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Literature Review 2
Literature Review 2
Donna M. Faulkner
Sonoma State University
EDUC 571
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Introduction
Technology is pervasive. It has dramatically transformed the way
people work and live. In order to prepare students to function in the
increasingly digital world, it is critically important to help students develop
the skills necessary to access and use online information and to use
technology to communicate, collaborate and solve problems. In addition to
developing proficient users of technology, schools are looking at ways
technology can be used to create exciting opportunities for teaching and
learning in all subject areas. A review of the literature helps one understand
(a) how technology is being used in schools; (b) how it should be used to
support the Common Core State Standards and promote the skills deemed
necessary for college and career in the 21st century; and (c) the components
of a worthy technical education curriculum.
Most young people today have some practical knowledge of
technology from using it in their personal lives to find information and
connect with others online. Many use mobile devices and the Web 2.0 for
social networking and media sharing. They may also have rudimentary skill
using word processing applications. However, technological literacy goes
beyond the practical use of computers and mobile devices; it also involves
critical thinking, communicating and collaborating with others, decision
making, and problem solving skills considered important in the workforce.
Students need guidance and practice in order to develop these skills. An
educational technology curriculum is necessary to ensure equity in students
opportunity to develop the competencies they will need to participate fully in
their life at home and work and in social activities (Aesaert et al., 2013).
The State of Technology Education
The goal of technology education, according to Brown and Brown
(2010) is to develop technological literacy in students so they can be
informed and contributing members of the world. Technical literacy is a broad
term which includes using technology effectively as well as understanding
the basic nature and fundamental concepts of technology, being able to keep
abreast of changes in technology, and solving technical problems.
The International Society for Technology in Education (ISTE) developed
the National Educational Technology Standards (NETS) which describe
specific desired outcomes to ensure all students will be able to function in
their future. Smarkola (2008) investigated technology use in schools to see if
it was in agreement with the ISTE standards. While the teachers generally
primary resources, travel to distant sites via virtual field trips, view videos of
newscasts, interviews, speeches, demonstrations, etc. Two examples of how
Web 2.0 technology has enriched the social studies curriculum are The
Russia Project and The Lincoln Telegrams. In both activities, students use
digitized images of historical documents, including news articles,
correspondence, artwork, and political cartoons to examine big questions
such as What factors contributed to the fall of czarist rule in Russia? and
What leadership traits did Abraham Lincoln exhibit? Through Internet
research, examination of primary sources, and online discussions, students
gained a much deeper understanding of history than through traditional
instruction Holcomb, Beal, and Lee (2011). Furthermore, when technology
was integrated into academics, students became more engaged and
motivated to learn. This is consistent with the study done by Safar and
AlKhezzi (2013) on blended learning, as previously mentioned. Therefore,
technology should be integrated into all the content areas instead of taught
separately. Kurt et al. (2002) remind us that more frequent use of technology
improves students proficiency using it, so in order to gain more practice with
it, technology should be used across the curriculum.
Constructivism and Collaboration
Roberts et al. (2012) recommends a constructivist pedagogical
approach in which students construct meaning from their knowledge and
experiences as a best practice. A progressive shift toward inquiry-based
learning, consistent with constructivism, is occurring and expected to
continue as the amount of information becomes more was and the world
increasingly complex. Students are beginning to guide their own learning
experiences with teachers serving as facilitators (Sanders, 2012).
Collaborative learning, according to Tucker (2014), is closely connected
to constructivism; students need to work together to discuss ideas, acquire
knowledge and solve problems. Collaboration is embedded in the CCSS and
is one of the 4Cs identified by the Partnership for 21st Century Skills as
important for living and working in todays world. In English language arts,
the standards call for students to use technology, including the Internet, to
produce and publish writing, as well as to interact and collaborate with
others. Web 2.0 technology makes it possible for learners to collaborate in
many ways through a wide array of online applications that support
collaboration. Many of them are free. Users can download and upload
information with ease and interact with each other through online
discussions, blogs, forums, and social media such as Facebook and Twitter.
