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GENERAL Roland GS Miu SOUNDCaNnvas Owner's Manual @ CED CED G Gis QOOOKUOS80 S OVUOooueue Apparatus containing Lithium batteries _ For Nordic Countries ~ ‘ADVARSEL! Libiomeates-Ekaplosensive ved | fea hein Usastning min sko re bat af VARNING! ] Expbconstaavidteskigtsatertye, | ‘wind army elt en ‘hoary som rkommanderss 3 Sseoartivenara. Kessora avin ater oigh ADVARSEL! Liarbatr: kapoor sting bens un ater som | Bet bate revere Bescheinigung des Herstellers / Importeurs Higrmit wird bescheinigt, daB deridieldas i (Gerat, Typ Bezeicnnung) Roland SC-33 SOUND MODULE funk-entstrt ist. Der Deutschen Bundespost wurde das Inverkehrbringen dieses Gerates angezeigt und die Berechtigung zur Uberprofung der Serie aut Einhaitung der Bestimmungen eingeraumt. Roland Corporation O: Name des Herstellers/Importeurs FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT This equipmant has bean tested and found to comply wth the limits fora Class 8 digital davice, pursuant to Part 18 ofthe FOC Rules. These limits are designed to provide reasonable protection against harmful interferencein aresidentalinstallation. This equipment generates, uses, and can radiate radio frequency energy and, i not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is ne guarantee that interference will rot occur in a particular installation, I this equipment does cause harmful interference to radio or television reception, which ccan be determinedby turing the equipment off and on, the user is encouraged try to correct the interference by one or more ofthe folowing measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit diferent from that fo which the receiver is connected, Consult the dealer or an experienced radio/TV technician for (Amisblattvertigung) ‘VAROITUS! Paro eo ‘aterimesian eosetlomaan ‘yyppin Hawta kaye paso Nats chen mest For Germany in Ubereinsimmung mit den Bestimmungen der Amtsbl. Vig 1046 / 1984 saka / Japan For the USA ~ help. Unauthorized changes or modification to this system can void the users authority to operate this equipment, For Canada — CLASSB This digital apparatus does not exceed the Class 8 limits for radio noise emissions sat out in the Racio Interference Regulations of the Canadian Department of Communications. NOTICE "CLASSE B Cetappareil numérique ne dépasse pas les limites dela classe B auniveau des émissions de brits radioélectriques fixes dans le Réglemen des signaux parasites par le ministre canadien des Communications, avis ll Before You Begin... We'd tke to take a moment to hank you fr purchasing he ROLAND 80-33 "SOUND Canvas’ Please read your manual horoughybetore using he SC-09, ‘tine youget nemostoutftneuntandaliow youtoenioy years of roubo-ro eerie. i Main Features ( utons for selecting Tones are lid out onthe front panel usthookup aMiDIkeyboardtousetheSC-B3asanextemal sound module. (© Easy Tone exiting, ‘Contains ot of high-quality sounds and erum ses (© Reverb and Chorus etc o make it sound Ike youre paying ina spacious concerthal (© 4 16:partmutisimbal sound module, Kealor sequencers and computer misc (© Tre SOUND Canvas sound module uses the GS Format developed by Rotana. it you wrte song data for use on one GS Formal sound module, you'lbe able olay tbackinthesarne way on any ‘other GS Formal soundmoduie iii General MIDI System > The General MIDI System is a set of recommendations which seek to provide a way for going beyond the limitations of proprietary designs, and standardize the MIDI capabilities provided by sound generating devices, If you use a sound generating unit which carries the General MIDI logo (fill), you will be able to faithfully reproduce any song data which also carries the Gen- eral MIDI logo. GS Format The GS Format is Roland's universal set of specifications which were formulated in the interest of standardizing the way in which sound generating devices will operate when MIDI is used for the performance of music. If you use a sound ‘generating unit which carries the GS logo ( ZS ), you will be able to faithfully reproduce any commercially available song data which also carries the GS logo. Any product carrying both the General MIDI and GS logos can faithfully repro- duce the song data carrying either logo. 1992 ROLAND CORPORATION Allrights reserved. No part of this publication may be reproduced in any form ‘without the written permission of ROLAND CORPORATION. Ii Table of Contents Mivtain Features .... Table of Contents. Precautions for Use. Musing the SC-33 Sound Canvas and How to Read This Manual © Switching Between Singo and Mut Mode . (© How to Use This Manual © About the Symbols inthe Text Port Names and Descriptor Making the Connections . M101 Connections <> <> nnn : 10 (© output Connections 10 Using Headphones. 4 © AC Adaptor Powering Up MListening to ROM Play.. Adjusting the Volum Wistening to the Various Tones © switching Tones <> nen 16 <> 7 ( Rogistring Tones 7 (© Swiching Betwoon Variations... 18 > cnn 38 ‘Single Mode/Play MlEnhancing Sounds with FAT ... [Turning On Reverb and Chorus .... ‘@ Reverb OvOrt © Chores OOF. 2 WMsplivOual (© what is SpivOual? : 22 (© Turning Spit and Dual On and OF. 24 - wevnsnnnnnnon B® (© Various Settings for Split and Dual enn 8 ‘© Functions You Can Sat ron <> 25 -<> 28 Playing the Drum Sets. (@ How to Play a Drum Set -<> ..27 <<> MIDI Keyboard, ELECTRONIC PIANO «<> 11 Belore turning on the power, make sure ofthe following: © Make sure all peripheral devices are correctly hooked up tothe SOUND Carwvas, © Tho amp volume should be tured down, 2 Tumonthe poner forthe SOUND Canvas and connected MID! devices ‘You willsee he folowing display + when you power up, the display wil be the same as when you last turned off the SC- 33 * The display may be difficult to read depending on the location and lighting conditions. 1 $0, adjust the LCD contrast (+= page 62). 3: Tumon the power to ne ouput devices. “Turn the amp up toa suitable volume, Note: Youn damage your speakers ityou turn the volume up oo high. Standard aucsio speakers are not as rugged as speakers made spectically for musiealinstruments. 1) Betore turning ofthe power, check the following © Tum down he amp volume, 2 Tumotfthe devices inthe following order: Output devices + SOUND Canvas and MIDI devices Listening to ROM Play ‘The SOUND Canvashasa ready-made demo ongstaredinmemorythatshowsattihecapabitios ‘of he mutsimbral sound source, Playback of his demo sang s called ROM Pay. CO GED CED Mc 41 Tumonthe power while holding down the [RUNS] anc burton to start pay, 3 Pressthe[NO out ointeruptpty 4 Toreturnto regular pay, press the EXiT]outton, * The performance data of the demo song Is not output through the MIDI OUT connector, and data cannot be received by the MIDIIN connector during playback, Misuru Sakaue Misuru Sakaue began composing and doing arrangements for commercials and videos while stilin school. n particular, his studio work eameatforhima solid reputation. Currently, as achiet reducer within dacs, nc, he produces commercial music and jingles for FM stations. Hisrange of activiy is broad, and includes his work as an instructor and expert on musical instruments) ‘computer music forthe Roland Learning Genter (Japan), as wellas for other schools. Inadation, he has had numerous other opportunities for displaying his talents well wile serving as ‘demonstratoriproduct specialist for Rolang + Warning: rights applicable laws. served. Unauthorized use of this mat Is a violation of Composer Song Name Misura Sakave WORM hole fl Adjusting the Volume Adjusttne volume toa sutable level withthe volume knob. Clockwise rotaonincreases the volume ‘and counterclockwica rotation decreases i SeeSooo Sesepeet) ee aos Listening to the Various Tones (otcourse) “The SOUND Canvas has a variety of on-board sounds, rom piano, organ and gut {o bird songs and ringing telephones. These sounds are called “Tones. “There are 128 diferent Tones in the SOUND Canvas, organized into 16 Banks with @ Numbers In oach: CS] (oe foe ra) | Cit Tas Tie TEE a See "Tone Table” (+ page 5) forthe Tone types. =) I adaition tothe standard Tones, the Sound Canvas also comes with percussion sounds ‘combined into an assortment of drum sets. For more information on this, se “Playing the Drum Sets" page 27) “Voice Rang ‘Some Tones may not be playable above (or below) certain notes. This is because each Tones, ‘seluptoconformiothe actual playable range ofthe corresponding acoustic instrument. Wehope ypou'l give some thought tothe way the actualinstruments are played (and their characteristics) when wring parts for them, i switching Tones Patches are selectedusinga combination ofa Bankanda Number. Inthe dispay, youlisee both the tone name and the combined Bank/Number. ~~! on “Ty switchinga lew Tones and paying hem using the connectedMDI keyboard. Or.tyouaren't hooked up fo a keyboard, ust press the [(@)]button to hear the currently selectec patch <> Lust press @ Bank bution o switch to hal Bank, Pressing 2 Bank button recalls one of the eight “Tones in that Sank hathas bean previously registered” + The registered Tone isthe one that willbe solected every time you switch to that Bank, SeGG0G55 2 Seeeuece scuoCanvas [eee eee Bank button, ee <> @Registering Tones Selecta Tone using the Number buttons. Whenever youdos, the Number dsplayedintne screen wil fash to incicate thal the cutrent Number i tferent rom the registered one for that Bank Each press of NUMBERA|¥]changes the Number by ono. ‘This Tone selection is only temporary: you switch oa cflerent Bank andthenretum again, the ‘@gistered Tone for that Bank willbe recallad, not he one you ust selected. + ‘Number button, Let's ty selecting and playing afew ferent Tones using the Bank and Number butlons, * IT you wish to witch Tones from a MIDI Keyboard, refer to the section “Switching ‘Tones With External MIDI Devices” (~ page 67). ‘Youcanregistera Tone Number foreach Bank. Thsletsyouswitch toaregistered Tone Number) Just by selecting the appropriate Bank * The Tone must be inthe Bank to which you register it. 1) Selecta Bank with the Bank button 2 Switch othe Tone (Number) you wish to register using the NUMBER [A)|¥]butons. 