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THURS

DEC 14TH

[DEFENSIVE GAME INSTALLATION: 12.17.06]

SAN DIEGO VS. KANSAS CITY CHIEFS


1ST AND 2ND DOWN DEFENSE:

21 PERSONNEL:

BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
BEAR SAM / WILL 1 DOG
BEAR COP SAM 3
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY)
CROSS / JAX
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
*(WC) ZORRO SAM / MIKE BLAST
*(WC) ZORRO SAM / MIKE SMASH
WINK COP ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM (ALERT SWITCH CALL)
ZORRO JACK / SAM SWITCH
ZORRO FRANK / WILL (ALERT SWITCH CALL)
*SANDWICH BLITZ

12 PERSONNEL: (STUD = #89)

BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT)
WILL BULLETS / WINK 4 / 6 (ALERT HEAVY)
SAM BULLETS 3
MIKE RUSH 3 BUZZ
*ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZORRO FRANK / WILL (ALERT SWITCH CALL)
ZORRO JACK / SAM (ALERT SWITCH CALL)
*SANDWICH BLITZ (STRONG = #89)

3RD DOWN DEFENSE:

11 / 12 PERSONNEL:

DIME DEFENSE :
DIME 2
DIME 4
DIME 6
DIME 3 BUZZ
DIME 2 MAN
DIME COMBO
*DIME ZORRO DYNAMITE
DIME GRIZZLEY 1

(QUICK TEX)

DL GAMES :
FREE
TEX / EXIT / TEMPE / TESS / TOM

CHARGER DEFENSE:
SAM BULLETS 3 / 4M
WILL BULLETS 3 / 4M
SPY ZORRO SAM BULLETS WILL
SPY ZEBRA SAM BULLETS WILL
ZORRO SAM / WILL JET (STR EXIT)
ZEBRA SAM / WILL JET
SAM / WILL JET 1 DOG
ZORRO JACK / SAM
ZEBRA JACK / SAM
JACK / SAM 1 DOG

11 PERSONNEL: (STUD = TE)


BASE DEFENSE :
WILL WINK / JAX / PIRATE 4
SAM BULLETS 3
ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / WILL WINK / JET

SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
*SOW 1 DOG (SAM / WILL PEEL)
WINK COP ZORRO MIKE / MO WEAK
WINK COP ZORRO MIKE / MO MIDDLE
ZORRO SAM / WILL WINK / JET
ZORRO S (BLAST TO THE SLOT)

1ST AND 2ND DOWN DEFENSE:

22 PERSONNEL: (STUD = NORMAL)

BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY)
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
(WC) ZORRO SAM / MIKE BLAST
(WC) ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST

FRI
DEC 15TH

[DEFENSIVE GAME INSTALLATION: 12.17.06]

SAN DIEGO VS. KANSAS CITY CHIEFS


RED ZONE (+20):
21 PERSONNEL:

BASE DEFENSE :
WILL WINK 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ

22 PERSONNEL: (STUD = NORMAL)


(LURK)

12 PERSONNEL: (STUD = #89)

BASE DEFENSE :
WILL BULLETS / WINK 4
SAM / WILL WINK (RED) 1 DOG (LURK)
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ

22 PERSONNEL: (STUD = NORMAL)


BASE DEFENSE :
WILL WINK / BULLETS 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST

11 PERSONNEL: (STUD = TE)


BASE DEFENSE :
WILL WINK 4

SINGLE DEFENSE :
SAM / WILL WINK (RED) 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
DIME
DIME
DIME
DIME

DEFENSE (3RD DOWN) :


4
RED 7
RED ZORRO DYNAMITE

SHORT YARDAGE / GOAL LINE

BASE DEFENSE:
BEAR ZEBRA SAM / WILL
ZEBRA SAM / WILL WINK
WILL WINK 4

21 PERSONNEL:

BASE DEFENSE :
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
WILL WINK 4
BEAR ZORRO SAM / WILL
BEAR ZORRO JACK / SAM
SAM / WILL WINK 1 DOG

11 PERSONNEL:

SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
CHARGER DEFENSE :
SAM BULLETS 3
SAM / WILL WINK 1 DOG
DIME DEFENSE :
DIME GRIZZLEY 1

GOALLINE DEFENSE:
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN (WING)
GL SLANT MAN (WING)

WADE
CALL SHEET

[DEFENSIVE GAME INSTALLATION: 12.17.06]

SAN DIEGO VS. KANSAS CITY CHIEFS


1ST AND 2ND DOWN DEFENSE:
21 PERSONNEL:

P & 10 I FORM ALERT RUN (9-3)


2ND & 7+ - ALERT PASS (6-3)
F MOTION ALERT PASS (11-1)
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
BEAR SAM / WILL 1 DOG
BEAR COP SAM 3
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY)
CROSS / JAX
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
(WC) ZORRO SAM / MIKE BLAST
(WC) ZORRO SAM / MIKE SMASH
WINK COP ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM (ALERT SWITCH CALL)
ZORRO JACK / SAM SWITCH
ZORRO FRANK / WILL (ALERT SWITCH CALL)
SANDWICH BLITZ

