Professional Documents
Culture Documents
La Biblia de Lars
La Biblia de Lars
notes
Lars Bible
All you need to know in battle
frame advantage ground game options
Vumsy
introduction
This file contains all of Lars' data, it is filled out by me, Vumsy, using vittujee's model
Frame data is taken from SDTekken, Avioding The Puddle and Tekken Zaibatsu.
This is meant for the conclusion of the tier list discussion, as well as a complete Lars guide.
It would be best if someone would put the data up to the test and see if it holds true, if it doesn't I will update ASAP. inaccurate information is UNFORGIVABLE!
Punishers
Standing Punishers
10f - 1,2 (18 dmg, +6 on hit)
12f - f+2,4 (38 dmg, knocks down, very good range)
13f - f+1+4 (33 dmg, knocks down)
14f - f,b+2,1 (launch into bound)
15f - f+1+2 (launcher)
16f - u/f+3 (launcher, both high and low crushing)
25f - u/f4 (long distance launcher)
WS punishers
11f - WS+4 (19 dmg, +6 on hit)
13f - WS+2,1 (+1, forces crouch, very good range)
15f - WS+1[~f] (launcher)
page 2 of 42
notes
SE = Silent Entry
KND = Knockdown
DE = Dynamic Entry
SLD = Slide
FCD = Facedown
CF = Crumple Fall
PLD = Playdead
CS = Crumple Stun
RC = Recover Croucing
MS = Minor Stun
B! = Causes Bound
Standing
page 3 of 42
notes
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
10
10
10
19
15
-12
25
18
-7
KND
KND
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
f+1
12
13
-8
f+2
12
12
-6
f+3
DE
DE
DE
f+4
25
18
-7
KND
KND
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
f,f+1
12
13
-8
f,f+2
24
21
-13
JG
JG
f,f+3
26
17(18)
-8
KND
KND
f,f+4
16
20(21)
-30
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
d/f+1
16
13
-1
d/f+2
20
15
-9
CS
d/f+3
18
16
-7
d/f+4
19
15
-3
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
d+1
Sm
10
-5 RC
+6 RC
+6 RC
d/b+1
10
17
-12
-1
-1
d+2
19
18
d/b+2
12
15
-8
Advancing
Dashing
Poking
Standing to Crouch
page 4 of 42
notes
d+3
15
-14
-3
-3
d/b+3
14
16
-17 RC
-3 RC
-3 RC
d+4
12?
-15 RC
-2 RC
-2 RC
d/b+4
21
21
-20
PLD
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
FC+1
Sm
10
-5 RC
+6 RC
+6 RC
FC+2
Sm
11
-4 RC
+7 RC
+7 RC
FC+3
14
16
-17 RC
-3 RC
-3 RC
FC+4
12
12
-15 RC
-4 RC
-4 RC
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
WS+1
19
15
-12
JG
JG
WS+2
12
13
-5
WS+3
36
20
SLD
SLD
WS+4
19
11
-6?
+5?
+5?
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
u/f+1
14
-?
+?
+?
u/f+2
20
-?
+?
+?
u/f+3
mm
14.12
16
-21
JG RC
JG RC
u/f+4
24
25
-9
JG B!
JG B!
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
SS+1
10
SS+2
24
25~
-8
SLD
SLD
SS+3
19
15
-12
SS+4
25
18
-7
KND
KND
While Crouching
While Standing
Jumping
Sidestep
Special Attacks
page 5 of 42
notes
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
10
1.1
hm
8.12
-8
1,1,1
hmm
8,12,20
-12
-1 OC B!
-1 OC B!
1,2
hh
8,10
-1
1.4
hL
8,10
-12
10
10
2.1
hm
10,10
-7
2,1,3
hmm
10,10,21
-12
KND
KND
2,1,4
hmh
10,10,28
-7
KND
KND
19
15
-12
3~d
RC
RC
RC
KND
25
18
-7
KND
1+2
mm
12.24
15
-10
-2
1+2~b
Cancel
Cancel
Cancel
2nd Hit
2nd Hit
2nd Hit
f+1
12
13
-8
f+1,2
hm
12.13
-8
f+1,2~f
SE
SE
SE
f+1,2,3
hmm
12,13,24
13
-12
KND
KND
f+1,2,3~d
DE
DE
DE
f+2
12
12
-6
f+2,1
hh
12.9
-6
f+2,1~f
SE
SE
SE
KND
f+2,4
hh
12.26
-12
KND
f+1+2
24
15
-12
CF
CF
f+1+4
33
13
-18
KND
KND
d/f+1
16
13
-1
d/f+2
20
15
-9
CS
d/f+3
18
16
-7
d/f+3~d
SE
SE
SE
d/f+3,3
mm
18.24
-20
KND
KND
d/f+1+2
21
24
+2 OC
+4 OC B!
