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Table of Contents

Cover Page
Table of Contents

CHAPTER 1
2DFace - Development Blast Design and Analysis

GENERAL FUNCTIONS
1.1 DESIGN AREA
1.1.1 Screen Layout

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1.2 DESIGN AREA APPEARANCE

1.3 GLOBAL CONSTRUCTION TOOLS


1.3.1 Selection Box
1.3.2 Selection mask
1.3.3 Goto Position
1.3.4 Anchor
1.3.5 Specify Zoom
1.3.6 Zoom in, Zoom out and Previous Zoom
1.3.7 Centre Design and Selecting nearest object
1.3.8 View Define
1.3.9 Hole Marking
1.3.10 Hole dragging and dropping
1.3.11 Redraw

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1.4 QUERY OPTIONS


1.4.1 Object Query
1.4.2 Design Summary information

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1.5 LOADING & SAVING

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1.6 IMPORTING AND EXPORTING


1.6.1 Importing String Information
1.6.2 Exporting data

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1.7 REPORTING
1.7.1 Design dimensions
1.7.2 Copying and pasting to other applications
1.7.3 Printing

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CHAPTER 2
2DFace - Design Input

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2.1 AREA TO BE BLASTED


2.1.1 String Creation to Define Blast Design Regions
2.1.2 Development rounds (drive outlines)
2.1.3 Specify sections of current drive

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2.2 BLAST HOLE DRILLING


2.2.1 Single hole mode
2.2.2 Burn Cuts
2.2.2 Multiple holes
2.2.3 Drilling holes around a circle

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2.3 SELECTION AND LOADING OF EXPLOSIVES

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2.4 SELECTION & LOADING OF DELAY DETONATORS


2.4.1 Downhole delays
2.4.2 Surface delays

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CHAPTER 3
2DFace - Engineering Tools and Analysis Features

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3.1 IMAGE DIGITISER

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3.2 EXPLOSIVE ENERGY CONCENTRATION


3.2.1 Static 3-D Explosive Distribution
3.2.2 Dynamic 4-D Explosive Distribution
3.2.3 Calculation of 3D and 4D Explosive Distribution in 2DFace.

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3.3 DETONATION SIMULATION AND TIME CONTOURING

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3.4 NEAR FIELD PEAK PARTICLE VELOCITY (PPV) PREDICTION 47


3.4.1 A brief overview of the Holmberg-Persson Model
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3.4.2 Calculation of PPV contours in 2DFace
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