Polarization can occur through reflection, double refraction, selective absorption, and scattering. 3D glasses use two polarized filters, with one filter coating that rotates light clockwise and the other coating rotating light counterclockwise, so that each eye receives a different polarized image from the screen. The polarized filters allow each eye to only see the image intended for it, creating the 3D effect, and viewers cannot tilt their heads while using the glasses to avoid parallax errors and headaches.
Polarization can occur through reflection, double refraction, selective absorption, and scattering. 3D glasses use two polarized filters, with one filter coating that rotates light clockwise and the other coating rotating light counterclockwise, so that each eye receives a different polarized image from the screen. The polarized filters allow each eye to only see the image intended for it, creating the 3D effect, and viewers cannot tilt their heads while using the glasses to avoid parallax errors and headaches.
Polarization can occur through reflection, double refraction, selective absorption, and scattering. 3D glasses use two polarized filters, with one filter coating that rotates light clockwise and the other coating rotating light counterclockwise, so that each eye receives a different polarized image from the screen. The polarized filters allow each eye to only see the image intended for it, creating the 3D effect, and viewers cannot tilt their heads while using the glasses to avoid parallax errors and headaches.
How it works Glasses used to watch stereoscopic 3D movies contain two polarizing filters. These filters are coated with two optical isomers of carbon which are also known as "Enantiomers". These isomers have the characteristic of rotating the plane of polarized light.One of the glass is coated with a dextrorotatory isomer which rotates all the light clockwise.(that is all light passing through it is vertically polarized) the other one is coated with the levorotatory isomer (it rotates all light anticlockwise and all light passing through is horizontally polarized). Viewers cannot tilt their heads when using linear polarizes because it causes parallax errors and headaches because the brain is unable to interpret the image properly.