SLD B!
d+2
19
18
0 OC
+4 OC
+4 OC
d+3
15
-14
-3
-3
d+3,1
Lhh
9,4,12
-10 (-18)
d+1+2
30
24
-20 RC
SLD RC
SLD RC
d/b+1
10
17
-12 RC
-1 RC
-1 RC
d/b+1,3
Lh
10.12
-12
-4
-4
page 6 of 42
notes
d/b+1,3~d
RC
RC
d/b+2
14
15
-8
RC
3
d/b+2~f
SE
SE
SE
d/b+2,1
mm
14.9
-6
d/b+2,3
mm
14.18
-13
MS
d/b+2,3(hold)
-9~+8
KND
KND
d/b+4
21
21
-20
PLD
d/b+1+2
21
26
-10
CF
b+1
19
15
-8~-9
+4~+5
b+2
12
16
-7
b+2,1
mm
12.2
-8
CF
b+3
16
19
-9
b+3~f
SE
SE
SE
b+3,4
mh
16.26
-12
KND
KND
b+4
24(28,25)
18
-8
Throw
b+1+2
mm
9.24
21
-11
KND
KND
b+2+3
(!)
24.24
80
KND
KND
KND
u/f+3
mm
14.12
16
-21
JG RC
JG RC
u/f+4
24
25
-9
JG B!
JG B!
f,f+2
24
21
-13
JG
JG
f,f+2(hit)~f
SE
SE
SE
f,f+3
26
17(18)
-8
KND
KND
f,f+4
16
20(21)
-30
f,f+4,3
lm
16.24
-17
-3
-3
KND
f,f+1+2
24
15(16)
-11
KND
f,f+3+4
LL
13.18
18(19)
-16
f,b+2
12
13(14)
-12
PLD
PLD
f,b+2,1
mm
12.12
-16
SLD B!
SLD B!
f,f,f+3
36
18(20)
+7~+11
KND
KND
WS+1
19
15
-12
JG
JG
WS+1~f
SE
SE
SE
WS+2
12
13
-4.5
WS+2~f
SE
SE
SE
WS+2~d
DE
DE
DE
WS+2,1
mm
12.2
-12 OC
+1 OC B!
+1 OC B!
SLD
WS+3
36
20
SLD
FC,d/f+1+2
ll
12.12
18
-12
SS+2
24
25~
-8
SLD
SLD
(OppDown)
20
-14~
page 7 of 42
notes
d+3+4
(OppDown)
SE
SE
SE
1+2+3+4,2
24
36~66
-18
JG
JG
u/b,b
Backflip
Backflip
Backflip
b,b,u/b
30
-?
KND
KND
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
SE 1
32
12
-10
KND
KND
SE 2
24
22
-17
FCD
FCD
SE 3
24
14
-14
JG
JG
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
f+3
DE
DE
DE
DE 1
16
11
-4
DE 1~f
SE
SE
SE
d+3+4(hold)~f
(Wall Jump)
Silent Entry
Dynamic Entry
DE 1,2
hh
16.24
-6
KND
KND
DE 1:2
hhh
16,16,24
-6
KND
KND
DE 2
20
18
-7
CS
DE 1+2
24
17
-10
JG
JG
DE 2+3
20.2
10
Throw
Throw
Throw
INPUT
RANGE
DMG
SPEED
BLOCK
HIT
CH
u/f+3+4
AVL
AVL
AVL
u/f+3+4(hold)
40
27
Throw
Throw
Throw
u/f+3+4,1
20
54
-16 RC
0 RC
0 RC
u/f+3+4,4
24(28+20)
37
-8
0 OC B!
Throw
INPUT
SIDE
DMG
SPD
BREAK
NOTE
Front
35
12(15)
PLD
Avalanche Flip
Throws
page 8 of 42
notes
Front
15.2
12(15)
FCD
Any Throw
Left
10,10,20
KND
Any Throw
Right
15.25
PLD
Any Throw
Back
50
No Break
FCD
u/f+1+2
Front
10,5,5,20
12
1+2
KND
f,f,f+2+4
Front
20.2
10
1+2
SLD
Air
10.1
10
No Break
KND
RANGE
DMG
ITEM
COST
NOTE
(or DE 2+3)
f,f,f+2+4
(or DE 2+3)
Item Moves
INPUT
2+3+4
hhhhh
6,6,6,6,6
Submachine Gun
700
Waist
Right
20
Sledgehammer
500
Back
page 9 of 42
Worksheet 2: -4
-4
-4
________________
Magic 4's
ATK i11
get hit
get hit
get hit
________________
Magic 4's
ATK i12
get hit
get hit
get hit
________________
lowcrush/normal
ATK i15
launch / +7
get hit
get hit
________________
________________
________________
________________
ATK i20
+7
KD
get hit
________________
high crush @i6
bryansweep
get hit
get hit
get hit
________________
i
@ HIGH
10 14 1,2
12 16 f2,4
17 21 DE1
________________
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
i
@ MID
13 17 df1
14 18 fb2,1
15 19 f1+2
15 19 df2
15 19 b1
15 19 db2,1
16 20 uf3
16 20 df3
16 20 ff1+2
18 22 b4
19 23 b3
20 24 wr3
21 25 b1+2
23 27 DE1+2
24 28 df1+2
25 29 uf4
26 30 db1+2
ATK i10
get hit
get hit
get hit
get hit
get hit
get hit
float
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
get hit
get hit
get hit
get hit
get hit
+6
float
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
get hit
get hit
get hit
launch
get hit
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i15
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
get hit
both hit
both hit
both hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
get hit
KD
get hit
get hit
get hit
launch
get hit
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
+4
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
i
@ LOW
12 16 d4
16 20 ff4
17 21 db1
18 22 ff3+4
21 25 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
get hit
-1
+0
launch
ATK i15
get hit
get hit
get hit
get hit
get hit
ATK i20
-2
both hit
get hit
get hit
get hit
bryansweep
-2
+5
-1
+0
launch
SSR
tight
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
