Professional Documents
Culture Documents
Stop Motion Animation Production Booklet Final
Stop Motion Animation Production Booklet Final
Stop Motion Animation Production Booklet Final
Risk assessment
Movement of characters
Moodboard
Sets/backgrounds
Sound table
Props list
Audience
Frame rates
Lighting design
Production schedule
Crew details
Frame Numbers
Dope Sheets
LO3
LO3:
The documentation linked to the production will be full and detailed and there will be
evidence that the production management and scheduling of the project has been effective
and carried out in a professional manner. The techniques used in the production of the work
are likely to be related to an understanding of current trends in the industry.
Planning
Brainstorm / mind map (add extra pages if necessary)
Risk assessment: Are there any health and safety issues you may encounter? When
undertaking a risk assessment in order to find out if I will come across any risks when filming
my production, I have found a few things that I will need to be careful with when filming. The
first thing being that I knife will be used to spread the marmite onto the toast, this could
potentially be a harm if the knife is used carelessly this could mean the possibility of the
actress cutting herself but by doing the risk assessment and letting everyone know that this
risk is there means we should avoid anything from happening.
I also need to ensure that when filming my video footage of my actress walking down the
stairs etc. that there are no trip hazards this can be easily checked by ensuring that the area
has been checked before filming starts especially when there are hazardous things such as
knives being used.
Discuss any legal issues you may face. Eg; sound, plagiarism, age restrictions
There is the possibility of one legal issue that may occur but can be easily solved; I will be
using commercially available sound which means that the music is not mine I have not been
given permission by the artist that says I can officially use their music. However to ensure
that this does not cause me any legal issues I can email the artist of the artists manager
asking for permission, I may not be granted permission I am able to show in my pre
production that I have asked for permission.
I can also when uploading my finished production to You Tube ensure that I mention that the
production was created for educational purposes and write that the music used is not mine
and credit the artist for their work. If I was not to undertake these precautions then my stop
motion production would be removed from You Tube.
Why are you using that particular format? I am using stop-frame techniques because the
purpose of this unit is to create a stop-motion animation and therefore this is a format that I
am required to use in order to pass the unit but the technique is also good because the
possibilities are endless with how you can use it and it will essentially be good for any idea.
As well as using the stop-motion I will be using combined formats which will be filmed
footage; my reason for using video footage is because I feel this will save time and allow me
more time to spend on creating the stop-motion section and therefore meaning I wont come
across any time issues which means I will then ensure that I meet my brief.
I will be using found objects rather than constructing models because I will be using the
marmite jars and using props in order to create the characters, this format is cheap because
I can find the objects around my house etc. It also means that I save time because I will not
have to construct the models.
What are the different possibilities you could explore using this format? This will be
the first time that I have used the stop-frame techniques so it will be a completely new thing
for me to explore. I have done some research and looked at other stop-frame animations
that have been created and each of them are different in their own way; some of them use
three wall sets using paper and such like things to make it look like a like a completely
different world, animators such as Mikey Please. Essentially stop-frame technique allows
you to incorporate many different formats into one and produce a good animation which is
versatile.
What are the limitations of using this format? (i.e what problems/ obstacles might you
have?) One of the problems that I may encounter because I am using everyday objects is
the fact that this will mean my models are rigid and will be fairly hard to move this will
therefore I will need to be patient.
http://www.shortoftheweek.com/2011/05/12/meltdown/
http://www.shortoftheweek.com/2009/07/15/western-spaghetti/
https://www.youtube.com/watch?v=GSzCLf8tjP4
Subject
What will the subject of your animation be? The subject of my animation is the product
Marmite I will be using in a way that will ultimately promote and provoke people to buy the
product.
Storyline
Describe the storyline of your animation. What events will happen to your characters? My
animation will be a race between the older jarred Marmite versus the new squeezy bottle;
the story will follow the similar concept of The Tortoise and the Hare. It will be the morning
and therefore breakfast time. The race will begin when the actress puts her toast into the
toaster; the toaster will act as a timer The Countdown to who is going to win.