8. Press the same Bank button you slectedin Step (? again. ‘The Number nthe display wil stop lashing and the Tone (Number) is now registered. ‘Youcan register ciferent Tones tothe same Bark button in Single and Mult modes. Asamatter ‘of fact, in Mit mode you can register @ Tone to @ Bank button for each Pat. SNe @switching Between Variations ‘You can select om 128 diferent Tones using the Bank and Number buttons; these are called ‘theCaptar Tones. Some of tho Capital Tones also have "Variations", Tones that are similar to the Capitals but wth sight ferent nuances. Some Capitals have several ferent Variations ‘while overs have none at al -> \wnen you select a Capital Tone thathas a Vaaton, press the VARIATION (button to sero through them. there are several Variations available, each press ofthe VARIATION f]button villselectine ext Variaton, Youcanlso use the VARIATION Jbutlontobackuototheprevious “The cieplay wil show the name and Bank/Number ofthe Variation you have curently selected |A*inthe BankiNumber display will disappear | Bet | seve Lgoout “To return to the Capital Tone, press the VARIATION [¥] button uni you so0 a "inthe Bank ‘Number display + When you selecta Variation, the effects (orvotf) and other settings willbe the same as {or the Capital Tone from which you started. + ifthe selected Capital Tone has no Variations, pressing the VARIATION[a[¥)buttons wilthave no effect. ‘See the “Tone Table” (1 page 5) for more abou! the different kinds of Variations that are availabe Incase. Variation's elected, switching Tones difers slighty between the Single Mode and ‘MuitiMode. For more information, seeAbout Tone Variations” page77) Single Mode/ Play ee Mi Enhancing Sounds with FAT “Theres an effact you can use to “fatten the sounds onthe SOUND Canvas, and appropriately enough i's called the FAT effect! “The FAT effec layers the original Tone with the same sound shied down one actave and very slightly shied in pth; tis makes the original sound seem thicker, warmer, “atte” Fatbutton ee 8@e@O Tt Pressthe[FAT]buttontotumonthe effect. Whenit'son, youwilsee"FAT*in hecksplay Pressing the[FAT]bution again tuns of he fect. ‘The FAT onot stings stored with each Tone. + "The FAT setting can be edited foreach Tone. For how todo this, see the section called “FAT Settings” (* page31). Mi Turning On Reverb and Chorus @Reverb On/Oft @Chorus On/Ott Yyoutike, you an add Reverb and Chorus to realy change the ambience ofa Tone. Reverb adds a lingering decay sound! the Tone, as i you were hearing it playedin a spacious concert hall, Press Press ne| [REVERB]outontotum Reverbon. Whenits on, youll gee “REVERE® inthe cispay, utlon again to tum off the effect. ‘The Reverb ont stings storod with each Tone. * The Reverb setting canbe edited foreach Tone. Forhow todothis,seethe section called "Reverb Settings” (* page 32). * Ithe Reverb Level is set to “0", you won't be able to turn the Reverb on (+ page 32) (Chorus adds a “thickening” efecto the sound. I's espacialy elective for organ and strings, Chorus button Press the|CHORUS|button totum Choruson. Whenit'son, youwillsee"CHORUS "inthe cisplay. Pressing the| CHORUS] button again tus ofthe effect. ‘The Chorus ont stings stored with each Tone * The Chorus setting canbe edited foreach Tone.Forhowtodothis, seetheeection called “Chorus Settings” (# page 33) * Ifthe Chorus Level is set 10 "0", you won't be able to turn the Chorus on (page 33). a W@ Split/Dual Wan Spltand Dual, youllbe abe to play two Tones al once. A variety of Tone combinations are then possible @whatis SplivDual? give youthe capability oplayingtwo Tones atonce, Weil explain the dlerence betwean these two methods. Piano 1 | “The keyboardis dvidedinto two sections, upper and lower, and you can speci the key hat wil be tne boundary between them (tne "Spit Point). A diferent Tone can be assigned the upper ‘and ower keyboards. ‘When Spits selected, you will see the word “SPLIT” ight upin the display Split Point Upper Tone: + Youeansetaditferent Split Point foreach Tone in any way youlike. Formoreinformation ‘about how todo thi, see the section, "Split Settings” (» page 25). “+ Tone of Variation for the upper keyboard (the “Upper Tone”) is assigned using the Bank and Number buttons. A Lower Tone is then assigned for each Upper Tone. For howto do this, 268 “Lower Tone” -* page 25). en * The Lower Tone selected in Splits played with the following settings. [Tone Level] The Tone Level seting for each Tone is ignored, and the volume set ‘according to "Lower Tone Lever (e* page 26), [FAT] FAT etfect cannot be applied tothe Lower Tone Revers: Type/Time/Delay Feecback] [Chorus: Delayate/Dopth/Feedback} ‘Samo as settings forthe Upper Tone. * Reverb and Chorus on/off and level settings willbe the same as ‘settings for that Tone. [Other settings thatcan be made foreach tone] ‘Same as the sotings for hat Tone, Fora more detalld explanation, see the section “Changing the way the Sounds Ptay in Each tone and Drum Set" (+ page 30) ‘Thislets you layer Tones together, ie. assigntwo Tones lcaver the entice keyooard. When Dual 's selected, you will ee the Word “OUAL"light up inthe display, Main Tone ‘Sub Tone * The two Tones that are layered are a Main Tone, selected using the Bank and Number buttons, and a Sub Tone assigned for each Main Tone. The assigned Tone for either of, these could be a apitalora Variation. Forhowtoassigna Sub Tone, see“ Lower Tone’ (6 page 25), * The Sub Tone selected in Duals played withthe following settings. [Tone Level] The Tone Level setting foreach Tane is ignored, andthe volume is set ‘accor to "Sub Tone Level (+r page 26}. IFAT]FAT etfect cannot be appiedto a Sub Tone (Reverb: TyperTime!Delay Feedback) (Chorus: Delay’Rate/Depth’Feedback] Sameas settings for the Main Tone * Reverb and Chorus on/off and level settings willbe the same as the settings for that Tone. [Other settings that can be made or each tone] ‘Same as the settings for that Tone, For a more deaild explanation, see the section “Changing the way the Sounds Playin Each ‘Tone and Drum Set (+ page 30). a Se @Turning Split and Dual On and Off SplitButton Dual Button | roe ak eesOoooc @ CED Gee G @*= a > Press the[SPLIT] button totum Spliton. Whenit'son, ou wl see “SPLIT”in the splay. Pras the[SPLIT button again o tun olf Spit. The Spitcnot settings stored with each Tone, + The Split setting can be edited for each Tone, For how todo this, see the section called “split Settings” ( page 25). *+ You can’thave Split and Dual turned on atthe same time, > Press the[DUAL]button to turn Dual on. When its on, you will see “DUAL in the sispay. Press the[DUAL button again to tur off Dual. The Dual ono setting is stored wih each Tone. + The Dual setting can be edited for each Tone. For how todo this, see the section called “Dual Settings" (¢» page 26). + Youean'thave Spllt and Dual turned on atthe sametime. @various Settings for Split and Dual “There are a variety of things you can change about ihe way Split and Dual are applied. = elem rc eL" 1) Select the Tone you wish to assign using the Bank and Number buttons. * ttyouare in DrumPlay mode, first press the|DRUNS|buttontoswitchtothe standard Play mode. “+ IP*MULTI" is itn the display, that means you are in Multi mode, Set this to Single mode page7). 2 Tum on the function you want (ether Spit or Dual. 3 Functions You Can Set Press the LOW/SUB ® | bution until you have seleced te function you wish o edt * you accidentally seroll past it, Back up with the [BWD 4] button. ' Toassign a Lower Tone or Sub Tone, use the Bank and Number buttons to set hat Tone “Toseta Spit Point or ho output level, use VALUE (a]¥to change the setting, \White holding the[]buton, you can increase the soroling speed by pressing the[ button {or the opposite direction This procedure works fr ether button * Tochange more settings, repeat Stops @) and @) 5) Press [EXIT] to conclude the settings, * The settings you have made now are stored, even it you turn off the power. <> [Split Point] [SelitPt £ 4] ‘The Split Pointcan be sat anywhere in a range rom C-1 oF" * with spit turned on, you can easily check the Split Point by playing a connected MIDI keyboard. [Lower Tone] | ow Acoustic Bs. | gm -— 9 & Assigns the Lower Tone when this is “Spl ‘+ The Lower Tone Bankand Number willbe isplayedinthe lower ightotthe screen. You can check this it you have a MIDI keyboard connected tothe SOUND Canvas. * The Lower Tone can be a Capital ora Variation, 28 [Lower Tone Level] [LOW Lev 188] OO —— Upperandomer Toes * You have a MIDI keyboard connected, you can check the balance between the Upper ‘and Lower Tones by playing the keyboard. [Sub Tone] Slow 5! ‘hiss the Sub Tone seting fr when Dualis on. + Youwill ee the Bankand Number of the Sub Tone in the lower right of the display. You ‘can checkitby playing a few notes on your keyboard. * You can also set the Sub Tone toa Variation. [Sub Tone Level] [SUB Ley 198] Thisadjusts te Sub Tone outputlevel sothat youcanbalancethe volume between the Maintand Sub Tones. * You can play your keyboard to test the balance with the Main Tone. a Wi Playing the Drum Sets ‘Tne SOUND Canvas has on-board "drum sets"that lt you play a wide assortment of percussion insiruments. There are eight ferent drum ses, s0 youl able to find comething appropriate forjust about any situation, @How to Play a Drum Set Let's ty playing some of these percussion instruments using @ MIDI Keyboard <> ‘The SOUND Canvas is usualy setup to play regular Tones, When you wish fo playa um set, youmust fist switch te the Drum mode, Drums Button S6eQeQa3@ =o SE s @ Gn G5 ae@aG Pressing the|ORUMS]utton enables yout play the cum sets. When you're in rum mode, ‘name ofthe curently selected drum set willbe displayed, Press the [DRUMS] button again to retum tothe standard Tone Play mode. * Each time you switch between Tone Play mode and Drum mode, the settings from the last time you were in that mode are called up again. <> ‘When youswitch nto Drum mode, the SOUND Canvas Bank and Number buttons become Drum Pad butions, When you press one ofthese buttons, the percussion insttument corresponding to twill sound. * Pressing the[(@ Joutton gives youa Stick sound, no matter which drum setis currently selected. <> lt you have a MIDI keyboard connected, you can use it to play the drums. Each key wil play 2 ferent percussion instrument. (Some keys wilhave no sound assigned to them) ‘SoeDrum Set Tabe" (+ page 88) for mare about ihe percussion ineruments in each drum set @switching Between Drum Sets ‘You can seletone of nine sum sets onthe SOUND Canvas POH: STANDARD Set PC#9: ROOM Set POW17: POWER Set PC¥25: ELECTRONIC Set PC#26:TR-208 Set POWs: JAZZ Set Pont: BRUSH Set CHG: ORCHESTRA Set POWST: SFX Set ‘Select the appropriate drum set @ GED Cee 1) Press[BFUNS|to select the Drum mode, Youll see the name of the current drum sein the display 2) Selectthe drum set you wish touse withthe VALUE [a]/W]buttons. ‘The drum sat you select wilbe retained uni you select a dierent one + Thepercussion nstrumentsthatare avallablewith drum padinthismode willdepend on the selected drum set. You can find out what instruments are in each set by checking the Drum Pad Table on pag * Ityouwish to switch drum sets using a MIDI keyboard, see “Switching Drum Sets with ‘an External MIDI Device” («page 67)- Single Mode/ Edit Wi Changing the Way the Sounds Play in Each Tone and Drum Set @Making Settings [Al settings can be made by changing the values wih the following procedure * Each Tone is capable of storing the settings related tothe way that Tone is played. + The settings are common toall nine drum sets. To change the settings that willbe used ‘when playing the drums, press the [DRUMS] button to switch into Drum mode. O60 {Selecta Tone withthe Bank and Number buttons + HE°MULTY fet in the display, that means you are in Multimode. Set this to Single mode (* page7)- 2. Press he [FONE EDIT button unl you have selected the function you wish to edt + tyou accidentally scroll past, back up with the [BWD button. 