expect
low crush
high crush
attack
sidestep
backdash
action
1,2_f2,4_df1
d4_df1_b1_fb2,1
d4_b1_df2_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 11 of 42
-9 ~ -8
Worksheet 3: -3
-3
-3
________________
Magic 4's
ATK i11
get hit
get hit
get hit
________________
Magic 4's
ATK i12
get hit
get hit
get hit
________________
lowcrush/normal
ATK i15
launch / +7
both hit
get hit
________________
i
@ HIGH
10 13 1,2
12 15 f2,4
17 20 DE1
________________
Magic 2's
ATK i10
get hit
get hit
get hit
i
@ MID
13 16 df1
14 17 fb2,1
15 18 f1+2
15 18 df2
15 18 b1
15 18 db2,1
16 19 uf3
16 19 df3
16 19 ff1+2
18 21 b4
19 22 b3
20 23 wr3
21 24 b1+2
23 26 DE1+2
24 27 df1+2
25 28 uf4
26 29 db1+2
ATK i10
get hit
get hit
get hit
get hit
+4
get hit
float
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
get hit
get hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
get hit
get hit
get hit
launch
get hit
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
i
@ LOW
12 15 d4
16 19 ff4
17 20 db1
18 21 ff3+4
21 24 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
get hit
-1
+0
launch
expect
low crush
high crush
attack
sidestep
backdash
________________
________________
________________
________________
ATK i20
+7
KD
both hit
________________
high crush @i6
bryansweep
get hit
get hit
get hit
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
ATK i15
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
both hit
get hit
launch
get hit
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
whiff
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
KD
whiff
launch
whiff
launch
whiff
BLOCK
-1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
ATK i15
get hit
get hit
get hit
get hit
get hit
ATK i20
-2
+5
both hit
get hit
get hit
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
whiff
BLOCK
-2
+5
-1
+0
+5 [ofc]
action
1,2_f2,4_df1
d4_df1_b1_fb2,1
d4_b1_df2_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 13 of 42
-9 ~ -8
Worksheet 4: +0
+0
________________
Magic 4's
ATK i11
+7
get hit
get hit
________________
Magic 4's
ATK i12
+7
both hit
get hit
________________
lowcrush/normal
ATK i15
launch / +7
KD
get hit
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
get hit
get hit
get hit
________________
i
@ HIGH
10 10 1,2
12 12 f2,4
17 17 DE1
________________
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
i
@ MID
13 13 df1
14 14 fb2,1
15 15 f1+2
15 15 df2
15 15 b1
15 15 db2,1
16 16 uf3
16 16 df3
16 16 ff1+2
18 18 b4
19 19 b3
20 20 wr3
21 21 b1+2
23 23 DE1+2
24 24 df1+2
25 25 uf4
26 26 db1+2
ATK i10
get hit
get hit
get hit
get hit
get hit
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
get hit
get hit
get hit
launch
get hit
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
get hit
get hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i15
launch / +5
launch
both hit
both hit
both hit
both hit
float
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
get hit
get hit
get hit
get hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
get hit
launch
oki
launch
both hit
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
+4
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
i
@ LOW
12 12 d4
16 16 ff4
17 17 db1
18 18 ff3+4
21 21 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
get hit
-1
+0
launch
ATK i15
get hit
get hit
get hit
get hit
get hit
ATK i20
-2
+5
-1
+0
get hit
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
expect
low crush
high crush
attack
sidestep
backdash
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 15 of 42
-9 ~ -8
Worksheet 5: +1
+1
________________
Magic 4's
ATK i11
+7
both hit
get hit
________________
Magic 4's
ATK i12
+7
KD
get hit
________________
lowcrush/normal
ATK i15
launch / +7
KD
get hit
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
get hit
get hit
get hit
________________
i
