. It's a game of self discovery, booze, magma, and FUN. You begin with seven megalomaniacal, lazy, alcoholic, magma- loving, morally-compromised dwarfs with no common sense, who must earn their way to dwarfliness. 7 dwarves, 4 types of booze, 1 cat (preferably male), and the rugged wild. Mine, farm, fight, build, drink, cry, drink again, get into fetal position by your computer and cry, because THIS! IS! DWARFFORTRESS! Its a game of drinking, tantrums, killing, crying, digging to hell, ripping your eyes out, murdering your pets, throwing people in magma, watching blood fill the streets, intense fighting action... "Dwarf fortress? In one of my games, I tried to build a system to filter sea water through a complex of cage traps in order to capture pregnant mermaids so I could build baby merfolk tallow soap." "Unfortunately, the dwarf engineer who was building the wind powered mermaid compressors was killed by an undead whale. The engineer's couldn't endure the grief, became batshit insane and started destroying everything around him." "I tried to put him in jail to protect the other dwarves, but he was a legendary hammerdwarf and captain of the fortress guard. Soon later, only two recent immigrants were still alive, hidden in the old fortress, eating what berries they could find on the surface, while they wait the crazy son to die of thirst or suicide."