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3dsMaxTutorial

ChrisRecordBrown

Objective:Giveageneraloverviewofwhat3dsMaxdoesandgiveabasicknowledgeof
itsfunctionality

Procedure:

1. Showthe3dsMaxinterfaceandvarioustoolsusedtomovethrough3dspaceand
manipulate3dobjects.

2. Createaboxandmanipulateitsproportionsandplacementwithinthe3dspace.

3. Showstudenthowtomodifytheobject,showingthebasicsofgeometricmodelling.

4. Createaplaneasaground,showingthestudentthebasicsofcreatingan
environment.

5. Importandplaceatextureonbothoftheobjects.Throughthisshowthestudenthow
tocreateshadermapsandthevariousutilitiesofmaterials.

6. Addabasicspotlighttotheenvironmentanddiscusslightingpropertiesthus
showingthestudentthebasicsofascene.

7. Createacameraandframethechairwithinitsperspectiveinordertocompletethe
entiresetupofa3dscene.

8. Renderandsavethescene,thusfinalizingtheoverviewofthefunctionalityof
Autodesk3dsMax.

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