@ HIGH
10
9 1,2
12 11 f2,4
17 16 DE1
________________
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
i
@ MID
13 12 df1
14 13 fb2,1
15 14 f1+2
15 14 df2
15 14 b1
15 14 db2,1
16 15 uf3
16 15 df3
16 15 ff1+2
18 17 b4
19 18 b3
20 19 wr3
21 20 b1+2
23 22 DE1+2
24 23 df1+2
25 24 uf4
26 25 db1+2
ATK i10
get hit
get hit
get hit
launch
get hit
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
get hit
get hit
get hit
launch
get hit
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
both hit
get hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i15
launch / +5
launch
KD
KD / launch
KD / +4
launch / +6
both hit
both hit
both hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
both hit
get hit
get hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
+4
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
i
@ LOW
12 11 d4
16 15 ff4
17 16 db1
18 17 ff3+4
21 20 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
get hit
-1
+0
launch
ATK i15
get hit
get hit
get hit
get hit
get hit
ATK i20
-2
+5
-1
+0
both hit
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
expect
low crush
high crush
attack
sidestep
backdash
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 17 of 42
-9 ~ -8
Worksheet 6: +2
+2
________________
Magic 4's
ATK i11
+7
KD
get hit
________________
Magic 4's
ATK i12
+7
KD
get hit
________________
lowcrush/normal
ATK i15
launch / +7
KD
both hit
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
get hit
get hit
get hit
________________
i
@ HIGH
10
8 1,2
12 10 f2,4
17 15 DE1
________________
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
i
@ MID
13 11 df1
14 12 fb2,1
15 13 f1+2
15 13 df2
15 13 b1
15 13 db2,1
16 14 uf3
16 14 df3
16 14 ff1+2
18 16 b4
19 17 b3
20 18 wr3
21 19 b1+2
23 21 DE1+2
24 22 df1+2
25 23 uf4
26 24 db1+2
ATK i10
get hit
get hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
both hit
get hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
both hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i15
launch / +5
launch
KD
KD / launch
KD / +4
launch / +6
launch
launch
KD / launch
get hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
get hit
get hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
i
@ LOW
12 10 d4
16 14 ff4
17 15 db1
18 16 ff3+4
21 19 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
get hit
-1
+0
launch
ATK i15
get hit / -2
get hit / +5
get hit
get hit
get hit
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
expect
low crush
high crush
attack
sidestep
backdash
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 19 of 42
-9 ~ -8
Worksheet 7: +3
+3
________________
Magic 4's
ATK i11
+7
KD
get hit
________________
Magic 4's
ATK i12
+7
KD
get hit
________________
lowcrush/normal
ATK i15
launch / +7
KD
launch / +7
________________
i
@ HIGH
10
7 1,2
12
9 f2,4
17 14 DE1
________________
Magic 2's
ATK i10
+7
KD
get hit
i
@ MID
13 10 df1
14 11 fb2,1
15 12 f1+2
15 12 df2
15 12 b1
15 12 db2,1
16 13 uf3
16 13 df3
16 13 ff1+2
18 15 b4
19 16 b3
20 17 wr3
21 18 b1+2
23 20 DE1+2
24 21 df1+2
25 22 uf4
26 23 db1+2
ATK i10
both hit
get hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
+5
both hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
launch
both hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
i
@ LOW
12
9 d4
16 13 ff4
17 14 db1
18 15 ff3+4
21 18 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
get hit
-1
+0
launch
expect
low crush
high crush
attack
sidestep
backdash
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
get hit
get hit
get hit
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
ATK i15
launch / +5
launch
KD / launch
KD / launch
KD / +4
launch / +6
launch
launch
KD / launch
both hit
get hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
both hit
get hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
ATK i15
get hit / -2
get hit / +5
