Professional Documents
Culture Documents
Child's Play Plan
Child's Play Plan
attendance was low, this is specially concerning as audience members are encouraged to donate
money during the event itself. Improving attendance will improve revenue greatly.
Core Problem
If event attendance is not continually improved for the Gaming Tournament future
reiterations of this event will fail to produce revenue and the event may be discontinued.
Research
From the results of last semester we have two important pieces of data.
1. Most of the revenue will come during the event- 89% of revenue was a donation
during the event or at the door, there were no online donations. Online donations may
have suffered because of SA regulations.
2. Greek life and Special Interest clubs are more likely to donate- The highest donors in
the event were Phi Mu Delta ($120), Animation Club ($86) and Pokemon League
(70).
This data only relates to one event, with future reiterations of the event there will likely be a
better pattern. Its hard to use comparable Childs Play event data because most other events
depend on online donations for revenue.
Goal
Raise event revenue by improving attendance.
Audience Analysis
College students
Greek life
SA Clubs
Objectives
Strategies
Traditional Media Campaign- Gain and use traditional media to increase awareness of the
event. This includes:
o Newspaper
o Radio
o Posters/Flyers
Face to Face Campaign- Seek sponsorship opportunities from local businesses.
Tactics
o Write news pitch ideas for local newspapers.
o Assemble a sponsorship show to ask for donations, both prices and money.
o Make a website for the event using footage and pictures from last year.
o Use social media/email to reach a wider audience.
Timeline
Evaluation
Budget