Because they are accessible asynchronously outside of the classroom, they
offer students flexibility in time to process and formulate a response. This
has increased student involvement and helped to overcome some of the
barriers present in classrooms so every student can have a voice. In many
instances, conversations started online carried over into the classroom,
enriching discussions and increasing learning. Tucker (2012). Collaborative
group projects and online discussions also support the 21st century skill of
communication.
online they need to discern what information to input and what to leave out
in order to add substantively to discussions or collaborative projects. All
these activities involve critical thinking (Marcoux, 2012).
Technology for Communication and Creativity
Communication and creativity are the other two critical skills for
working and living in the 21st century. The use of technology to manipulate
text, graphic images, and audio to create multimedia presentations promotes
the development of these 21st century skills by providing a means for
students to creatively and effectively communicate their ideas. Multimedia
presentations often involve remixing existing content to create new meaning.
Henriksen and Mishra (2014) contend creativity involves building upon and
combining pre-existing ideas in new ways.
Digital Citizenship
In Smarkolas (2008) investigation of technology education in schools,
an area found to be lacking was digital citizenship. Aesaert et al. (2013)
discussed the need to teach students safe and responsible used of
technology. Roberts et al. (2012) suggested using social media for students
to interact and collaborate provides educators an opportunity for teaching
media safety in a real context. Students need to be intentionally taught the
dos and donts for online communication Tucker (2012) and how to
effectively contribute to online discussions. Responsible use of technology to
connect and interact with others can help develop positive character traits.
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References
Aesaert, K., Vanderlinde, R., Tondeur, J., & van Braak, J. (2013). The Content
of Educational Technology Curricula: A Cross-Curricular State of the Art.
Educational Technology Research and Development, 61(1), 131-151.
Amtmann, R., & Poindexter, S. (2008). Literacy in Information and
Communication Technology: Standards and Practices of Secondary
Schools. International Journal of Learning, 15(5), 281-290.
Bers, M. U. (2010). Beyond Computer Literacy: Supporting Youth's Positive
Development through Technology. New Directions for Youth
Development, (128), 13-23.
Brown, R. A., & Brown, J. W. (2010). What is Technology Education? A Review
of the Official Curriculum. Clearing House, 83(2), 49-53.
Cohen, S. (2012). Apps Meet the Common Core State Standards in Writing.
Teacher Librarian, 40(2), 32-39.
Henriksen, D., & Mishra, P. (2014). Twisting knobs and connecting things:
Rethinking Technology & Creativity in the 21st Century. Techtrends:
Linking Research & Practice to Improve Learning, 58(1), 15-19.
Holcomb, L., Beal, C., & Lee, J. K. (2011). Supersizing Social Studies Through
the Use of Web 2.0 Technologies. Social Studies Research & Practice,
6(3), 102-111.
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Kurt, A. A., oklar, A. N., Kilier, K., & Yildirim, Y. (2008). Evaluation of the
Skills of K-12 Students Regarding the National Educational Technology
Standards for Students (NETS*S) in. Turkish Online Journal of
Educational Technology, 7(3), 6-14.
Marcoux, E. (2012). Common Core and Technology. Teacher Librarian, 39(3), 68-69.
Marcoux, E. (2012). Use Technology Wisely. Teacher Librarian, 39(6), 61-62.
Murphy, K. (2013, January). Technology techniques: Using them the right way. Science
Scope. pp. 6-7.
Reeve, E. M. (2006). Implementing a New Middle School Course into Your
Technology Education Program: Invention and Innovation. Technology
Teacher, 65(5), 25-28.
Roberts, K., Shedd, M., & Norman, R. (2012). The Common Core Standards on
Technology: A *SHIFT* in Focus for States. New England Reading
Association Journal, 48(1), 56-65.
Robin, B. R. (2008). Digital Storytelling: A Powerful Technology Tool for the
21st Century Classroom. Theory into Practice, 47(3), 220-228.
Safar, A. H., & AlKhezzi, F. A. (2013). Beyond Computer Literacy: Technology
Integration and Curriculum Transformation. College Student Journal,
47(4), 614-626.
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