get hit / -1
get hit
get hit
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 21 of 42
-9 ~ -8
Worksheet 8: +4
+4
________________
Magic 4's
ATK i11
+7
KD
get hit
________________
Magic 4's
ATK i12
+7
KD
get hit
________________
lowcrush/normal
ATK i15
launch / +7
KD
launch / +7
________________
i
@ HIGH
10
6 1,2
12
8 f2,4
17 13 DE1
________________
Magic 2's
ATK i10
+7
KD
get hit
i
@ MID
13
9 df1
14 10 fb2,1
15 11 f1+2
15 11 df2
15 11 b1
15 11 db2,1
16 12 uf3
16 12 df3
16 12 ff1+2
18 14 b4
19 15 b3
20 16 wr3
21 17 b1+2
23 19 DE1+2
24 20 df1+2
25 21 uf4
26 22 db1+2
ATK i10
+5
both hit
get hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
+5
launch
both hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
launch
launch
launch
+4
+6
launch
both hit
both hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
i
@ LOW
12
8 d4
16 12 ff4
17 13 db1
18 14 ff3+4
21 17 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
get hit
-1
+0
launch
ATK i12
-2
+5
-1
+0
launch
expect
low crush
high crush
attack
sidestep
backdash
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
get hit
get hit
get hit
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
ATK i15
launch / +5
launch
KD / launch
KD / launch
KD / +4
launch / +6
launch
launch
KD / launch
KD / CH THROW
both hit
get hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
both hit
get hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
ATK i15
-2
get hit / + 5
get hit / -1
get hit / +0
get hit
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 23 of 42
-9 ~ -8
Worksheet 9: +5
+5
________________
Magic 4's
ATK i11
+7
KD
get hit
________________
Magic 4's
ATK i12
+7
KD
both hit
________________
lowcrush/normal
ATK i15
launch / +7
KD
launch / +7
________________
i
@ HIGH
10
5 1,2
12
7 f2,4
17 12 DE1
________________
Magic 2's
ATK i10
+7
KD
get hit
i
@ MID
13
8 df1
14
9 fb2,1
15 10 f1+2
15 10 df2
15 10 b1
15 10 db2,1
16 11 uf3
16 11 df3
16 11 ff1+2
18 13 b4
19 14 b3
20 15 wr3
21 16 b1+2
23 18 DE1+2
24 19 df1+2
25 20 uf4
26 21 db1+2
ATK i10
+5
launch
both hit
launch
+4
+6
launch
get hit
get hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
+5
launch
launch
launch
+4
+6
launch
both hit
both hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
launch
launch
launch
+4
+6
launch
+3
launch
get hit
get hit
get hit
KD
get hit
get hit
float
launch
i
@ LOW
12
7 d4
16 11 ff4
17 12 db1
18 13 ff3+4
21 16 db4
ATK i10
-2
get hit
-1
+0
launch
ATK i11
-2
both hit
-1
+0
launch
ATK i12
-2
+5
-1
+0
launch
expect
low crush
high crush
attack
sidestep
backdash
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
+7
get hit
get hit
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
ATK i15
launch / +5
launch
KD / launch
KD / launch
KD / +4
launch / +6
launch
KD / +3
KD / launch
KD / CH THROW
KD / +2
both hit
get hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
both hit
get hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
ATK i15
-2
get hit / +5
get hit / -1
get hit / +0
get hit
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 25 of 42
-9 ~ -8
Worksheet 10: +6
+6
you're at +6 (db2,1)
frame advantage options
________________
________________
Magic 4's
ATK i11
+7
KD
both hit
________________
Magic 4's
ATK i12
+7
KD
+7
________________
lowcrush/normal
ATK i15
launch / +7
KD
launch / +7
________________
i
@ HIGH
10
4 1,2
12
6 f2,4
17 11 DE1
________________
Magic 2's
ATK i10
+7
KD
get hit
i
@ MID
13
7 df1
14
8 fb2,1
15
9 f1+2
15
9 df2
15
9 b1
15
9 db2,1
16 10 uf3
16 10 df3
16 10 ff1+2
18 12 b4
19 13 b3
20 14 wr3
21 15 b1+2
23 17 DE1+2
24 18 df1+2
25 19 uf4
26 20 db1+2
ATK i10
+5
launch
launch
launch
+4
+6
launch
both hit
both hit
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
+5
launch
launch
launch
+4
+6
launch
+3
launch
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
launch
launch
launch
+4
+6