3) Edt the valve with the VALUE [A][¥] buttons. ‘While holding the [Jbutton, you can increase the scroting spe the opposit dretion[V} This procedure works for eitherbutton + Tochange more settings, repeat Stops @) and by pressing the bution or Press [EXIT] to conciude the settings. * The settings you have made are now retained, even Ifyou tum off the power. ee @Functions You Can Set -<> ‘<> > ‘You can set the kindof fect youll get when Reverb is turned on inte Tone and Drum modes, el) willbe thesameforthe Lower [Reverb: Type] 0° Room 10m 2/Roam 3 Hal all 2/Plate Delay/Pan Delay [REV Hall Settnetyp of Raver, ] Room 1/23 Simulate the sound o various rooms. Hall 1/2 These satings duplicate the sound in various concer halls. These are deeper everbs than the Room settings. Plate __Thoplate Reverb setting duplicates the bright, metalic quality created by meta plate Reverb units Delay This setting broadens the sound and adds an echo eftct PanDelay This is a distinctive delay in which the delayed sound atornately moves fromthe rightchanneltothelet.tiseven morerticeable whenthe Delay Times ong. + The Pan Delay eect only works witha stereo output. [Reverb: Time] © (010 127) [REV Time 50] Sets he folowing value fr Reverb Time. ‘When Ficom, Hall or Plato is selected Sets the length of time for raverberations. The larger this valu ‘everberations continue. ‘when Delay of Pan Delays select: Sets the time fram when the original Tone is played to when you hear the first reverberation the longer the [Reverb: Delay Feedback] © (0 to 127) [REViDlaFB 5a] ‘nen Reve Type eo ether Delay or Pan Clay. ists th feodback volume, Larger values produce mare repeats ofthe sound, ané when set 00, there will be only one repeal (or ‘one inthe right channel and one inte ltt or Pan Delay). [Reverb: Level] © (010 127) ‘This adjuststhe volume olthe Reverbor Delay sound Large valuescorrespondtahigher volume, andat"127"the Reverb volume willbe the same as that ofthe Tene or drum set * When this s set to “0”, you won't beable to turn the Reverb on. < ‘You can set the kindof effet youll get when Chorus is on forthe Tone and Drum modes, * With Spit or Dual turned on, all Chorus settings (except for level) willbe the same for the Lower and Upper Tones, or Sub and Main Tones, [Chorus: Delay] © (oto 127) [CHOE DL 8] ‘This adjusts the time untithe Chorus effects applied. Larger values correspondtolonger times. [Chorus: Rate] © (0t0 127) [CHOi Rate ‘Tis cetstealetoscaonintne Corset. Larger vauesconespondtoafastresiaion [Chorus: Depth] © (010127) [CHO De This sts he depth of sclaion nthe Chon eect. Lago vals correspond toa deeper citation [Chorus: Feedback] © (0to 127) sFBack =] ‘Ths sts te hors Feedackoue, The number olaudbleepeatsincrease atthe vaies inerease, andthe Chorus sounés moreandmor ea tango(auiqueresonence smote ‘sweeping sound of ajet engine). Thece is no feedback when this is sett "0", and you get the standard Chorus eect. [Chorus: Level] © (010 127) (CHO 166] pan eee -<> ‘Onthe SOUND Canvas, youcansetthe way each Toneisplayedbyaconnacted MIDIkeyboard, [Bend Range] (0t024) [BEND Rna 2] “This sets the amount by which the pitch can be changed using the pitch bend lover on a MIDI keyboard (Le, in response to ptch bend messages). “This setting isin unts of sem-tones, 20 the maximum setting corresponds toa pitch shit of wo octaves. [Modulation Depth] (0t0 127) [HOD Der = 18] “This sets the depth or intensity of modulation (vibrato effect, et.) applied using the modulation lever (1, in response to modulation messages) a [Velocity Sens Depth] (0 to 127) [VEL Der ] [Velocity Sens Offset] (0 to 127) [MEL Offst 64] ‘You can set the relationship between playing strength (velocity) and the volume lavel actually produced ‘Whenthe Velocity Sens Depth parameters stto ahigh valve (above 64), the output volume wil vvary considerably even though the variation in your playing strength (velocity) le minim ‘Conversely, when the Velocty Sens Depth set to alow value (below 64), the output volume ‘change very ite, despite wid variation in playing strength (vlocty) ‘The Velocity Sens Offset parameter also specties how the output volume varies with playing strength velocity), butina sighty diferent manner. ‘Ata value of 64 for both he Depth and Otss! parameter (the default sting) there isa cirect relationship between heplay strength (veloc and he output volume, Forexample, atminimur velocity, minimum volume is obtained and at maximum velocity, maximum output volume willbe produced. Valves greater than 64 spect theminimum outputlevel hatcan be producedby minimum veloty, Valves las than 64 spect the minimum velocity at which the Intrument begins to sound, * Sounds may not be output depending on the settings. i this occurs, set the Velocity ‘Sens Depth or Velocty Sens Offset to higher values. [Variation in Volume Resulting from Different Sens Depths and Constant Offset] Ce va apts : : | 4 Velo Doptnese a : é : : Velo Depn=0 (velo riset64) Votoaiy [Variation in Volume Resulting from Different Offsets and Constant Sens Depth] fie Velo Orfset=64 Volo Offsets (Velo Deptnas) Velocity Le 6 “The actual volume that results from how hard you play a key wil depend onthe Velocity Sens Depth and Velocity Sens Offset as shown in the following diagrams, Velo Depth=64 Velo Dopthes2 Velo Ofsct=64 sound level “The actual sound level “The ac — Veloaty Velocity Vaioily Velo Depth=es Velo Depth=64 Velo Depth=64 Velo Ortsot=32. Velo Oset=96 “The actual sound level “The actual sound lov “The actual sound lovel Velocity Velocity Veiociy [MONO/POLY Mode] (uone/Poly) [POLY Mode] ‘Selects how the sounds wil be played Poly: Multiple eounds are played simultaneously. Tiss the usual setting. ‘Mona: Playsonly one soundatatime. Used primarily toplay Tones (suchastrumpet), where tne insirumentitsel can only play one noe atatime. Also etlectve on Tones such as Synth Leac" when used for solo ines. Oyen -<> \Vibratoisa waveringoltne pitch ofa sound, As much (or as.) vibratoas youlkecanbe applied tw any ofthe Tones. [Vibrato Rate] (-50 to +50) UIE Rate 8 ‘This adjusts the speed orate a the pitch huctuations. Positive values indicate faster vibrato, "Negative values inccate slower voto, [Vibrato Depth] (-50 to +50) WIE Dep = of pecatenecer aera Panneagescoaeara james [Vibrato Delay] (-50to +50) YIB Bly 8 Positive valuos indicate longer times Negative values indicate shorter times. [Hold] (on/otty HOLD 1 Or This determines whether torespondioHoldmessages (Controller #64} ornot. When this ssetto ‘OFF, Hold massages from extamal MIDI devices willbe ignoced when received, [Portamento] (onorty FORT Ori \nanPotamrtolson anda keypad, heplch wight smoatly romeo ihe pch ole nent hoy ate payed [Portamento Time] (0t0 127) RT. Time 64 ‘This sets the amount o time for the pitch fo change when Portamento ison F ————— <> ‘> {Cutott Frequency] (-50 to +50) [CUTOFF Foal “This ajusts the frequency at which cutoaf the upper harmonics begins. Whether this wil make ‘acitference inthe sound depends onthe Tone, butingeneral,helargerthne number, the-warmer” ‘or rounder the sound becomes. => Many ofthe Tones already have few upper harmonics. When tis kind of Tone is selected ‘even a very high cut requency won't make much diference tothe sound, [Resonance] (-50 to +50) [RESONANCE i] ‘Thisadjustshow much emphasis willbe appledtotheharmoniccontentintheviemty ofthe cuott frequency. In general, largervalues ofthe resonance produce a more characteristic synthesizer- ke sound Adjusts the time variation of volume and cutot requency. g : 2: Altace 8 0: Decey Time 5 Ri Release Time 3| 1 D ime Key on keyot [Attack Time] (500 +50) Adjusts the rise time ofthe sound. [Decay Time] (-5010 +50) (DECAY T =] ‘This adjusts the amount of timerom the attackpeakto when the sound reaches its sustain evel (the level at which the sound sustains as volume and cuto! frequency variations cie out) * ForTones that donot naturally haveinfinite sustain, suchas planoand guitar, thisadjusts the time for the sound to die out completely inthe same way as the Release Time. [Release Time] (-50 to +50) [RELEASE T 8] ‘This adjusts the time ittakes forthe soundto die cut completely. Wi Setting the Utility Features ‘You can make certain settings related tothe system itself and how it nandles MID! information \when the SOUND Canvas is being usedin Single Mode. @How to Make Settings ‘You can change the setings with he flowing procedure. * Refer tothe individual entries for “Map” and “initialize” for an explanation of those functions. Map: page 43 Initialize: page 43, S@Q0SQQO"%"% @ GEE CEE Gia 4) Press [UTILITY] un you come tothe funtion you want. + tyou accidently srol pati, backup with the[BWO button. + Atsome oftheitems, youmay notbe blete change the settings youre notinthe proper mode TonePlaymodeorDrummade).Inthatease,youshouldevich modes before pressing the[UTILITY ® Jbuton. + W°MULTF Is ttinthe dapny, that means you are in Mult mode. St this to Single mode (+ page 7). 2) Eaitthe value wi the VALUE [A][¥]butons, Wiile holding the(alJbuton, you can inerease the scroling speed by pressing the button for the opposite direction [¥]. This procedure works for elthor button, * Tochange more settings, repeat Stops (D and @. conclude the settings. * The settings you have made are retained even i you turnoff the power. i @Functions You Can Set [Key Shift] (-2410 +24) WEL Chg KEY Shift. 