Gameelementanalysis

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GAD Formal Game Elements Analysis:

Objective:
1. Capture
2. Capture the Admantium and return to the ship
. Avoid dyin!
"layer #nteraction:
1. $eam vs $eam
%ules and "rocedures:
1. &hu''lin! the "lanet Cards
2. %ollin! the dice( movin! your piece
. )hen you land on a blac* hole( or an enemy player lands your piece( you return to your ship.
+. bo,es o' adamantiam to -in.
Game %esources:
1. .nits /"layer pieces0( Object/Adamantium0
2. "ieces are needed to play the !ame( Adamantium must be obtained to -in.
. 1ou can only have one player piece at a time( there is only one Adamntium piece on the board
at the time.
Game 2echanics:
1. $here are turns( %andomness( Capture and 3ictory
Con'lict:
1. Competition a!ainst other players( the obstacle is the distance bet-een your piece and the
Adamantium( and the dilemma is the demand 'or Adamantium.
4oundaries:
1. $he !ame boundary is the board. #t is a closed !ame that ta*es place on the board.
Outcome:
1. $he -inner is the 'irst team to retrieve three pieces o' Adamantium.
2. #t is a 5ero6sum !ame because only one team -ins.
"robability:
1. )e use dice in our !ame.

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