launch
+3
launch
both hit
get hit
get hit
KD
get hit
get hit
float
launch
i
@ LOW
12
6 d4
16 10 ff4
17 11 db1
18 12 ff3+4
21 15 db4
ATK i10
-2
both hit
-1
+0
launch
ATK i11
-2
+5
-1
+0
launch
ATK i12
-2
+5
-1
+0
launch
expect
low crush
high crush
attack
sidestep
backdash
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
+7
get hit
get hit
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
ATK i15
launch / +5
launch
KD / launch
KD / launch
KD / +4
launch / +6
launch
KD / +3
KD / launch
KD / CH THROW
KD / +2
KD
both hit
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
both hit
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
ATK i15
-2
get hit/ +5
get hit / -1
get hit / +0
get hit
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 27 of 42
-9 ~ -8
Worksheet 11: +7
+7
________________
Magic 4's
ATK i11
+7
KD
+7
________________
Magic 4's
ATK i12
+7
KD
+7
________________
lowcrush/normal
ATK i15
launch / +7
KD
launch / +7
________________
i
@ HIGH
10
3 1,2
12
5 f2,4
17 10 DE1
________________
Magic 2's
ATK i10
+7
KD
both hit
i
@ MID
13
6 df1
14
7 fb2,1
15
8 f1+2
15
8 df2
15
8 b1
15
8 db2,1
16
9 uf3
16
9 df3
16
9 ff1+2
18 11 b4
19 12 b3
20 13 wr3
21 14 b1+2
23 16 DE1+2
24 17 df1+2
25 18 uf4
26 19 db1+2
ATK i10
+5
launch
launch
launch
+4
+6
launch
+3
launch
get hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
+5
launch
launch
launch
+4
+6
launch
+3
launch
both hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
launch
launch
launch
+4
+6
launch
+3
launch
KD / CH THROW
both hit
get hit
KD
get hit
get hit
float
launch
i
@ LOW
12
5 d4
16
9 ff4
17 10 db1
18 11 ff3+4
21 14 db4
ATK i10
-2
both hit
-1
+0
launch
ATK i11
-2
+5
-1
+0
launch
ATK i12
-2
+5
-1
+0
launch
expect
low crush
high crush
attack
sidestep
backdash
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
+7
KD
get hit
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
ATK i15
launch / +5
launch
KD / launch
KD / launch
KD / +4
launch / +6
launch
KD / +3
KD / launch
KD / CH THROW
KD / +2
KD
KD
get hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
ATK i15
-2
get hit/ +5
get hit / -1
get hit / +0
get hit / launch
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 29 of 42
-9 ~ -8
Worksheet 12: +8
+8
________________
Magic 4's
ATK i11
+7
KD
+7
________________
Magic 4's
ATK i12
+7
KD
+7
________________
lowcrush/normal
ATK i15
launch / +7
KD
launch / +7
________________
________________
________________
________________
ATK i20
+7
KD
+7
________________
high crush @i6
bryansweep
+7
KD
get hit
________________
i
@ HIGH
10
2 1,2
12
4 f2,4
17
9 DE1
________________
SSR
+7
whiff
whiff
SSL
+7
whiff
+7
BDC
whiff
whiff
+7
BLOCK
-1
-12
-4
i
@ MID
13
5 df1
14
6 fb2,1
15
7 f1+2
15
7 df2
15
7 b1
15
7 db2,1
16
8 uf3
16
8 df3
16
8 ff1+2
18 10 b4
19 11 b3
20 12 wr3
21 13 b1+2
23 15 DE1+2
24 16 df1+2
25 17 uf4
26 18 db1+2
ATK i10
+5
launch
launch
launch
+4
+6
launch
+3
launch
both hit
get hit
get hit
KD
get hit
get hit
float
launch
ATK i11
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
both hit
get hit
KD
get hit
get hit
float
launch
ATK i12
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
both hit
KD
get hit
get hit
float
launch
ATK i15
launch / +5
launch
KD / launch
KD / launch
KD / +4
launch / +6
launch
KD / +3
KD / launch
KD / CH THROW
KD / +2
KD
KD
both hit
get hit
get hit
get hit
ATK i20
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
bryansweep
+5
launch
launch
launch
+4
+6
launch
+3
launch
CH THROW
+2
KD
KD
launch
oki
launch
launch
SSR
whiff
KD
launch
whiff
+4
+6
whiff
whiff
whiff
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
SSL
whiff
KD
whiff
whiff
+4
+6
whiff
whiff
KD
whiff
whiff
whiff
KD
whiff
whiff
whiff
whiff
BDC
whiff
KD
whiff
whiff
whiff
+6
whiff
+3
KD
whiff
+2
KD
whiff
launch
whiff
launch
whiff
BLOCK
--1
-16
-12
-9
-6
-21
-7
-11/safe pushback
-8
-9
+11G