8] key Shins uncon that ransposes the pitch in sam-oneinermens, For each increase (or ocraso) of“ inthe vaio the oval pth raised (or lowered) by one sem-tne. vale of *1Zrearesponds toon fulloctave. Il youdonotwishochange th pich.srs shouldbe setio" + Pitch Shit does not aftect the pitch of drum sts [Master Tune] (415.3 to 466.2 Ha, in 0.1 Hi TUME = 446.4] 1ruesusdto adhe verapth lhe SOUND Canvas. Chang he Master Tane tnayberarescary when laying wih other inrmens 7" value mt pla lth equeney ofthe As Key onthe Keyboard, Usual this reoeanone ements) [MIDI Receive Channel] (1 1016) MIDI CH 1) “This sets the channel over which MIDI messages (Irom a MIDI keyboard or other device) are receive. *+ The receive channel must be the same as the transmit channel on the MIDI device connected to the Sound Canvas in order to receive MIDI messages. Be sure the MIDI channels on both devices match. [OMNI] (on/orn OMHI Orn] \When Omnimode son, SOUND Canvas responds toallMID! messages received, regardless of hich channel they were received on [Program Change Receive Switch] (onor) PRG RX ] ‘Tis determines whetneror not to respordo Program Change massages When st o“OFF*, rogram Change messages trom external MIDI devices wl be ignored and the Tone will ot be switched, IMIDI Volume Receive Switch] (onort) [UGL RX "his etertines wheter orto reapond to MD Vlume massages (Conte #7) When st 'o"OFF, MI Volume messape omental MIDI devices ibe goreand he elu wil vovohange [Device ID Number] (1 to32) (DEWT Al? ‘ThelD eumberi equted in oxer'o hand System Exsve messages whentransmitingor recon data setings via MID or wen using several dona devices. Inthe itr case, isis used togive each devices uriquenumber Whon the Sound Canvass beinguseddy se thee isronsedtochange te number. (17 ithe facorcefaut setin) * The DeviceiD setting mage hee iused for both Single mode and Mult mode. [Bulk Dump] (Tone: 1-1 through 16- [Durie TONE ‘The settings forthe indicated Tone ae ransmitedto an extemal MIDI deves. 8) [Bulk Dump] (Drum set) © [Dume DRUN ‘The settings fo the drum set are transmitedto an extemal MIDI device. * Drum set settings are transmitted from the Drum mode. [Bulk Dump] (System) ‘The data or settings relate tothe system are transmited to an external MIDI device, [Bulk Dump] (ain [Dune ‘This function vansmisalldata tan external MIDI device, + Seo “Sending Data (Bulk Dump)” (» page 68) for more about the procedure for making ‘settings and transmitting Bulk Dump data. “ 2 [Bulk Load] [Bulk Load =] Receives data ransmited from an extemal MIDI device, *+ Seo Receiving Data (Bulk Load)” (+ page 72) or more about the procedure for making settings and receiving Bulk Dump data. [Mode] (SINGLE/MULT}) [SINGLE Mode ] ‘This selects the Single or Mut mode. [Single Modo] Use tis made when you wanttouse the SOUND Canvass an external ‘sound medule connected to a MID! keyboard. [MutiMode} Soleithismode when youwanttouse he SOUND Ganvasasa sound ‘module connected toa sequencer in a desktop music system, or a8 a ‘sound module fr playing in Roland's GS Format * For more abou! the GS Forma, see the section “TheGM System ‘and GS Format” (+ page 76) [Contrast] (1 10 16) [CONTRAST 18] We dpa dlc ed (because ation or iging condos), use is unten a acute diy conta [Map] When Program Change messages are sent rom a MIDI Keyboard to switch Tones, you can _arbirarly set which Tone wil actualy be selected in response toa particular Program Chango message, [Procedure] aeatslor, |, Qee0u88ee f. HoeEEeeDs 1) PrassthoITLIFY putonas many times asrecessarytoselcthe serzen shown below (MAF i+ 1-1] + you sceldentaly sero past, backup with the[WD leutton. * H°MULTI”isiitin the display, that means youare in Multi mode, Setthis to Single mode page 7). 2 Sethe received Program Change number with VALUE [A][¥} ie roing the futon, you can increase tho serling speed by pressing the button foc the opposte drecion ¥]. This procedure works for ether button * Alternately, you can sot this by actually sanding the desired Program Change ‘number trom a MID! keyboard, The display wll change to show the new setting. {Press the Bank and Number buttons forthe Tone you want aasociated with that Program (Change number. * Tochange more settings, repeat Steps @ and @). 4 Pross[EXTT] to conc he sotings. Now whenever the Program Change number sein Stop ® is ecived, you wil sich to tha Tne hal was set ntep 2 * The settings you have made are retsined, even if you tum off the power. [initialize] Retumns allbasic Tones and drum set settings other original Iactory set) values. The settings that are intalizes are as follows: Intize Tone: 1-1 through 16-8 can be intaized one at tine. * Tone initialization is carried out in Tone Play mode, Iniiaize Drums: Reverb and Chorus stings can be initialized * Drum initialization is carried out in Drum mode. Inilaze Al: Intalizes al Tone and Drum settings. @ [Procedure] secsedelern |; QeEHoG0H00 8 a om | sda] | a] a souCanves 1 Selectthe appropriate mode (Tone or Oru). 2. Press the[UTILITY 6] button repeatedly until you reach the proper screen. [Init TONE > [_ [Init TONED) * iHyou accidentally scroll pastit, back up with the [BWD_- Jbutton. * It" MULTI" itin the display, that means you arein Multimode. Set this to Sing (page?) Specie Tone tobe Intaized using the Bank and Number buttons. * Skip this step for initialize Drume or Initlalize Allwhen It Isn't necessary. 4) Pross [FES (VALUE[AD) and [Sure? YeseHo] this message wil appearin he screen ') Press [YES [VALUET A I] again tocontirm and the settings willbe intialzed. (Winstead you doce to cancel, prass[NO (VALUE) 8 Press [EXIT] to conclude the settings. * Tochange more settings, repeat Steps @ through Multi Mode/ Play @ Selecting a Tone for Each Part ‘Parts and Tones 6 Pant (musician) Let's ty selecting a diferent Tone for each Pat Part (musician) MIDI chanel: 1 Par (musician) MiDI channel: 9 Fone Part (musician) Pant 10 (musician) MiDIchannel: 10 {MIDI channel: 2 art 16 (musician) MIDI channel: 8 Tone, {MIDI channot: 16 Tone “The following section briefly explains, the relationship betweon Part and Tone. ‘The SOUND Canvas has 16 parts, anda diferenttone canbe assigned to each. Youcanthinkot ‘2 Part as being @ musician playing an instument, and inthis way, the SOUND Canvas can be thought of as 16 musicians play many ferent instruments together. ‘A sound module suchas the SOUND Canvasis generally calleda Mutitimbral SOUND Canvas, InanexternalMiD} device, MiDIchannels1 to 16correspondto parts 1 16ottne SOUND Canvas. \When the Sound Ganvasiettthe factor. twas preset otha pat 1 corresponds toMIDI channel 1 ,par2 corresponds to MID channel2 and son, When you wantte hear the tone of apaticular part, setthe MiDtransmitenannetotthne extemal devie (.e. MiDIkeyboaré)tomatchthenumber ‘tthe par that you want to hear. Most MIDI keyooards have only one ortwo MIDI transmit channels sothereisa mito the number ol pats you can use at once, To make the bes use othe SOUND Canvass functions, combine itwith a device that was designedte transmit mary channels of MIDI data, such asa sequencer. + Formore details about MID rofer to “About MIDI" (* page 64). When you wantte change the MIDI channel ot apart, reterto"Part MIDI channel” (or page 55). @Switching Tones for Each Part SeaSP@o cfd eamepeq@ cl, HEHOOGGGHE HVUEHGHG0 8 sounoCanvas ‘Select the Partnumber (lor which you wish o switch Tones) with the PART al[W]buttons. ‘The Tone name assigned othe curently selected Pant will appearin the display 2) Select a new Tone withthe Bank and Number buttons. * For more information about this, ee the section “Switching Tones” (e+ page 16). * In Multi mode, you can register a Tone for each Bank button for up to 16 Parts. ‘See the section "Registering Tones” (7 page 17) for more information. * If you are using a MIDI Keyboard to switch Tones, refer to the section entitled “Switching Tones with an External MIDI Device” (+= page 67). Part 10's assigned tothe various percussion instruments that make up the drum set. See the next page for more about drum sets. “7 ll Playing the Drum Sets Lets play some ofthe percussion sounds. @Drum Sets and Drum Parts “Thete are nine aierent drum sets containing a varely of percussion instruments Wien you use a drum sat, you must assign one Part number tobe the drum Part. The factory detaultseting assigns Part 10 (MIDI receive channel 10) asthe crumpart. When youuse Part 10 vith the drum set, be sure o set the MID! tansmit channel ofthe external MID device 10“10" it you wanto pay the drum set but pot change the MIDI transmit channet ol the external MIDI {dovice, assign the drum par tothe MIDI receive channel/Part withthe same number. See (0 page 49) for more on how to dothis. HHyouare using sequencer, youwihave tomatch the Note Number assignments usedtor various percussion sounds an the sequencer withthe Note Number assignments used or those same sounds onthe drum set, Te Note Numbers onthe SOUND Canvas are found n the “Drum Set Table” (> page 88) @How to Play the Drum Sounds 1) Press PART[a[W]to select Part 10. The curently selected drum set willbe splayed. 