ArtCam 12 Relief Editing

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 6

12.

Relief Editing

ArtCAM Pro 5.5

12. Relief Editing


Overview
Tools for Editing the Relief can be found on the Relief Editing Toolbar, and also in the
Assistant.

Lizard Relief Example


From Examples/Lizard, open the model Lizard.art.
Save as training-lizard in C:\Temp

The overall height of this lizard


can be reduced by using the scale
relief function. The option ,
preserve detail will keep features,
that may be erased with a general
scaling, but takes some time to
generate.

Select Scale Relief.


The Scale Relief Height button
allows you to adjust the height of the
entire relief. Ticking the Scale
Colour checkbox allows you to
adjust the height of certain areas of
the relief which correspond to areas
of the Primary colour in the 2D
View.
This dialog box tells you the current
maximum height of the model and of
the relief in the area covered by the
primary colour. It then allows you to
adjust these values and alter the Z
range.

Issue ArtCAM-P 5.5

115

12. Relief Editing

ArtCAM Pro 5.5

Select a new height of 35, leave Preserve detail unchecked and select
OK.

The lizard relief now has a maximum height


of 35. The relief can be inverted negatively,
for generating a mould. Generally, the relief
is saved before inverting.

Save the relief as lizard-top.rlf in C:/Temp.


Select invert relief Z only.

The lizard relief is inverted, producing a


negative image. The relief can be inverted,
again returning it to its original state.

Select invert relief Z only and then select invert relief male/female.

The lizard is inverted and also mirrored.


The relief can be inverted, again returning
it to its original state

Select invert relief male/female.


Select offset Relief.

116

Issue ArtCAM-P 5.5

12. Relief Editing

ArtCAM Pro 5.5

The Offset Relief button allows you to offset the relief by


a certain distance either Inwards or Outwards.

Select OK on an Offset Distance of 1. (Relief is now 36mm high).

Sculpting
Interactive Sculpting can be used for touching up 3D reliefs by adding material, removing
material or smoothing the relief by using the mouse directly on the relief in the 3D View.

Select the Sculpting button.

A temporary relief is produced. his is the relief you


work on while sculpting. The 3D View is maximised
and the Interactive Sculpting page in the Assistant
appears.
Smooth allows you to selectively smooth the relief
rather than using the Smooth Relief button on the
Relief Editing Toolbar.
Smudge takes a copy of the relief under the brush,
and allows it to be dragged to another position.
Deposit add material to the relief.
Carve removes material from the relief.
Eraser selective undo for any part of the relief
affected by this session of Interactive Sculpting.

Each action has options for brush size, strength, etc,


and the relevant options will be available depending
on the action chosen.

Issue ArtCAM-P 5.5

117

12. Relief Editing

ArtCAM Pro 5.5

At any time, you can Apply the changes made which will alter the original relief.
The Revert button goes back to the original relief unless you have applied any changes in
which case you will go back to the last time the changes were Applied.
The Cancel button exits Interactive Sculpting mode ignoring all changes that were not
applied.
The Finish button exits Interactive Sculpting mode and applies all changes.

Sculpting Teddy Example


Click the Load Relief button on the Relief toolbar.
Open the file Sculpt_Teddy.art from the Examples/Ted_bear.

You can see that this relief has


quite sharp edges and creases particularly where the arms join
the body.
Instead of smoothing the whole
relief to get rid of these, you could
use the interactive sculpting just to
smooth those particular areas.

Change to a view down the Z-axis.


Click the Sculpting button on the Relief Editing toolbar.
The Interactive Sculpting page appears in the Assistant and a temporary relief replaces the
3D relief.

Ensure that the Smooth option is selected.


When the Smooth option is selected the Combine Mode part of the page appears.
Normal Simply blends the area under the brush.
Raise Only Pulls up the lowest points to eventually meet the
highest points.
Lower Only Smooths by only lowering points on the model.

118

Issue ArtCAM-P 5.5

12. Relief Editing

ArtCAM Pro 5.5

Choose the Raise Only option.


The Colour Usage part of the toolbar allows you to choose
whether the sculpting affects the whole relief, or just the area
under the Primary colour, or just the area not under the
Primary colour.

This can be left set to Ignore for this example.


The Brush Definition part of the Assistant page allows you to define the size and strength of
the brush.
Diameter measured in pixels.
Strength a percentage of the brush diameter
being applied in Z.
Smoothness the effect at the edges of the
brush.
To make major changes to the relief set the
Strength to 100, and the Smoothness to 100.

Set the Size to 15, Strength to 50 and Smoothness to 100.


The cursor has a red circle attached to it that shows the size of the brush and the area of the
relief that is being affected.

Move the cursor repeatedly over the join between the right arm and the
body.

You should see material being deposited in the


join. Material is only added to the lowest areas.

The difference between the left arm and the


right arm should be clearly visible as below:

Issue ArtCAM-P 5.5

119

12. Relief Editing

ArtCAM Pro 5.5

Repeat the procedure for the joins between the body and the left arm,
and the body and the head.
Click the Finish button.
The changes made to the temporary relief are now applied to the original relief, and the
Interactive Sculpting page closes.

Exercise
Edit the teddy bears features using the Smooth - Lower only option to
remove his eyes, and then the Deposit option to add new features.

Experiment with the different Sculpting options to edit the teddys


features.

120

Issue ArtCAM-P 5.5

You might also like