The new Marmite will be portrayed as the new cool kid on the block; I am going to use a mini
skateboard which it will sit on and the old Marmite will be portrayed as an older man with a
walking stick. Much like The Tortoise and the Hare the new Marmite thinks that he has
already won the race but much to his disappointment he falls off of his skateboard allowing
the jarred Marmite to win. The original is best.
Characters
What characters will be in your animation? There will be two characters in my animation, the
first being the jar Marmite and the other one being the squeezy Marmite.
Name:
M/F:
Age
Costume:
Jar Marmite
Male
89
Walking stick, flat hat and mustache
Occupation:
Retired
Hobbies:
Character
Background:
Well-loved jar of Marmite that hasnt got much life left in him, nearly
empty.
Name:
M/F:
Age
Costume:
Squeezy Marmite
Male
19
Skateboard and flap cap
Occupation:
Hobbies:
Skateboarding
Character
Background:
Add in images and drawings/ sketches of what they will look like.
What will they be made of? The characters consist of purely of the jar marmite and squeezy
marmite, products which I can buy in the supermarket.
Movement of characters
How are you going to make your characters move? In order to make my characters/ objects
move I will be simply moving them into a different position for each of the shots as they are
fairly stringent they are not easily moved compared to if I was to create my own models out
of clay for example with armature.
What is the purpose of an armature? Armatures are framework in which the sculpture is built
around; the armature makes the movement of the model run more smoothly as well as
providing structure and stability.
Will you use them for your characters? I will not be using armature as it will not be required
because I am using everyday objects which means I will not be constructing the models
myself and armature is not a possibility.
Mood board
Sets / backgrounds
Will your set be;
A blue/green screen
An existing location
Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
Sound Table
Production Name: Marmite, Old or New?
Producer: Grace Crowley
Diegetic/non/diegetic Atmosphere
created
Music
type and
atmosphere
Shot
Action
Description of
Sound
Alarm
ringing,
actress
waking
up
The sound of
Diegetic
the alarm ringing
Realist
From Shot
1 and then
Continued
throughout
video
footage
Waking
up after
video
footage
Music
Kooks//She
moves in her
own way
Upbeat
Indie rock
From start
of race to
the end of
the race
Toast
has
been
placed
into
toaster
race
begins
Upbeat
related to
the music =
stronger
than ever
from the
perspective
of the old
marmite
Alternative
RnB
After raceback to
normal
Toast
popping
out of
the
Music
Kooks//She
moves in her
Upbeat
creates the
atmosphere
that the
Indie rock
Non-diegetic
Non-diegetic
own way
race is out
of the
ordinary
because of
the audio
change
Props List
What props / models / furniture etc will you need to make your animation?
PROPS LIST
Production Name: Marmite, Old or New?
Producer: Grace Crowley
Item
Script page
Description
Character/location
Notes
Alarm Clock
Actress, bedroom
Alarm rings
Toaster
Silver toaster
Kitchen, actress
Puts toast
into toaster
Bread
Bread used to
put into the
toaster
Jar Marmite
Marmite - Jar
Kitchen
1st Marmite
Squeezy
marmite
Marmite Squeezy
Kitchen
2nd Marmite
Kitchen
Skateboard
for squeezy
marmite
Mini
skateboard
Walking stick
Mini walking
stick, small
branch
Kitchen
For jar
marmite
Knife
Silver cutlery
knife
Kitchen
For spreading
marmite and
used to trip
squeezy
Ceramic/china
plate
Used to place
toast onto
Audience
Define the following characteristics of your audience;
Gender My animation will be made in order to attract both male and female audiences.
Age Ages of the audience will be from teenagers onwards, people who are of the age at
which they would be likely to go out and buy marmite, however if the advert is entertaining
which is my intention that I would be appealing also to a younger audience.
Interests The audience will have to have some interest in the product whether that be a love
or hate interest. Other interests wont need to be considered in this advert as it is intended
to appeal to a mass audience and therefore would be hard to bring interests into the advert
as each individual is different.
What forms of animation might they already watch? The animations that they would be
mostly likely to watch would be animations that are already available to them for example TV
adverts or channel indents.