2. Press the VALUE[A|¥ buttons to select diferent drum set, “This drum set selection willbe retained until the nex time you change drum sets. 2 Now. ifyouhave a MIDI Keyboard connected, ou shouldbe abletoplay some ofthe keys 0 hear a variety of percussion sounds, (Not athe keys have sounds assigned to them) + Be eure you have the MIDI transmit channel of the MIDI Keyboard set to "10". + ttyou want to change the drum set from the MIDI Keyboard, refer to the section “Switching Drum Sets with an External MIDI Device” (= page 67). ‘Talind outwhatpercussioninstrumentsare.assignedtoa drum set, see"Drum Set Table (+ page 88) @Assigning the Drum Set toa Different Part Press PART[AI[¥]to select tne Part you wish tobe the drum Par. 2 Press the[BRUMS] buon so thatthe clslay reads etner"Dr”or D2 ncn press of he[DRUMS] burton cytes you rough te flowing screens: a Tone name, “De "D2 than Tone name agen, ands on, + when you return toa standard Par, the Tone name willbe dlplayed. * Youcanassign multiple Parts tothe drum Par. There are two such drum sets that can behandled simultaneously, Det and Dr? For example, fyou assign the drum Parts as follows, when you switch the ‘rum setto ROOM set, the Part 9 drum sets aso switched to ROOM set. rt Pan 1: Dit (STANDARD Sel) Part 2; Dre (JAZZ Sel) Par 3: Ort (STANDARD Set) Pant ¥: Dri (ROOM Set) Part 2: Dr2 (JAZZ Set) Pat3:Dr (ROOM Set) ° Il Adding Reverb and Chorus Reverb and Chorus change theamblence ofa Tone. Youcan apply as much oraslitle fect as you ike @Reverb On/Ott Revert add a lingering decay sound to the Tone asl you were hearingitina spacious concer all we deigbioc cm @ CED CEE @ Press PART [aio select the Part for which you wish to turn reverb an oro. {2 Press the [REVERE] button to tun Reverb on. When i's on, you wil see *REVERI" inthe lispiay. Press the| REVERE] bution again totum of the eect ‘The Reverb on/off settings stored with aach Par. + The Reverb Level canbesetindividually foreach Part. Forhowto do this, seethe section called "Functions you can set” ( page 55). * Ifthe Reverb Level is set to “0”, you won't be abe to turn the Reverb on, Chorus OnvOft (Chorus adds a thickening” effect to sounds (especialy fective on organ and strings) SGD Eee 7 Prese PART|AI|¥]to select he Part for which you wish to turn Chorus anor of 2. Press the|GHOAUS] button to turn Chorus on. When it's on, you will see "CHORUS" inthe eplay. Pressing he [CHOAUS button again uns off he Chorus ‘The Chorus onott setting i storedwith each Pat. + The Chorus Level can be set individually for each Part. For how to do this, see the (* page 55) ", you won't be able to turn the Chorus on. sd "Functions you can set section * ithe Chorus Level is set to 50 Wi Part Mute Part Mute is used when you want o Keep a certain Part from sounalng. Mute can be applied to Inividual Pats, or several Parts at once. {) Press PART [ato select the Part you wish to Mute, Press the [PART MUTE (FAT) button o turn Part Mute on, \Winen t's on the Tone Name inthe display will change as shown below. Pressing PART MUTE (FAT)]again tums off Part Muto, f MEMO Multi Mode/ Edit eee W@ Changing the Level and Effects Level of Each Part @How to Make Settings Functions you can set “This adjusts the volume and Revert/Chorus Level for each Pan. sto can be changed using he loving ced e2eaSQieqaoe => eS Sulethe Pa you wish ost ung PART(AIY) + "MULTI" Is not lit in the diaplay, that means you are in Single mode. Set this to Multi mode (page 7)- ce eae 2 Press the [LOWISUB®] (PART EDIT) button until you have selected the function you wish to eit + ifyou aceldentaly seroll past it, back up withthe [BWD_] button 3 Change this value using the VALUE [al[¥}buttons |Whie holding the [A] button, you can increase the scroling speed by pressing the [¥) button forthe opposite direction. This procedure works or either button + To change more functions, repeat Steps “through ®). 4 Press[ Edo conde te sets. ryoa wish to change te same function for eferent Pars al ou have ot repeat Stope and @). Te function you slacted betore wil remain selected. «The setinge you have made are retained, even you tun off the power. ‘Agsts the volume of each Part. You can use this to adjust the balance between Parts. [Part Pan] (find, L63 to 0 to R63) [PartiF i] ‘ne pan eng ol each pa dees te sre losaion och instment Feeeesaraislsseseslon righ vues indicate at mare sind be has salen peak Higher ¥ vals indeas thal more ound wilde Per Kom he oh rena naam ste. the scund wi be moved 10a ean eo aaa ve lee nels hear Te endo paring eas ne fect ron rey ethene pect sre can each percussion sound yu change he ee cucarte oom oat ne sreo ecto toe Brun Set wi Be move ——SS ee * According to the tone, even it you position pan to all the way left (or right) a smal amount of sound might leak from the other speaker. * When the SOUND Canvas is connected to a monaural audio system, some effects cannot be property attained. [Reverb: Level] oto 127) [REWiLew 127] ‘Adjusts the volume of the Reverb sound and Delay sound for each Pat. The volume increases 8s this value increases. You can use ths function to adjust the balance between Parts * When this is set to“0", you won't be able to turn the Reverb on. [Chorus: Level] (0 to 127) [CHOtLey 127] Ais ne woe oe ha cud ach Pan Th vos renee a i vaue increases. Use ths function to adjust the balance between Pars. * When this is set to “0", you won't be able to turn the Chorus on. [Part Key Shift] (-28 to «24) chit: [Fik. Shift &] Seley sia parton you wart vanspose a8 pete For each mae rer of wee vera gh aed (tery tno terone, Avvo 17 coneepeno oeulocav. Yo gona wah carga pitch, this should be set "0" * Pitch Shift does not affect the pitch of drum sets, [Part MIDI Channel] (1 0 16, off IP. Ch 1] This sets the MIDI channel foreach Part. * Ifyou change the MIDI channel number so that it's ne longer the same as the Part ‘number, the “CH” indication will disappear from the display. 1 Master Level and Effect Settings Horo we wil set the overall volume and the volume ofthe effects. These settings affect all Parts, ie. are “common” to all Pats, @How to Make Settings ‘All setings can be changed using the following procedure. 46QEQ S92] @2Q ross the [TONE EDIT | ution unt you have selected the lunction you wish et + ityou accidently ero past i, bak up with he button. + MULT ia not tin the dlplay that means you are in Single mode. Set this to Mati mode ( poge 7) | Change this value using the VALUE [a{¥] buttons. Wile nolding the [A] button, you can increase the scroling speed by pressing he [¥) button forthe opposite direction. This procedure works for either button. * To change more functions, repeat Steps @) and 3 Pross[EXIT]t0 conclude the sattngs. + The settings you have made are retained, even it you turn off the power. @Functions You Can Set ‘< [Master Level] (0 to 127) [F 166) “This sets the overall ouput votime fora 16 Pans “4 This acjusts the overall volume level within the tints set by the VOLUME knob. That i, Increasing tis value wil nave no effect ithe VOLUME knob is set to minimum. Fa <> | Mutt mode, you can set the Reverb effect that will be appliod to all Parts (when Reverb is on). [Reverb: Type] room 1/Room 2/Room 3 [MtREU Hall 2] Sot the type of Reverb. Room 1/2/3 Simulate the sound of various rooms, Hall 1/2 These settings duplicate the sound in various concert hal. These are deeper Reverbs than the Room settings. Plate ‘The plate Reverb seting duplicates the bright, metalic qual created by metal pate Reverb unis. Delay This setting broadens the sound and add an echo etfec. Pan Delay This Is a distincive delay in which the delayed sound alternately ‘moves from the right channel tothe lat. I is even more noticeable when the Delay Time is long. * The Pan Delay effect only works with a stereo output [Reverb: Time] (0 to 127) [MEREVTine 5] Sats he lowing vaso ever Ti "Aen oom Har Pes sett —_C ae a ety Sate the i fom when ral Tone Is played 0 when you haa the x roveberton [Reverb: Delay Feedback] (0to 127) [MiRUDISFE @] nen Rove Type i seo ether Delay Pan Delay, is sas ho foacack volume, Lager values produce more repeats ofthe sound, and when set to0", there wil be only one repeat {or one in the right channel and one inthe lt for Pan Delay), [Reverb: Level] (0 to 127) [M?REV Ley 58] “Tis aqusts the volume of the Reverb oF Delay sound, Large values corespond to higher volume, * When this is set to “0”, you won't hear any effect even i Re is on. sr -<> In Mutt made, you can sot the Choris effect that wl be applied to all Parts (when Chorus is ‘umes on) [Chorus: Delay] (0 to 127) [NECHO Bly @] ‘This adjusts tho time bafore the Chorus effects applied. Larger values correspond to longer ties. [Chorus: Rate] (0 to 127) [M:CHORate ‘This sets the rate of oscillation in the Chorus effect. Larger values correspond to a faster ctcilation. [Chorus: Depth] (0 to 127) INSCHO Der 14] “This sets the depth of osciaton in the Chorus aflect. Larger values corespond to a deeper cotciation. [Chorus: Feedback] (0 to 127) [MICHO FB fs sets the Chorus Feedback volume. The number of audible repeats increases as the values increase, and the Chorus sounds more and more lke a flanger (a unique resonance similar to the sweeping sound a jet engine). Therois nc feedback when tis is set 0 °0", and you get the standard Chon effect. [Chorus: Level] (0 to 127) [NECHO Lew ‘This adjusts the volume of the Chorus sound. Large values correspond to higher volume. * iH this is set to "0", you won't hear any effect even if Chorus is on. Wi Setting the Utility Features ‘You can make certain settings related fo the system sel and how it handles MIDI information uien the SC-33 is being used in Muli Mode. @How to Make Settings ‘You can change the values wit he following procedure * Refer to the “GS Initialize” section for an explanation of that function. @ GED CED 1) Press [UTILITY ®]as many times as it takes to select the function you want + you accidentally scroll past, back up with the button * "MULT? te not tin the display, that means you are in Single mode. Set his to ‘Multi mode (+ page 7). 2 alt the value withthe VALUE fa][¥] buttons ‘While holding the [ft] button, you can increase the scroling speed by pressing the [¥] button forthe opposite direction, This procedure works for either button *+ To change more settings, repeat Steps () and @) {3 Prass{EXIT]}o conclude the settings. * The settings you have made are retained, even ityou turn oft the power. ‘Functions You Can Set [Key Shift] (-26 10 +28) 4] oy Sts tureton bal vanepses th plc sito eens Fr sch merous (ot decrease) of “1” inthe value, the overall pitch rises (tals) by one semitone. A value of "12 corresponds toa ful actave. If you do not wish to change the pitch, this should be se to 0" [Master Tune] (415.3 to 486.2 Hz, in 0.1 Hz increments) (TUME Master Tune is used to adjust the overall pitch of the SOUND Canvas. This is useful when you ate playing with oer instruments * The value in the display isthe frequency of the Ad key on the keyboard. [Mute Lock] (on/ort, [MUTElock OFF] \When you have Mute tured on for certain Pats during playback ot song data hese Part Mute setings may be canceled if you play that song data again trom the beginning. This s because ‘theres something called GS Reset cata atthe beginning ofthe song data that nitaizes all the primary sotngs of a GS sound module, including Part Mute. You can sett so that Mute is not canceled by the GS Reset, and that way you will ot have to reset the Mute everytime you play ‘song data from the beginning It's also convenient, when you are muting everyting except certain Pats ‘a number of times to check those particular Pars. * Foran explanation of Part Mute, see “Part Mute” (cr page 51). lo repeat the song [GS Reset Receive Switch] (oworf) [G5resetRX On] ‘his somes water onto respond to 6 Rest messages SOUND Canvat wil rom ine bas GS sting when a GS Reser General MDI Sytem Cn mecaage