Proteus 3

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av ON ay Grenadier Models UK Ltd. 25mm Gaming Miniatures 19 Grange Road West, Birkenhead Ll 4BY MIDDLE EARTH BOXED SETS SEigmELows LAIN oe! corutng VEAOTI Cgeclin Tt Enna HaiFas nape ste SOIR Chitin te Unk ogra, Secoomn vicrat Func GRCCUAID wrk sca, ‘SEC OUAID wah HAVE ‘emma OF Tar ‘FROUSUAVE 1 acing Hoe kata Pac ATALSCH Gut lie Pety Erares aaa Teo Dv San Mowetrbal cae ot HABLA sue sage ‘oul oory, sie arin 4s per ae Sc irewowewn ora wings Set ekunows mA ONES edren te ‘Sequeee.O rate ‘ao Grenade toons Lat Bbersaary py By Acoass ee baton) Do at tedcaah or bank matea ‘RECESS CAND HOLDERS uso ipereatocralerdar Ten ‘Set b ra ey cramer eseeaeier Sera pee ‘your qyenances i ier Fara raceme eer Sonu iS . Saye Sa aa FANTASY LORDS EL. asexcopt where 117 Dragon rated on fu BUSHIDO RANGE £1.28 each 901 Heroesof Nippon 902 Nenja Attack 903 Clan of the Assassins 904 Swerds Against the Shadows 905 Mounted Sarmurai and Retainer GAME NEWS ‘The upto date American games mag that oops you informed of trans-ailamtic developments. Current issue £15 post free Men 19 Undead Orca 1, Cement 2. Metal Primer 3, Matt Varnish 4, Black 8 White 6. Medium Grey 11. Grass Green 12. Dark Green 21. Turquoise 22, Medium Blue 23. Navy Blue 81. Violet ‘Trade Enquiries Welcome Spawn of Cthulhu Code No.: 225 Size: 48mm from base to wing-tip Price: £1.50 MINIATURE PAINTS Toget the best from our figures, ‘we recommend Miniature Paints. In fact we think they're so geod that we've adopted them as our official paints. Supplied in 18ml jars at 70p each. 92, Ruby Bright Red. Orange Yellow Flesh Leather Brown Earth Brown ‘Chocolate Brown, Gold Silver Bronze Brass él, n 3 31 92, 93, 94, Tot Achernuers {na Females 105 Frewt Gant 6280, 108 Gori 108 Were Creanses 118 Storpone Us titer Ut Wing Polk I Kegs 1 Waar 1a Tipe Carpet ana Crew 159 Fite Sexton Fela HS Armoured Goma 16 Gowen Warrece 0 Oreus E10 Ht Doman 10 Searcher of Sout ees Cter= CALL OF CTHULHU RANGE 30 ach ‘21 Federal Ages ‘Ba Hoodia 3 Adeentaers 2 Naster Cr EB vesicatone 211 Sana Dwoters 4B Deog Ones 213 Dasma 21 Law Esdorcors 1g Newshound 2 lee Sethe 217 Montes ot Madness 18 Hound of Tindabos ‘mk Chol snd Bemis 29 Winged Horrors He Cove 2D Ghee acd Horse 20 Bask Youn of Barbler 225 Sparmol Coulhs ee flrng hero ot Hvar, 221 Great Race of Ti Dee and a pencil are all you need to begin this adventure — then you decide which route to take, which dangers to brave, As you progress in your Quest, you are likely 10 encolinter various traps, or face monsters. You will also get information, or find certain items which will be of help to you in your quest. You should record these in your quest sheet as well as keeping an account of the powers you have left, As you use up powers, remember to cross them off on your quest sheet. It is important that you build up a map of the way. You may not succeed at your first attempt, but each new journey will give you more information - until you are at last successful in your quest. If you try to read the magazine in numerical order, it will make no sense, You must choose, when you are given the choice, which section to turn to, and which ttaps, puzzles, or monsters to face. Good luck! SHINDERGS TOMB by Richard Barron

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