What images do you think they enjoy watching? Images that they would enjoy watching
are entertaining and exciting things that stand out from animations that they may have
already seen before to therefore make it appealing.
What might they consider distasteful or offensive? If they were to be a lover of marmite
then they would not appreciate anything bad to be forced on the product for example a bad
name but then on the other hand for the haters of marmite it has to be slightly appealing to
them so by adding text into the advert such as love it or hate it it is therefore involving them
and making it more personal to them rather than just ignoring them because they may not
like the product.
How will you ensure that your animation will suit your chosen audience? As previously
mentioned I intend to appeal to the divided audience, the haters of marmite may not like the
product but if they find the animation entertaining then they will use word of mouth in order to
tell others and this could ultimately lead to sales of the product. Ultimately my aim will be to
try and make the animation as entertaining as I can.
Storyboard
Frame Rates
What is the duration of your animation in minutes? (minimum 30 seconds)
The duration of my animation will be a minimum of 30 seconds.
In seconds?
30 second
There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?
720
Lighting Design
Does it have natural daylight? The animation will have some aspects of natural daylight
this will not be the main source however.
If so, you will need to block this out. Explain why. Natural daylight changes and therefore
there will be shadows that move throughout the day to avoid this I will spread out over a few
days to take the photos at the same time.
Do you have a constant light source(s) such as a lamp? Yes I will use a studio lighting
when taking my pictures that will be placed and used throughout the whole of my animation.
Where will you place your light source(s) to create interesting effects? I will place two
soft boxes either side of the camera and one behind the camera as this will create contrast.
(LO3)
Frame numbers
You will need to label your images as frames
The first 24 frames will be written as;
0_1
0_2 etc etc
Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-byshot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.
A dope sheet is usually split into 5 different sections.
For example;
Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.
i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Frame
Path of action
Dialogue /
Soundtrack cue
Animation
Camera
instructions
0_1
Still camera
Mid shot
0_2
Still camera
Mid shot
0_3
Still camera
Mid shot
0_4
Still camera
Mid shot
0_5
Still camera
Mid shot
0_6
Still camera
Mid shot
0_7
Still camera
Mid shot
0_8
Still camera
Mid shot
1_1
Still camera
Mid shot
1_2
Still camera
Mid shot
1_3
Still camera
Mid shot
bread/worktop
1_4
Still camera
Mid shot
1_5
Still camera
Mid shot
1_6
Still camera
Mid shot
1_7
Still camera
Mid shot
1_8
Still camera
Over the
shoulder shot
2_1
Still camera
Over the
shoulder shot
2_2
Still camera
Over the
shoulder shot
2_3
Still camera
Over the
shoulder shot
2_4
Still camera
Over the
shoulder shot
2_5
Still camera
Over the
shoulder shot
2_6
Still camera
Over the
shoulder shot
2_7
Still camera
Over the
shoulder shot
2_8
Still camera
Over the
shoulder shot
3_1
Still camera
of bread
3_2
Still camera
Over the
shoulder shot
3_3
Still camera
Over the
shoulder shot
3_4
Still camera
Over the
shoulder shot
3_5
Still camera
Over the
shoulder shot
3_6
Still camera
Over the
shoulder shot
Frame
Path of action
Dialogue /
Soundtrack cue
Camera
instructions
3_7
Still camera
Over the
shoulder shot
3_8
Still camera
Over the
shoulder shot
4_1
Still camera
Mid shot
4_2
Still camera