voce Sat ie sch we fl you do nel wart he see dla itahzed ton hese sang ae ete ripe tector eau ating for is ON [Program Change Receive Switch] (On/ort) [PRG RX Or ] ‘ie ceternien het of rots pondo Poram Change manage. When seo "O- Program Change messes om exeral MIDI deve wie grre ane th Toe lo Penta * The is automatically set to On when a GS Reset Is received trom an o 20 that Program Change messages are received. nal device [Device ID Number] (1 to 32) [DEVICE No. 17] ‘cotng tava MD, or ten ug Seve Kena devese 's borg med y ual hae bn mood ange fe number. {7 fe fac dela vary) + Device 0 eating made heels used fr bah Single and Mut mode, [Bulk Dump] (Part) [Du ‘Transits the settings for each Part. You can also set which Parts are not tobe transmited [Bulk Dump] (system+Part) “Tranemits the data for settings related tothe system and Pars, You can also set which Pant data isnot tobe transmitted [Bulk Dump] (Aly “This transmits al data to an external MIDI doves. + S00 “Sending Data (Bulk Dump)” (*» page 68) for mor ‘making settings and transmitting Bulk Dump data, for [Mode] (SINGLEMULT), ‘This determines whether the SC-29 wil be using Single made or Muli mode [Single Mode} Use this mode when you want to use the SOUND Canvas as an extemal sound medule connected to a MIDI keyboard, [Mutt Mode] Select this made when you want to use the SOUND Canvas as a sound module connected 10 a sequencer in a desktop music system, lor asa sound module fr playing in the GS Format, * For more about GS Format, see the section “The GM System ‘and GS Format” ( page 76) 6 [Procedure] [Contrast] (1 to 16) [CONTRAST ia] ‘The display screen can sometimes be dificit to read, depending on location or lighting conditions, This convo! adjusts the display contrast [GS Initialize} ‘his intializes (resets) any settings you have changed in Multi mode back to the exiginal values, 46EQ80 90 BO == 1) Press the[ UTILITY] button unt you see a screen fk the following [Init 65 2] you accidentally sol past i, back up wt the [BW 4] buon, + IMULTT ent Min he opty tat means you are in Single mad St hi to Mu mode (= page 7). 2 ress ESTWALDET A] na [Sur Ais message will appear inthe screen, '9) Press [YES (VALUE [1] again o confirm and the settings wil be inialized. (It nstead you decide io cancel, press[NO (VALUE[¥)}) MIDI Applications ————— ea CAbout MIDI The SC-23is equipped with MDI connectors. tis contoledby MiDImessages eceivedthrough ‘nese connectors whenusedas.a sound module fora MiDIkeyboardor sequencer. Inthissection ‘We wl explain afew basi things relatedto MIDI and some ways touse it + itthis is yourfrstexperience witha MIDI device, be suretoread the following introduction to MIDI MIDI stands for Musica! Instument Digital interface, a world-wide standard forthe exchange of seb, chee mera MIDI has channels to, numbered from 1 to 16, and only when the ransmiting channel isthe ‘same.as the receiving channelis the MIDI data ransmitted. Forinslance, nthe setup below, only ‘Sound Module B will sound when you play the Keyboard, because iti receiving on the same channel thatthe keyboards tansmiting (channe! 1) Mot our MIN MDL THRU rare acne) 5 [eo Sound Module A= F-| Receive chanoel: tf MIDLIN I; 00 Sound ‘Module =B= 5 =) ‘There ig, however, one major diference: a TV lets you see only ane program at a ime, whereas on the SOUND Canvas you can receive and play data on up o 16 MIDI channels at ‘once! This way you can take 16 Pars, one per channel, and play them all at once, with a diferent instrument for each channel n general any soune module tat can do ths is called ‘mulisimbva’. The SOUND Canvas ig a multitimbral SOUND Canvas when i's in Mult mode, \When Omni Mode is on, the SOUND Canvas wil respond to al MIDI messages — no matter which channel they were received on 2. MIDI Messages Handled by the SOUND Canvas @Channel Messages Tete are a vanety of MIDI messages and each has information about a particular kind of performance nuance, MIDI messages are broadly civided into Cranne! Messages (those that hhave information specific fo a channel), and System Messages (information that applies tothe system as 2 whole) ‘TheMiDI messages hal ransmitthe actualperformancedata are Channelmessages,andihese aretha ones that do most ofthe actual work ol contoing the MIDI instrument As there are many itlerent kinds of MIDI instrument's, what exactiyis controled by MIDI messages depends onthe ‘esin ofa particular instrument Note Messages “These contain information about keyboard performances, including the folowing [Nate rumor | A number misting he rae (ey) hal was posted or loased Note on ‘A message indicating that a note (key) was pressed Noe af | A message ndcaing that a rote (kay) was eased Velocly [A rumberidcatng ow stongly the note (key) was pressed | Each note on the keyboard is represented by a number between O and 127, wih middle C (CA) being Note Number 60. On a drum set, each Note Number detinos a diferent percussion Instrument, s0that you can play jst that one sound by sending the appropriate Number. Pitch Bend Messages “These transmit data about how the pitch bend lever on a synthesizer has been usa. Program Change Messages ‘These transmit Tone switching commands. In general you can switch among 128 aitlarent ‘Tones (Program Numbers 1 10 128).On the SOUND Canvas, you can also switch to Tone Variations using Control Change messages. Control Change Messages “These transmit data about performance-enhancing features like vibrato, old and volume. Each feature Is assigned an identiying Contolier number between 0 and 127. Not all MID instruments have the same features, So response to Control Change numbers wil vay. (On the SOUND Canvas, the value of Controller #0 is used wth Program Change messages 19 ‘iteh 1 @ Tone Variation @system Messages Systom Messages include SysEx (systam exclusive) and messages needed fr timing and synetenizaton. These messages affect the systam as a whole and are nol broken up into specie channels. The SOUND Canvas can only handle SysEx messages. ‘System Exclusive Messages Sy8Ex messages are used for controling special features of a particular MIDI device. In ‘general, you can swap SysEx data with any other MIDI device made by the same ‘manulacturer. They are also used to ansmit SOUND Canvas system and Par settings to an ‘extemal sequencer. @MIDI Implementation Chart ‘MiD aiowsmany [Single Mode} ‘Since the SOUND Canvas stores data differently in Single mode and Muti mode, the procedure for sanding tha data s algo diferent. You can also select the data tobe sentin each made, ‘Sends al Tone stings for the Tone specified by the Bank and Number buttons (the ane shown inthe display), [Drum Set] [Dump DRUM ‘This sends drum set settings * This must be done from Drum mode. [Mutti Mode} [System] [Du "sn tng sleet or Se nate rey te propa Change Race Swi ‘ure Change Reeser tee Tone ark ute rpitaons [AI [Bume ALL ‘This sends al tne setings fr Single made. “Tssendsalthe Pan setings assignodo eachPart youdon wanttosendaconainPa. use Paiute pgest prevent he stings rom being se [System+Part] Same SHSEE [bump SYS+PT?] ‘Th sensalthePat steps asa each PatandalysomssetingsmadeinMutiode. you dor wanta cern Pat son usa Par Mute page sh [Ain [Dune ALL ‘This sends al sottings in Mut mode 69 @Saving to a BL-1 Bulk Librarian or Sequencer To receive SysEx Buk Dump) data on a BL-1 or sequencer, connect things as shown below. Mp1 ouT 00000008 8 oo000008 8. BL-1 Bulk Librarian * Totindoutwhat youneedtodo on theBL-1or sequencer refertotheirrespectiveowner's manuals. ‘@Copying Data to Another SOUND Canvas To ranster SysEx data, connect things as shown. Then refer to"Receiving Di [mone gesasese5 ooosg0s99 | doooo0ees o00690098, agc0cs8ag, | us { ‘Transmitting Receiving Bolore sending data, be sure the device ID aurbers are the same on both devices. Youwon' be able to send data uniess they mat 1 Selectthe appropriate mode forthe data you want to sand (Single or Mult), 2 Press the[UTILITY ®] bution until yousee a display ke the following * ttyouaccidentally sroll past i, back up with the|BWD | button + Thisis where you can select the Tone (Single mode) or Part (Multimode) that you wish tosend, [Single Mode] [Multi Mode} [Dune [Dume [Dume ALL 7] 2 Pos RES TWALUETA oe [Sure? Yes trig message wll appearin the seraen 4 Press {YES (VALUE [4})] again to confirm and the data transfer will begin. (if instead you decide 1 cancel, press] NO (VALUETWD]}) ‘when ne trancteris comploie. you wile rotumed othe statein Sep 2 Repeat Stops. 2 through 4 to copy more dala 5. Pross[ERi]}o end he procedure 7 @ Receiving Data (Bulk Load) “This recewes cata stored nexteral MDI doves @Transmitting Data Stored in a BL-1 Bulk Librarian or Sequencer to the SOUND Canvas. Connectihings as shownbelow ‘The following procedure puts you in the receive standby mode po @s8oo0800s eeesessegs ‘BLT Bulk Librarian * Tofindoutwhat youneedtode ontheBl-t or sequencer, refertotheirrespective owner's manuals. [Single Mode] [Multi Mode} ‘The procedure for ecelving datas ferent for Single and Multi modes, sobe sure hat you'ein the proper mode forthe data you wantiorecewve, ‘Make sure that ho SOUND Canvas device 1D and data device ID number are eat the same (on ‘some models you'l see this called the Unit Number) 1 Check to se0 that you're in Single mode. * f° MULTI”Is It in the display, that means you are in Multimode. Set his to Single mode ~ page7). 