-11
-10
+2 [ofc]
-9
-10
i
@ LOW
12
4 d4
16
8 ff4
17
9 db1
18 10 ff3+4
21 13 db4
ATK i10
-2
both hit
-1
+0
launch
ATK i11
-2
+5
-1
+0
launch
ATK i12
-2
+5
-1
+0
launch
ATK i15
-2
+5
get hit / -1
get hit / +0
get hit / launch
ATK i20
-2
+5
-1
+0
launch
bryansweep
-2
+5
-1
+0
launch
SSR
-2
whiff
whiff
whiff/safe non wall
+5 [ofc]
SSL
whiff
whiff
whiff
whiff/safe non wall
+5 [ofc]
BDC
whiff
whiff
whiff
+0
+5 [ofc]
BLOCK
-2
+5
-1
+0
+5 [ofc]
expect
low crush
high crush
attack
sidestep
backdash
action
1,2_f2,4_df1_fb2,1
d4_df1_b1_fb2,1_1+2
d4_1+2_b1_df2_db1_b1+2_db4_db1+2
1,2_b1_db2,1_b1+2_db4
b1_DE1_DE1+2_ff1+2_ff3+4_fb2,1_b3
page 31 of 42
-9 ~ -8
-2fc
-2
(just aligning)
ATK i10
get hit
get hit
KD
Magic 4's
ATK i11
get hit
get hit
KD
Magic 4's
ATK i12
get hit
get hit
KD
lowcrush/normal
ATK i15
get hit
get hit
get hit
(just aligning)
ATK i20
throw
throw
get hit
(just aligning)
SSR
whfif
throw
whiff
(just aligning)
SSL
whfif
throw
whiff
(just aligning)
BDC
whfif
whiff
KD
(just aligning)
BLOCK
throw
throw
+7
(just aligning)
BLOCK LOW/LP
launch punish
launch punish
launch punish
i
@ MID
10 12 fc d1
11 13 fc d2
11 13 ws4
13 15 ws2
15 17 ws1
16 18 uf3
25 27 uf4
ATK i10
6
7
get hit
2
get hit
launch
float
ATK i11
6
7
get hit
2
get hit
launch
float
ATK i12
6
7
get hit
2
get hit
launch
float
ATK i15
get hit / +6
get hit / +7
launch
get hit
get hit
get hit
get hit
ATK i20
6
7
5
2
launch
launch
float
ATK i30
6
7
5
2
launch
launch
launch
SSR
whiff
whiff
whiff
2
whiff
whiff
whiff
SSL
whiff
whiff
whiff
2
whiff
whiff
whiff
BDC
whiff
whiff
whiff
SE
whiff
whiff
launch
BLOCK
-5
-4
-5
-5
-12
-21
-9
BLOCK LOW/LP
-5
-4
5
2
launch
KD
KD
i
@ LOW
12 14 fc d4
16 18 fc d3
18 20 df1+2
ATK i10
-4
-3
1
ATK i11
-4
-3
1
ATK i12
-4
-3
1
ATK i15
get hit / -4
get hit / -3
get hit / -1
ATK i20
-4
-3
both hit
ATK i30
-4
-3
1
SSR
-4
-3
1
SSL
-4
whiff
1
BDC
whiff
whiff
whiff
BLOCK
-4
-3
1
BLOCK LOW/LP
launch punish
launch punish
-12
page 33 of 42
-1fc
-1
(just aligning)
ATK i10
get hit
get hit
KD
Magic 4's
ATK i11
get hit
get hit
KD
Magic 4's
ATK i12
get hit
get hit
KD
lowcrush/normal
ATK i15
get hit
get hit
get hit
(just aligning)
ATK i20
throw
throw
get hit
(just aligning)
SSR
whfif
throw
whiff
(just aligning)
SSL
whfif
throw
whiff
(just aligning)
BDC
whfif
whiff
KD
(just aligning)
BLOCK
throw
throw
+7
(just aligning)
BLOCK LOW/LP
launch punish
launch punish
launch punish
i
@ MID
10 11 fc d1
11 12 fc d2
11 12 ws4
13 14 ws2
15 16 ws1
16 17 uf3
25 26 uf4
ATK i10
6
7
get hit
2
get hit
launch
float
ATK i11
6
7
get hit
2
get hit
launch
float
ATK i12
6
7
get hit
2
get hit
launch
float
ATK i15
get hit / +6
get hit / +7
launch / 5
launch / 2
get hit
get hit
get hit
ATK i20
6
7
5
2
launch
launch
float
ATK i30
6
7
5
2
launch
launch
launch
SSR
whiff
whiff
whiff
2
whiff
whiff
whiff
SSL
whiff
whiff
whiff
2
whiff
whiff
whiff
BDC
whiff
whiff
whiff
SE
whiff
whiff
launch
BLOCK
-5
-4
-5
-5
-12
-21
-9
BLOCK LOW/LP
-5
-4
5
2
launch
KD
KD
i
@ LOW
12 13 fc d4
16 17 fc d3
18 19 df1+2
ATK i10
-4
-3
1
ATK i11
-4
-3
1
ATK i12
-4
-3
1
ATK i15
get hit / -4
get hit / -3
get hit / -1
ATK i20
-4
-3
1
ATK i30
-4
-3
1
SSR
-4
-3
1
SSL
-4
whiff
1
BDC
whiff
whiff
whiff
BLOCK
-4
-3
1
BLOCK LOW/LP
launch punish
launch punish
-12
page 35 of 42
+6fc
(just aligning)
ATK i10
throw
throw
KD
Magic 4's
ATK i11
throw
throw
KD
Magic 4's
ATK i12
throw
throw
KD
lowcrush/normal
ATK i15
get hit
get hit
KD
(just aligning)
ATK i20
throw
throw
KD
(just aligning)
SSR
whfif
throw
whiff
(just aligning)
SSL
whfif
throw
whiff
(just aligning)
BDC
whfif
whiff
KD
(just aligning)
BLOCK
throw
throw
+7
(just aligning)
BLOCK LOW/LP
launch punish
launch punish
launch punish
i
@ MID
10
4 fc d1
11
5 fc d2
11
5 ws4
13
7 ws2
15
9 ws1
16 10 uf3
25 19 uf4
ATK i10
6
7
5
2
launch
launch
float
ATK i11
6
7
5
2
launch
launch
float
ATK i12
6
7
5
2
launch
launch
float
ATK i15
get hit / +6
