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While playing the game, press [Ctrl] + [Shift] + C to display the console window.

Then, type one of the following codes


and press [Enter] to activate the corresponding cheat function:
Result

Display most cheats


Enable testing cheats [Note 1]
1,000 more Simoleons
50,000 more Simoleons
Ignore the cost when buying a lot in Town Edit mode
View career outfits and service uniforms [Note 2]
Toggle objects can be placed anywhere in Buy/Build
mode [Note 3]
Return Sims to safe and nuetral state at home
Reset lifetime happiness of all Sims in active
household
Delete any object
Force terrain adjustments regardless of objects,
Sims, and other structures
Objects will not snap to slots while holding [Alt]
Objects fade when camera gets close to them
Show talk/thought balloons above Sim's head
Print random joke to console
Toggle lot tooltips
Toggle "Llamas" warning icons [Note 4]
Slow motion visuals; 0 is normal, 8 is slowest
Toggle framerate display at top right
Full screen
Quit the game

Cheat Code
help
testingCheatsenabled [true or

false]
Kaching
Motherlode
freerealestate
unlockOutfits [on or off]
moveObjects [on or off]
resetSim [first name] [last name]
resetlifetimehappiness
Delete object
constrainFloorElevation [true or

false]
disableSnappingToSlotsOnAlt [on

or off]
fadeObjects [on or off]
hideHeadlineEffects [on or off]
jokePlease
displaylotpackagefilename [on or

off]

enablellamas [on or off]


slowMotionViz [0-8]
fps [on or off]
fullscreen [on or off]
quit
Note 1: This code allows additional cheat codes to be used and unlocks various testing options, as described below.
Note 2: This code must be enabled before entering Create-A-Sim mode.
Note 3: This code allows you to delete objects that normally cannot be removed (for example, Sims, mailbox,
garbage can). However, you cannot get those objects back. Also, when the code is used on a Sim with the "good"
trait, a halo will appear on their head when you exit Buy/Build mode.
Note 4: "Llamas" are the triangular warning signs that appear with some messages.
Enable the "testingCheatsenabled true" code, then type one of the following codes at the console window to
activate the corresponding cheat function:
Result
Cheat Code
ageuptonpc
Make toddler that grows to child become an NPC
Set Simoleon total for indicated family
familyfunds "[last name]" [number]
Buy mode slot with debug objects
buydebug [on or off]
Set game speed
speed [0 to 4]
Toggle map tags
maptags [on or off]
Toggle all audio
playsounds [on or off]
recordvideo
Record video with specified size and quality
After enabling the "testingCheatsenabled true" code, you can also hold [Shift] and click on the following objects to
access new options:
Mailbox
"Make All Happy"
"Make Friends For Me"
"Make Needs Static" or "Make Needs Dynamic"
"Make Me Know Everyone"
"Force Visitor"

Various "Force NPC" options


Various "Set Career" options
Work place
"Force Opportunity"
"Force Event"
"Force All Events"
Ground
"Build/Buy on this lot" (requires v1.7)
"Teleport"
Any Sim
"Add To Active Household/Family"
"Trigger Age Transition"
Active Sim
"Modify Traits for Active Sim"
Non-household Sim
"Add to Household"
Any object
"Object... Delete It" (requires v1.7)
While the "testingCheatsenabled true" code is enabled on the "Select Family" screen before loading a family, hold
[Ctrl] and click just below the box in the lifetime happiness to add 500 to lifetime happiness. You can also drag the
needs bars up or down as desired. When viewing your Sims' relationships, you can drag the bars on that screen
either way.
While the "testingCheatsenabled true" code is enabled, hold [Ctrl] and click a Moodlet in the Moodlet panel to
remove it. Note: If it is motive-induced, the bar related to the negative Moodlet will be completely filled.
To max out Moodlets and keep them that way, enable the "testingCheatsenabled true" code. Then, hold [Shift] and
click your Sim's mailbox. Select "Make all happy", and click the mailbox again, then select "Make needs static".
While the "testingCheatsenabled true" code is enabled, hold [Ctrl] and drag the Mouse left or right to raise or lower
your Sim's current motive as well as raise or lower relationships.
Watching your own videos on the TV
Use the following trick to watch your own videos on the Sim television. Place the video you want into the "/My
Documents/EA Games/The Sims 3/Movies/Broadcast/[television station]" folder. Turn on the television in the game,
and you can watch it. The video must be in .AVI format, with a resolution no larger than 128x128 pixels, and frame
rate not greater than 15 frames per second.
Listening to your own music on the radio
Place the desired .MP3 files in the "/My Documents/EA Games/The Sims 3/Music/[radio station]" folder. Start the
game, go to "Options" menu, select "Music Settings", then choose radio station. Select which songs you want the
radio to play.
Easy money
Start writing novels on your computer. Write fiction novels as they take the least amount of time. They will not bring
you too much Simoleons. When you write, your skill will automatically advance. If your skill is high enough, you will be
able to write more novel types/genres. The most money can be made from "Romance Novels". You will get royalties
for six weeks once you finish a book. With the "Writing" skill maxed out, you can make approximately 40,000
Simoleons every week, which is more than the 34,800 Simoleons you can get by purchasing all neighborhood
businesses, and takes less time to achieve. In three game weeks you should have a very high speed writing, 9 or 10
novels as best sellers, and 100,000 Simoleons.
Saving money
No matter how many times you use an object, if you sell it the same day you got it you can get all your money back. If
your Sim is poor and needs body points or something else, buy a body machine and keep selling it back to get a
refund of all your money.
Easy Cooking, Fishing, and Gardening skills
This trick requires a TV with a Cooking, Fishing, or Gardening channel and a video game system. Have a Sim sit
down and watch television. Switch the TV over to one of the previously mentioned channels so that the Sim can start
earning his or her skill point. Then, have a second Sim go over and start playing video games. Notice that although
the TV is displaying video games, the first Sim still has the skill meter above their head. Allow this Sim to sit there for
as long as they please until they decide to do another activity of their own. After that, the skill meter should stay
above their head until you start another Cooking, Fishing, or Gardening skill activity. As an added bonus, you can
train two skill points at once. For example, work out and both the Athletic and Cooking skills will continue to rise. If
you keep repeating the steps until each skill channel has been viewed, the Sim will keep learning the three skills as
he or she goes on about their daily life, and four when doing skill activities.

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