2 Press the [UTILITY button until you see a display like the following, * Wyowaceidentally scroll past it, back up with the|BWD button. * -Atsome ofthe items, youmay not beable to changethe settings tyouare notin the proper mode (Tone Play mode or Drum mode). In that ease, switch modes before pressing the[UTILITY | button, Now start sending data rom the ransmitingdovice (Bt or sequencer. ‘Assuming you ceive the dat, "Recoiving” wil appearinthe play, ‘When complete youibe retuned he-recaive reac tate 4, Pross[EXiT}toend he procedure In tat mode the SOUND Canvas is always ready to receive data sent kam an extemal MIDI device, * In either mode, the davice ID numbers must match, otherwise the deta cannot be transferred. Always be sure to check the device IDs before transmitting data Data i The GM System and GS Format ‘And now. a itt explanation about the SOUND Canvas ise The SC-38's SOUND Canvas conforms to General MIDI System Levelt specications and tne aS Fama (what is the General MIDI System? GENERAL “The Ganeral MIDI Systemis a universal se of specications for sound generating device which hasbeen agreed uponbybotnthe Japanese MIDI Standards Committee andthe AmercanMiMA (001 Manvtacturer' Assocation), These specications sak o alow forthe cresion of music — data whieh isnot imited to equipment by a particular manufacturer orto specific models. ‘The General MIDI System defines things such as the minimums numberof voices that should be ‘Supported, the MIDI messages that shouldbe recognized, which sounds correspond to which Program Change numbers, andthe layout of rythm sounds on the keyboard, Thanks to these specications, ary devcsthatis equppedwithsoundsources supporting he GeneralMIDI System willbe able to accurately reproduce General MIDI Scores (music dala created forthe General MIDI Systeny, regardless o! the manufacturer or model the GS Format? ‘The GS Formats standardized set ot specications or Roland's sound sources which defines the mannerin which multitimbral sound generating uit wll respond to MIDI messages. The {GS Format also complies with he General MIDI System, ‘The GS Format also detines @ umber of other detals. These include unique specications for ‘Sounds and the functions avalnole fr Tone eating and effects (ehorus and raver), and other “specications conceming the manne in which sound soureas wil respond io MIDI messages, ‘Any dovico that's aquipped with GS Format sound sources can faithuly reproduce GS Muse Data (music data created undertha GS Format) ‘Any product carving bot the General MIDI and GS logos can faithfully reproduce the sang data carrying ether logo, OStandard GS Features NumberotPars: 16 Maximum Polyphony: 24 voice minimum Tone Specification: Tones are selected by @ combination ofthe usual Program Change ‘message and e Control Change message. Thisis othe Tone ‘methad willbe compatible, even f you're taking about ciferent models orcevices. Drum Sets: Switchable wih Program Change messages Etfets (On-board Reverb and Chorus, independently adjustable foreach Part (@The Most Notes You Can Play At Once (Maximum Polyphony) When we say "notes" here, what we are realy courting isthe numberof voices.” A voices an intemal cuit that can make whatever sound it's told to make, The SC-23 has 28 such circuits, ie,28,oees. depends onthe Tone, butsome.useuponyonevoce, andsome.are combinations ottwo voces. Whatthismeansisthatyoucan play upto 28notes atonce witha Tone thaluses nly onevice..or ‘4notes at once it the Tone uses two veces, And everythingin between. Now, let's say youve already got al!28 voices going al once (playing diferent Tones and notes). ‘when somenew data comesinsaying"OK, now play isnotetoo” Something's otto go andthe (GS Format has somathing called a "Voie Prony ranking foreach Part help make sure that ‘he impencing 'voic- page 14) Doyouhear any sound nthe heacphones when you plugthemin? itso, adelective audi cable, mixer er amp maybe th problem. Hasthe volume perhaps been tured down by an expression pedalconnectedtoan externalMiD! deviea? [Single Mode] Have the Tone Level or Velocity settings been set near"0"? (+ page 31,35) (Mutt Mode} Has the Part Love sting been turned down? (+r page 54) What about the Master Level setting? (= page 56) ‘Are one ot move Part Mutes tured on? (page 51) Also, try aGS Initialize. page 62) @it’s completely out of tune. ‘re you tune to start with (.e,, Master Tune sel propery}? (» page 40, 60) Is Key Shi set propery?» page 40, 58) Have you been receiving pitch bend messages? @i can't switch Tones. ‘re you in ROM Play mode? (= page 13) [Single Mode] Have you set the MIDI channel ofthe external device to maich that ofthe SC-93?(e* page 40) Has the Program Change Receive Switch been turned of? (page 40) Is the Map set up propery? (+ page 43) 1 can'tget the effects to work. |e the Reverb/Ghorus Effects Level set too ow? (+ page 32,33, 55, 57, 58) Is the RevertyChorus indicator light on? (» page?21, 50) ‘©The unit isn’t responding to GS Reset. (Do the device ID numbers match? (© page 61) Has the GS Reset Receive Switch been tumed off page 60) @1can’t get it to Bulk Dump or Bulk Load. ‘othe device 10 numbers on both urits match? (+ page 61) @something’s wrong when | try to playback Roland SMF Music Data file: Is the device D sotto 177 +» page 61) Has the GS Reset Receive Switch been tumedol? (+ page 60) 20 Error Messages \When oithor you or the machine make a mistake during some operation, you'l see an error ‘message displayed inthe screen, incicating you what went wrong and wat todo aboutit. @Batteries are Used Up ‘Cause: The backup batteries are exhausted. \What todo: Contact your nearest Roland Service station, When Using Other MIDI Devices ‘What to do: Check the transmitted data and ry the operation again. Also check for damaged or disconnected MIDI cables (Size Error !] Cause: ene Data Request (RO}) st nas eon coed [Address Err !] Cau: core yx message adtss has boon eco Date Er '] Cause: incorrect Data Set 1 (OT) data has been received. [Midilffline!] Couse Pestle damagedor daconecied MI cabs) ‘ato do Check he sablesanorannactons a Returning to Factory Default Settings (Initialization) Use the folowing procedure if you wish to call he SOUND Canvas factory delault setings (This is usetu ater you've done a ot of exiting.) This procedure vlintalize (eset all setings. Returning to Factory Default Settings @ GED CED @@ “unten Thentun the power backon while hoking down tho|AEVER) anol ST] batons. You scene folowing n he spay Lt J Inrespense to he cepny press| YES] sia he ntahzation, |] you charge you tind and weno cancel yu reured othe Play mode) [Suret io] Alter initalzation is complete, you wil be retuned tothe Single Play move Mi Parameter Table << SINGLE MODE >> @Setting for Each Tone TATE Tae CA OFF ar _ Seu PONT e-1 FS TOWER Tone Tie 16-8 CoWER Ton TEL Oe 1a7 ono On OFF oun, 508 Ton 11 8 508 Tow LEVEL Teta TRE Twi uaF on OF rar < raw 17Orawe 27 One 1 Date 2 Oa oo Toon 1 Room 27 Room 37 ree hat 1/1 2 Pa evens Oey/Pan Or Te Oe 137 OELAY PEDBAGE Oe a7 ce Ow 127 [oxarF on-oFF BELAY Oe 127 cuorus a O16 1a ePTH ow 127 FEEDBACK ow Tver Oe 17 Ben RANGE oe ae OOULATON DEPTH Oe 127 WELOOTY SENS DEPTH oe a7 VELOOTY SENS OFFSET Oe 127 ONO 7POCY- ODE WN POLE mare =0 6 +50 viento oer =o 6 +0 DELAY = 50 to +50 _ a ouorF PORT ARENT onarF PORT MENTO THE oe 127 CaTOFF FREQUENT =o = RESORANCE so 80 ATTACK TE Ts 16 +50 DECAY THE sor 50 RELEASE TE Teo = 80 @All Tones and System Function Setting PARAMETER VALUE ey eT Tait te MASTER TUNE ISS to A662 MIDI RECEIVE CHANNEL Te 16 ‘OM ON/OFF, PROGRAM CHANGE RECEIVE SWITCH (ON 70FF, VOLUME CHANGE RECEIVE SWITCH ONZOF, Mar Te 128311 168 DEVICE 1 NUMBER. Te 32 MODE: SINGLET CONTRAST Te 16 Tie 168 wmiaLize Ti 168 BULK DUMP: BULK LOAD @Setting for Drum Set PARAWETER VALUE TONE LEVEL ard ad ONO Room 1/Room 27 Room 37 wee Hal t/a 2/Pa0/ ever Detny/Pan Delay Te Ce DELAY FEEDBACE Ow 127 LeveL Oe 177 ‘ONZOFF ON/OFF DELAY O10 127 RATE Oe 127 crores OEPTH Ow 127 FEEDBACK Ow 127 LEVEL Ow a, TNITIALE DRUM SET BULK DUMP : DAUM SET ro << MULTI MODE >> @Settings for Each Part @Al PARAMETER FEVERS ONT OFF (CHORUS ON7 OFF, PART MUTE PART LEVEL PART PAN REVERS LEVEL ‘CHORUS LEVEL PART KEY SHIFT PART MIDI CHANNEL OOF ‘ON 7OFF ON OFF O10 187 Pad, 163 t 0 AD 00 127 Oe 127 ~2a to 72h 110 16, OFF Parts and System Function Settings PARAMETER, VADUE MASTER LEVEL Te, Room 1/ Room 27 Room 37 yee Ha 1a 2/Pite Deby Pan Celay never TE Oe 1a DELAY FEEDBAGK Ow 127 LEVEL, ‘Oe 127 DELAY Oe 1a ATE Ove 127 Horus [peo Ow 127 FEEDBACK Ow 127 LeveL, Ow 127 PARAMETER Key SHiFT MASTER TUNE MUTE_LOCK. 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[T = [Stwarp 2 [Snr oumn = S[evainowe [2 7} ne [eestor 3 |fopiaee Te 1 Hie [eecras =P 1 [eating ——= [+ a [aa 0 eevee =D 2 |Sceaneg [7 719277 Teuncn =f 4 [West at = 5 [Festps = ofounstet 1 1 ire Got =P 8/728 )-2TLasergun Tt 3-[esposen + T # Number Pc. Program number Co Value of contol number 0. (GS bank celect number) v ‘Number of voices 86 ‘Tones marked with an * have an indeterminate pitch since they are percussion instruments or sound effects. Please use a key around C4 (Key #60). Drum Pad Table ‘STANDARD set [ ROOM sot POWER sot ELECTRON sot] TR—808 owt 7 Side Stk ‘Side Sick Side Stek Side Stok 08 Fim Shot 2 High Tom 1 Room Hish Tom 1| Room Hoh Tom 1| Bec High Tom 1] 808 High Tom 7 3 Mid_Tom 7 Foam Mid Tom 1 | Room Mid Tom 1 | kee Mid Tom 1 | 808 Mid Tom 1 a Low Tom 1 Room Low Tom 1| Room Low Tom [ke Low Ton 1 | 608 Low Tom 1 5 (rash Cymbal 1 [Crash Grmbol 1 [Crash Cymbal 1 [Crash Cymbal 1 | 808 Cymbal 6 ide Cymbal 7 | Fide Cymbal 1 | Ride Gymbal 1 | Fide Gymbal 1 | Fade Cymbal 1 7 Seashore Seashore Seashore Seashore Seashore 8 Bed Bi Bis Bid Bia Nan a | Tetphone Telephone “eleshone Teleshone Telephone 2 Kick Oram 1 | ek Drom 1 MOND Kick Eee 80 08 Bass Drum 10 | Snare Oram 1 | Srave Ovum 1 | Gated 8D. Eee 50, (208, Snare_ Ovum Ti] Closed Wi hat | Closed Hi-hot | Glosed Hi—Fat__| Closed Hi-hat__ | 808 CHH 12 | Oven Fi=hat | Open Hi—fat [Open Firat [Open Hi—hat | 808 OHH 73 | Cowbet Cowbet Combat Cowie 1808. Cowball [14__| Hand Gio Hend Cp Hand Cap Hand Gap Heed ap 15 | Hetcopter Helicopter Helosoter Hetoonter Hecopter 76 | Acobuse Abpouse Appius ‘Appouse ‘Applause Tam ¥_| Gun shot Gun Shot Gun Shot Gun Shot Gun Shot (Gy _[ Stee Sticks Sucks Sticks Sucks TA ot BRUSH ot ORCHESTRA ot [SFE set 7 Side Stik Side Sick Tenpani F ‘Sie 2 High Tom 1 High Tom 7 Tenpani 6 (Car Frain 3 Mig Tom 1 Mid Tom 7 Tenpani A Cor Pass 4 Low Tom 1 Low Tom 7 Timpani AB Cor Sto = ‘Grah Cymbal 1 | Craeh Cymbal 1 | Timpani « (Cor Crash 6 ide Cymbal 7 [Fide Gymbal + | Timpani d aia 7 ‘Mute High Conga | Muto High Conga | Timpani e Seashore 3 High Cones High Cones: Tinpani Bid Nam a | Low Conga Low Gongs ‘Concer Cymbal 2_| Telephone 2 “ez: Kick O11 | dese Kick D1 [Concert 60 1 | Hear Beat 10 | Snare Oram 1 | Brush Teo Concert SD Lavating 11 | Closed Hi— fat | Cosed Him Fat [Closed i— Rat | Sereaming 12] Oven Fi=hat [Open Hat [Oven Hi=het | Purch 13___| Cowben Brush Swit Mute Tisnale | Wind 14 | Hend Gap Bush Sip ‘Open Trisnale | Thundor 15 | tow Timbale [Low Timbale | Tambourine econ 76 __| H Tintate Hi Tinto Castanete ‘Applause Num W_| Marcos: Marocas Concert Gyms 7_| Gun Shot (Cy _[stexs Sticks Sueks ‘Seeks Drum Set Table oo, oo See tio] rss — eet “See ea} PC # Program number (drum set number) ‘lonk Same as the percusion sound of STANDARD’ 4% Tone which is created by using two vokes === No sound (Ad other tones are created by one voice) EXC): Percussion sound of the same number sill not be heard at the same time. Tones which are created by using two (AN other tones