11 PERSONNEL: (STUD = TE)

P &10 ALERT RUN (9-4)


1ST & 10 ALERT RUN (13-5)
2ND DOWN ALERT RUN (15-8) 7X-DRAW
2ND & 10+ - ALERT RUN (10-4) 4X-DRAW
1ST & 2ND DOWN BLKO (13 -4) RUN
1ST & 2ND DOWN WHTO (12-7) RUN

BASE DEFENSE :
WILL WINK / JAX / PIRATE 4
SAM BULLETS 3
ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / WILL WINK / JET

SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
WINK COP ZORRO MIKE / MO WEAK
WINK COP ZORRO MIKE / MO MIDDLE
ZORRO SAM / WILL WINK / JET
ZORRO S (BLAST TO THE SLOT)

1ST AND 2ND DOWN DEFENSE:


12 PERSONNEL: (STUD = #89)

1ST & 10 ALERT RUN (9-1)


2ND & 1-4 ALERT RUN
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT)
WILL BULLETS / WINK 4 / 6 (ALERT HEAVY)
SAM BULLETS 3
MIKE RUSH 3 BUZZ
ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZORRO FRANK / WILL (ALERT SWITCH CALL)
ZORRO JACK / SAM (ALERT SWITCH CALL)
SANDWICH BLITZ (STRONG = #89)

22 PERSONNEL: (STUD = NORMAL)

P & 10 ALERT RUN (13-0)


BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY)
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
(WC) ZORRO SAM / MIKE BLAST
(WC) ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST

1ST PLAY OF GAME / 1ST PLAY OF 1/2


21 RUN / 6 PASS

2ND & 10 AFTER 1ST & 10 INC PASS :


25X
12 PERS / 7 PASS 3 RUN (2X SCREEN)

1ST PLAY 11 RUN / 2 PASS

11 PERS / 6 RUN 2 PASS


21 PERS / 3 PASS 1 RUN
22 PERS / 3 RUN

TIME 9 RUN / 4 PASS

2X RUN SD GAME

21 PERS (8-1) RUN


12 PERS (2-1) RUN
22 PERS (1-0) RUN

21 PERS (5-3) RUN


12 PERS (4-1) RUN

WADE
CALL SHEET

[DEFENSIVE GAME INSTALLATION: 12.17.06]

SAN DIEGO VS. KANSAS CITY CHIEFS


3RD DOWN DEFENSE:
11 / 12 PERSONNEL:

3 & 2-4 ALERT CROSSERS


DIME DEFENSE :
DIME 2
DIME 4
DIME 6
DIME 3 BUZZ
DIME 2 MAN
DIME COMBO
DIME ZORRO DYNAMITE (QUICK TEX)

RED ZONE (+20):


ALERT RUN IN RZ / ALERT 3RD DOWN RUN

RD

CHARGER DEFENSE:
SAM BULLETS 3 / 4M
WILL BULLETS 3 / 4M
SPY ZORRO SAM BULLETS WILL
SPY ZEBRA SAM BULLETS WILL

21 PERSONNEL:

BASE DEFENSE :
WILL WINK 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ

12 PERSONNEL: (STUD = #89)

ALERT RUN (8-2)


BASE DEFENSE :
WILL BULLETS / WINK 4
SAM / WILL WINK (RED) 1 DOG (LURK)
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ

22 PERSONNEL: (STUD = NORMAL)

ZORRO SAM / WILL JET (STR EXIT)


ZEBRA SAM / WILL JET
SAM / WILL JET 1 DOG

BASE DEFENSE :
WILL WINK / BULLETS 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST

ZORRO JACK / SAM


ZEBRA JACK / SAM
JACK / SAM 1 DOG

11 PERSONNEL: (STUD = TE)

PREVENT:

DIME DEFENSE :
DM 3 BUZZ ( 2 PLAYS OR MORE)
DM 4 (1 PLAY LEFT)
DM ZORRO DYNAMITE

SHORT YARDAGE:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE:
BEAR ZEBRA SAM / WILL
ZEBRA SAM / WILL WINK
WILL WINK 4
21 PERSONNEL:
BASE DEFENSE :
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
BEAR ZORRO SAM / WILL
BEAR ZORRO JACK / SAM
SAM / WILL WINK 1 DOG
11 PERSONNEL:
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
CHARGER DEFENSE :
SAM BULLETS 3
SAM / WILL WINK 1 DOG
DIME DEFENSE :
DIME GRIZZLEY 1

(LURK)

BASE DEFENSE :
WILL WINK 4

SINGLE DEFENSE :
SAM / WILL WINK (RED) 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
DIME
DIME
DIME
DIME

DEFENSE (3RD DOWN) :


4
RED 7
RED ZORRO DYNAMITE

GOAL LINE :
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN (WING)
GL SLANT MAN (WING)

2 POINT PLAY:
21 PERS I LEFT SLOT / 124 K
22 / 11 PERS 4 STRONG PASS

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