get hit / +7
launch / 5
launch / 2
KD / launch
KD / launch
get hit
ATK i20
6
7
5
2
launch
launch
launch
ATK i30
6
7
5
2
launch
launch
launch
SSR
whiff
whiff
whiff
2
whiff
whiff
whiff
SSL
whiff
whiff
whiff
2
whiff
whiff
whiff
BDC
whiff
whiff
whiff
SE
whiff
whiff
launch
BLOCK
-5
-4
-5
-5
-12
-21
-9
BLOCK LOW/LP
-5
-4
5
2
launch
KD
KD
i
@ LOW
12
6 fc d4
16 10 fc d3
18 12 df1+2
ATK i10
-4
-3
1
ATK i11
-4
-3
1
ATK i12
-4
-3
1
ATK i15
-4
get hit / -3
get hit / -1
ATK i20
-4
-3
1
ATK i30
-4
-3
1
SSR
-4
-3
1
SSL
-4
whiff
1
BDC
whiff
whiff
whiff
BLOCK
-4
-3
1
BLOCK LOW/LP
launch punish
launch punish
-12
page 37 of 42
+7fc
(just aligning)
ATK i10
throw
throw
KD
Magic 4's
ATK i11
throw
throw
KD
Magic 4's
ATK i12
throw
throw
KD
lowcrush/normal
ATK i15
throw
get hit
KD
(just aligning)
ATK i20
throw
throw
KD
(just aligning)
SSR
whfif
throw
whiff
(just aligning)
SSL
whfif
throw
whiff
(just aligning)
BDC
whfif
whiff
KD
(just aligning)
BLOCK
throw
throw
+7
(just aligning)
BLOCK LOW/LP
launch punish
launch punish
launch punish
i
@ MID
10
3 fc d1
11
4 fc d2
11
4 ws4
13
6 ws2
15
8 ws1
16
9 uf3
25 18 uf4
ATK i10
6
7
5
2
launch
launch
float
ATK i11
6
7
5
2
launch
launch
float
ATK i12
6
7
5
2
launch
launch
float
ATK i15
6
7
5
2
KD / launch
KD / launch
get hit
ATK i20
6
7
5
2
launch
launch
launch
ATK i30
6
7
5
2
launch
launch
launch
SSR
whiff
whiff
whiff
2
whiff
whiff
whiff
SSL
whiff
whiff
whiff
2
whiff
whiff
whiff
BDC
whiff
whiff
whiff
SE
whiff
whiff
launch
BLOCK
-5
-4
-5
-5
-12
-21
-9
BLOCK LOW/LP
-5
-4
5
2
launch
KD
KD
i
@ LOW
12
5 fc d4
16
9 fc d3
18 11 df1+2
ATK i10
-4
-3
1
ATK i11
-4
-3
1
ATK i12
-4
-3
1
ATK i15
-4
get hit / -3
get hit / -1
ATK i20
-4
-3
1
ATK i30
-4
-3
1
SSR
-4
-3
1
SSL
-4
whiff
1
BDC
whiff
whiff
whiff
BLOCK
-4
-3
1
BLOCK LOW/LP
launch punish
launch punish
-12
page 39 of 42
Top 20 moves
damage
23
56
26
24
36
24
12
18
24
32
19
24
20
19
21
21
26
33
38
22
speed
i15
i17
i25
i16
i20
i14
i13
i10
i15
i16
i15
i15
i10
i15
i21
i24
i16
i21
i12
i17
frames on block
-6
-6
-9
-11
+11 NG
-12
-5
-1
-9
if hit confirmed -7
-12
-12
-7
-8
-20
+2 [ofc]
-21
-11
-12
-12 on both hits
properties
+3 on first hit, first hit can transition to a stance, +6 on second, lowcrush, homing move
first hit can transition to stance, knocks down on hit, track to right
launch on hit, low crush
knocks down on regular hit, launch on counter hit, track to right, safe due to pushback
knocks down on hit, low crush, wr move
mid launcher
+2 on hit, 2 stance transitions, low crush
+7 on hit, homing move
+4 on regular hit, track to right, stuns on CH
+4 on first hit, +3 on second, second stuns on CH
mid ws launcher
mid launcher, tracks to left
+4 on hit, tracks to right
+5 on hit, high crush homing move
+5 on regular hit, launch on CH, high crush, homing move
+4 [ofc] on regular hit, knock down on counter hit
launch on hit, high crush, low crush
knock down on hit, high crush, homing move
knocks down
-1 on first hit, -4 on second hit, launch punishable if the second hit is ducked, high crush, low poke
point calculation: damage / frames +/- frames on block +/- frames on hit + properties:
special mid = 1, high/low = 2, mid = 3, high/low crush = 4, knock down on CH = 5, tracking = 6, range = 7, homing = 8, just frame = 9, CH launcher = 10
cancel = 11, mix-ups = 12, stance transition mix ups = 13, tech trap = 14, knock down on normal = 15, safe = 16, tech trap = 17, short combo launcher = 18, launch with B! = 19, launch on normal = 20
db2,1 points:
64
DE 1:2 points:
62
uf4 points:
61
ff1+2 points:
58
wr3 points:
57
fb2,1 points:
51
ws2 points:
46
1,2 points:
45
df2 points:
45
b2>1 points:
45
ws1 points:
37
f1+2 points:
37
2,1 points:
36
b1 points:
36
db4 points:
36
df1+2 points:
30
uf3 points:
29
b1+2 points:
20
f2,4 points:
15
page 41 of 42
Top 20 moves
db1,3 points:
total from top 20 move set:
-8
802
page 42 of 42