ate created by one Roland Exclusive Messages [ios Format ior Exe Wee) waar | at can MIN status OHTA =Device ID, DEV -=ModeliD. MOL -ommandiD; CMD {Daccah rpm» oie fneon n= “MH ims ain date. BODY apoed Da fe “Handshake transfer procedure ‘TTR dovice does not cover this procedure) lon the above two procedures ecing 6 9 i rsfver cs we Roland Exclusive Mesweges Data set 1. TY 12H Example of Message Transactions (oe) (ox 2) — (os) ee [bnew 1) ————$Fhrenn t (oe ae) (ove we) —— ey SOUND CANVAS Model SC-33 1 Receive data Channel Voice Massage ericieot econ (@Potphonickey ressure econ change Fiestas ei et eet ing Rha Cibank eoect ee MIDI Implementation Date :Jun 5, 1992 Version:1.00 OModulaon| ams Sand Is Sear (OPoraments tne mann ange tet np ata ery ‘sunt Ta Volume Sm ends OPanpot Moist “Portameate sostenuto ete dep fever send lve) (Cees dopihiChows sen level) ‘ONAN MsBitsE sec ‘Se ng en oan noi tei) APN MSBILSB (@Program change ‘tonne shen ea (ecranna pressure (ech bend change channel Mode Message en source ot (@F eso ai contotes ins @oun OFF ‘eouni on ex1ono ero system Realtime Message (@retve sensing Misysiom Exclusive Message swe Isysiom Exclusive Message of Mode Change (005 set fpemaentcits ‘etn General MD Syston On 2.Transmit data ‘Michannel Voice Message ‘enove OFF enote on (@rogram enange a sysiom Reatime Message @reive sensing IMsystem Exclusive Message 3.Exclusive comriunications ‘Mone way communication (@rrequest data 1 ROH (1H) bat st 107 (228) 4.Parameter address map (Model ID=5SH or 42H) Parameter base address — 100 att) SH Bath Petr ecg at a we, 103 SOUND MODULE Date :Jun 5, 1992 Model SC-33 MIDI Implementation Chart Version:1.00 sancton Transmitted Recongnized Remarks Basic Default 1 ' SINGLE mode Channel Changed 16 hte Delault x Mode SINGLE mode Mode Messages. |x Mode 11 (se 2 Altered Note ° ss fou Number True voice event oy Velocity Nate ON x ° Note OFF |x x Afer Keys x ° 7 Touch ch’s x ° "1 Pitch Bend x ° 7 Contror ox | 2 wSB ony Bank Scio Change 3 |x 5 o Poramento Time oat | 3 a Sera ery ss 8 rovers)“ Etcet 1 Depth s | 8 (enone) 3 Enact 2 Bepin sess |< : 3 Nnpwise, mae wort |e ° ‘ miSound On Prog “fo i Change True # oa Program Number 1128 System Exclusive ° ° System — SongPos |x x Songse | x Common Tune x x System Glock x x Real Time Commands |x x Local ON/OFF [x rs aux AllNotes OFF | 04123-1251 Messages Active Sense |o ° Reset x x ras oT ax ween 52° Recognize se Mel even M+ $3 Only SINGLE DRUM nd “4 Only SINGLE TONE/ORUM mode Mode 1: OMNI ON. POLY Mode 3: OMNI OFF, POLY 104 ‘Made 2 OMNI ON, MONO Mode 4 : OMNI OFF, MONO (0: Yes X:No O/ MIDL messages that can be tranemted or recaived MIDI massages that cansot be Wangmitad oF recsived. @ Basic Channel ‘The MIDI channdt for tansmiting (eceving) MIDI messeges can be speciied over this range. The MIDI channel seting is remembered even whan the power is tuned off @Mode Most recom keyboard use mode 3 Comal ft, pov) Reception: MIDI massages are recived only on the spaced channels, and played pelyohorcaly Transmission = All MIDI data is ansmitted on the species MID channel Mode” refer: 19 MIDI Mode massages @Note Number “This is the range of nate numbers that can be transmitted (receved). Note number 60 is midae © (C4). @ Velocity “This is the range over which velocity ean be wansmitted (ecsived) by Note On and Note Of messages @Aftertouch Key's Polyphonc Attertcuch (Oh's Chanel Aftertouch @Pitch Bender Set the rocsivng range of Pitch Bond messages by using Bond Range of each part @Control Change This indicates the contol numbars that can bo transmitted (received), and what they wil controk For detaie, refor to tho MIDI emolementaton, @ Program Change ‘The erosram change numbers inthe chart indicate the aetual data, (Thie ie one late than the intrumnt program numbers) @ Exclusive Exclusive message reception can be turned on “olf by the exclusive message receiving switch @ Common, Real time ‘Those MIDI massages ate used to synctvonze sequencers and shythm machines. ‘The SOUND Canvas does nol use these messages. @Aux messages ‘These messa99s are manly used to keRp # MIDI system running comely Active sensing tansmissin can be turned on “oft [a . MlHow to read a MIDI Implementation Chart *) XQ S M@Specifications 80-83:SOUND Camas Pans: Maximum Palyphony Etfects Display Connectors: Power Supply Current Dram: Dimensions: Weight Accessories repens 28voices everbiDelay, Chorus 66% 26mmLco MIDI Connectors (in, Out, Thru) (Output Jacks (MONOVR (1/4 inch phone type) Headphone Jack (Stereo mini type) [AG Adapior Jack (AG 12V) ACI2V: AC Adaptor BRA Series 300 mA, 215 (W)x 165 0) «87 (H) mm 8-7/16"(W) 6-112" (D)» 2-114") (6509/1 b7 02 [AC Adaptor BRA Series Owner's Manu MIDI Cable (1m 1) * Inthe interes of praduct improvement, the specifications a this unit are subject to change without prior notice, index AC Adaptor ‘stack Time Bend Range Chorus Chorus Contrast Correspondence with Program Change Messages CCutot Frequency Data Decay Time Device 10 Number Drum Mode Drum Pad Table Drum Sets Drum Sets Drum Set Table DBL nnn Error Messages. General MIDI System GS Format GS intiaize GS Reset Receive Switch FAT Headphones Hold : You Think There Might Bea Problem Initiate ‘ntatization Key Shit. ey Shit. Lower Tone Lower Tone Level Map. Master Level Master Tune Master Tune. Maximum Polyphony. MID! Applications MIDI Channel MID} Connections MID! implementation MIDI implementation Chart ‘MIDI Receive Channel ‘MIDI Volume Receive Sve Medulation Depth MONOIPOLY Mode MULTI Mode Mutt ModerEat ‘Multi Mode/Play Mute Lock OMNt Output Connections Parameter Tablo 1” 28 34 21,38 (SINGLE Mode) 50, 55, 58 (MULTI Mode) 42,62 78 8 75 8 41,61 ar a7 27 (SINGLE Mode) 48 (MULTI Mode) 88 22 20 76 Bt 40 (SINGLE Mode) 59 (MULTI Mode) 25 28 3 56 40 (SINGLE Mode) {60 (MULTI Mode) 76 63 6s 10,64 92 104 40 4“ 34 38 7 sa 45 60 40,65 10 2 107 Pan . 48 PanKey Shit. » 58 PartLevel soos 54 Part MIDI Channel. . 58 PAM MULE 51 Pat Pan : 54 Pottamento os ar rogram Change Receive Switen : 40 (SINGLE Mode) rogram Change Receive Switeh 60 (MULTI Mode) Receiving Data (Bulk Load) 7m Fegistering Tones . sr Release Time : 38 Resonance, aaa o 28 Revers = : 21, 92 (SINGLE Mode} Reverb : 50, 85,87 (MULTI Mode) FOMPiay oe 13 Roland Exclusive Messages. 0 Sending Data (Buk Ou) : es SINGLE Mode. . 7 Single ModerEd... : . 20 Single Mode/Play : : : 19 Speetications : 108 spilt sos ze Spit Point os o 25 Standard GS Features svn 78 Sub Tone a 26 Sub Tone LEVEl sn msn 28 ‘Switching Banks : 16 Switching Between Drum S08... : 28 ‘Switching Between Single and Mult Mode a Switching Between Variations o.oors 18 ‘Seitching Numbers : — 7 ‘Switching Tones, ve 16 (SINGLE Mode) ‘Switching Tones for Each part. . so 47 (MULTI Mode) Tone level = sev a Tones. : vo 15 Tone Table 85 Tone Variations 7 Velocity Sens Depth 95 Velocity Sens Ofset —— 35 Vibrato von 37 Volume, smn 14 MEMO Information When you need repair service, call your local Roland Service Station or the authorized Roland distributor in your country as shown below. usa 5200 Darnon Cicle Los anges CA Esra CANADA Roti Canada Msi La (ease Richmond C. Vow 2M CANADA ‘Bewaz7 core Roland Canada Muse Lit Quebec 4S 103 CANADA B S145. 208 Rolind Cnnds Msi Lt. Misiaugn, Onan LAZ BUioss0- oss AUSTRALIA Rolind Copartion (ausrayPy Ud [Head Ofte) 38Canpbel Avenue Dee Why West NSW 2099 (n= 206 Rela Comecaion (Asura Ps Ud (setboume Ofte) S0Garen Sree ‘South Var Visca 44 AUSTRALIA meanest 1254 UNITED KINGDOM Rolin K pu Ryeclase ‘nce Bigs Pak Free, Hangsure QUIS UY, UNITED KINGDOM RolanguK La Swansea Oi ‘Aan Cie, Swansea Enepie Prk, Suan WestGlamorgn SAI UNITED KINGDOM OPIN 138 imaLy Roland lays p Vise dele nde 8 20020 ARESE MILANO imaty 110 SPAIN olan econ Espa. S| Cate Bava 230 (W020 Barceona. SPAR ‘203-308-1000 GERMANY Rolnd Elekinische Meskisanenene Handeigeselscht ma None GERMANY FRANCE Musheng 102 Avenue eon are on? Lyon Coden? FRANCE Tass 5660 uskengr Pars tice) Cente Regn Parsense ‘true ChlerFoune, ‘Stato Vi Seine FRANCE. (i asto 80 42 BELGIUM HOLLAND LUXEMBOURG Rotana Benet WV. Hover B-2260 Gove: Weselo bexcium (00314575811 DENMARK Roland Sarnia AS LLngeropae 6 Boxto37 ‘DK: 1023 Copenhagen 3-953 SWEDEN Rend Scaninvis AS DanwikCeter28 A. 2 5-101 30 Nacke SWEDEN 108-7020029 NORWAY Postoks 95 Lillesker Narieoso2 RORWAY 202-7304 FINLAND FazerMusk ne Lanstusetie P08 168 SF-O201 Fipea FINLAND 20.5011 NEW ZEALAND Relnd Corpraton (Na) Een, Auckland) NEW ZEALAND Boos 088-718 ‘SWITZERLAND Musironic AG Gerbera, C4100 Leal SWITZERLAND ‘061801 161s Rola CK (Swaterind) ac PsachHayprane 2 (CHAtS Tener ‘SWITZERLAND BOs1R8 055 Repair Service by Manone AG AUSTRIA E Denate aco Nea Rem Semen 202 Tonstrack Box 81 AusTRIA sigs GREECE V- Dimi & Co. Lis 2Phitaw Sr, OR 10678 ‘nen, GREECE Bi sa0190 PORTUGAL Coss Ci Ismet Manca Lis ade Sana Cota 31 Foro, PORTUGAL. 02-2856 HUNGARY leermasics Warehouse Ares “DEPO™ Torsbain. Badgest HUNGARY B(1868905 ISRAEL DIA trenton La 25 Phar Stel As ro7D. 3.2015 cyprus Rater Sound Esiomen 17 Pana Kata Ste POBox 2046, Nis cyrus 1B 45326, 46423 TuRKeY Burka Sai ve Trt Saseiler Cad 866 Take anu, TURKEY Bi9ea24 EGYPT AL Fay Taking Otice 9. am Hagar Ashlin See AE Gl, Hehopols Cove, EGYPT ‘Bans 3918 BRAZIL etd Brasil ada R.alvarenga $0 (CEP-05509 Sa Pana BRAZIL. (01613. 7967 Repair Service fr Round and Rhodes ros Otiverdo Bris S.A Tesruments Matis Av Cent NoST8 Cento Empresa Tare ‘Baren SP CEP Oot00 BRAZIL (011708 267 Repair Serice fr BOSS Mexico Case Vertmp. 23. dec Cal Cer CP. 05080 Mens, OF MEXICO BUyO-a76 LCase Wagner de Guadslgaasa de cv ‘Av Coron No 2025 CP asioo Geass, hse MEXICO (6)13- 1414 ARGENTINA NewoS.A 1095 Buenos Aires ARGENTINA HONG KONG ‘Tom Lee Museo, La Servos Divisio 22532 Pan Shan Sree erties HONG KONG KOREA {Casmot Capuron Service Sion 261 2nd Floor Nak srewe Jong-Ro ky, Seo, KOREA ‘(ony 7a eet SINGAPORE See Lee Company Bs Bah Compe 10323 Singapore 0178 SINGAPORE iserAse THAILAND Thee Muse Co, La 300 Vern Nakorn Kise, 5012. Banghok 10100 THAILAND Bree! MALAYSIA Syankat Bete) Noe? an Bue Botny $5100 Kass Lamu MALASIA INDONESIA PT Galea ns Kemplee Feresran Dara’ Merin Bu C59 AUGasn ads 035 Satan 10150 INDONESIA 51021) 35406, 54406 TAIWAN Siaha_Enleyre Taman) cocLTD. Room 5,91 80 (Chung Shan Nand Sec? Tope TAIWAN. ROC Beonsiessee SOUTH AFRICA That she Mase shopiPTY) LTO BeBe Sue, Johannes 2901 Repasct Souh ns Pat Better PTY) LTD 7 Wendmuter Cone Carer 7 Repu f Soh oss B02 =e 4030 ‘As of Jon 8. 1902 £ores | i=Roland k=Roland* 26050567 Roland

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