Mid shot
4_3
Still camera
Mid shot
4_4
Still camera
Mid shot
4_5
Still camera
Mid shot
4_6
Still camera
Mid shot
Animation
worktop/toaster
4_7
Still camera
Mid shot
4_8
Still camera
Mid shot
5_1
Still camera
Mid shot
5_2
Still camera
Mid shot
5_3
Still camera
Mid shot
5_4
Still camera
Mid shot
5_5
Still camera
Taking bread
out of packet
and putting
bread into
toaster
5_6
Taking bread
out of packet
and putting
bread into
toaster
5_7
Taking bread
out of packet
and putting
bread into
toaster
5_8
Taking bread
out of packet
and putting
bread into
toaster
6_1
Taking bread
out of packet
and putting
bread into
Mid Shot
Taking bread
out of packet
and putting
bread into
toaster
6_3
Taking bread
out of packet
and putting
bread into
toaster
6_4
Taking bread
out of packet
and putting
bread into
toaster
6_5
Taking bread
out of packet
and putting
bread into
toaster
6_6
Taking bread
out of packet
and putting
bread into
toaster
6_7
Taking bread
out of packet
and putting
bread into
toaster
6_8
Taking bread
out of packet
and putting
bread into
toaster
7_1
Taking bread
out of packet
and putting
bread into
toaster
7_2
Taking bread
out of packet
and putting
bread into
toaster
7_3
Taking bread
out of packet
and putting
bread into
Frame
Taking bread
out of packet
and putting
bread into
toaster
Path of action
Dialogue /
Soundtrack
cue
Animation
7_5
Taking bread
out of packet
and putting
bread into
toaster
7_6
Taking bread
out of packet
and putting
bread into
toaster
7_7
Taking bread
out of packet
and putting
bread into
toaster
7_8
Taking bread
out of packet
and putting
bread into
toaster
8_1
Taking bread
out of packet
and putting
bread into
toaster
8_2
Taking bread
out of packet
and putting
bread into
toaster
8_3
Taking bread
out of packet
and putting
bread into
toaster
8_4
Still Camera
Toast into
toaster
Camera
instructions
Close up/mid
shot
Toast into
toaster
8_6
Toast into
toaster
8_7
Toast into
toaster
8_8
Toast into
toaster
9_1
Toast into
toaster
9_2
Toast into
toaster
9_3
Toast into
toaster
9_4
Turning the
timer on the
toaster
9_5
Turning the
timer on the
toaster
9_6
Turning the
timer on the
toaster
9_7
Still Camera
Timer going
down
9_8
Timer going
down
10_1
Timer going
down
10_2
Timer going
down
10_3
Timer going
down
10_4
Timer going
down
10_5
Timer going
down
10_6
Timer going
down
10_7
Timer going
down
10_8
Timer going
Close up
Timer going
down
11_2
Timer going
down
11_3
Timer going
down
11_4
Timer going
down
11_5
Timer going
down
11_6
Timer going
down
11_7
Still Camera
11_8
12_1
12_2
12_3
12_4
12_5
12_6
Mid shot
12_8
13_1
13_2
13_4
13_5
13_6
Still Camera
Jar Marmite
moves in to
screen
towards toast
Mid Shot
Still
Squeezy
marmite on
skateboard
moves in
Medium close
up
13_7
13_8
14_1
14_2
14_3
14_4
14_5
14_6
14_7
14_8
15_1
15_2
Still camera
Squeezy
marmite moves
to face camera
Medium close
up
Still camera
Hand reaching
for knife in draw
Medium close
up/over the
shoulder
16_7
Still camera
Hand pulling
knife out of draw
Medium close
up/over the
shoulder
16_8
Still camera
Close up of
knife in hand
17_1
Still camera
Hand placing
knife on toast
Close up
Still camera
Knife on toast
Close up
Still camera
Knife on toast
moves to lest
towards
squeezy
marmite
Mid shot
15_6
15_7
15_8
16_1
16_2
16_3
16_4
16_5
16_6
17_2
17_3
17_4
17_5
17_6
17_7
17_8
18_1
18_2
18_3
Still camera
Knife moves
back towards jar
marmite right
Mid shot
18_6
Camera zooms
Close up
Zoom
Close up of
marmite
Close up
18_7
18_8
19_1
19_2
19_3
19_4
19_5
19_6
19_7
19_8
Copy and paste as many dope sheets as you need. Remember to change the frame
numbering so that the first number refers to the second of animation ie, 1_24 is the 24th
frame of the first second, 3_17 is the 17th frame of the 3rd second.
Liaising with client (write notes on discussions between you and your client)