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Andy Pompeus CV - Games Design
Andy Pompeus CV - Games Design
Andy Pompeus CV - Games Design
07572 465816
apompeus@uclan.ac.uk
apompeus.wix.com/andygames
Who Am I:
Im Andy, a 21 year old graduate looking to join a team of likeminded games designers who love
their craft, and are passionate about their games.
Education:
2011-2014: Studied and graduated with a BA(Hons) in Games Design from UCLan
2013: Semester studying abroad at the University of Idaho, USA
A-Levels in Art, Graphic Design, Chemistry, Biology, General Studies
Skills:
- Photoshop - Maya - 3DS Max - Unity - UDK - MS Office -Mudbox
Projects:
Mission to Mars!:
An educational smartphone/tablet app aimed at primary school children to teach them
about space, most notably potential Mars missions.
Designed a team of goofy, child-friendly cosmonaut characters, conducted in-depth research
on a variety of relevant fields, and packaged it all into a functional prototype
BREACH:
Third person sci-fi action shooter set aboard a crippled spaceship, in which the player can
control ship systems to dramatically alter the odds in any scenario they face.
In-depth documentation on setting and characters, GDD, 2D character art, 3D modelled
environment (in UDK), props modelled with Maya
Super Duper Troopers:
A world of colourful insanity, populated by zany superheroes, big personalities, diabolical
super-villains and a healthy dose of intense cartoon violence.
Designed a team of superhero characters and modelled with Maya
I have also worked on live briefs for Sony and Travellers Tales
Other Stuff:
Spent five years as part of the Combined Cadet Force, holding the rank of Corporal
Favourite game of all time: Red Dead Redemption, because Im a sucker for Westerns
An avid sci-fi fan, who is still coming to terms with the unjust cancellation of Firefly
ANDY POMPEUS
-Game and Character Designer-