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06#14KANSASCITYCHIEFS#2GP
06#14KANSASCITYCHIEFS#2GP
DEC 14TH
21 PERSONNEL:
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
BEAR SAM / WILL 1 DOG
BEAR COP SAM 3
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY)
CROSS / JAX
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
*(WC) ZORRO SAM / MIKE BLAST
*(WC) ZORRO SAM / MIKE SMASH
WINK COP ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM (ALERT SWITCH CALL)
ZORRO JACK / SAM SWITCH
ZORRO FRANK / WILL (ALERT SWITCH CALL)
*SANDWICH BLITZ
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT)
WILL BULLETS / WINK 4 / 6 (ALERT HEAVY)
SAM BULLETS 3
MIKE RUSH 3 BUZZ
*ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZORRO FRANK / WILL (ALERT SWITCH CALL)
ZORRO JACK / SAM (ALERT SWITCH CALL)
*SANDWICH BLITZ (STRONG = #89)
11 / 12 PERSONNEL:
DIME DEFENSE :
DIME 2
DIME 4
DIME 6
DIME 3 BUZZ
DIME 2 MAN
DIME COMBO
*DIME ZORRO DYNAMITE
DIME GRIZZLEY 1
(QUICK TEX)
DL GAMES :
FREE
TEX / EXIT / TEMPE / TESS / TOM
CHARGER DEFENSE:
SAM BULLETS 3 / 4M
WILL BULLETS 3 / 4M
SPY ZORRO SAM BULLETS WILL
SPY ZEBRA SAM BULLETS WILL
ZORRO SAM / WILL JET (STR EXIT)
ZEBRA SAM / WILL JET
SAM / WILL JET 1 DOG
ZORRO JACK / SAM
ZEBRA JACK / SAM
JACK / SAM 1 DOG
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
*SOW 1 DOG (SAM / WILL PEEL)
WINK COP ZORRO MIKE / MO WEAK
WINK COP ZORRO MIKE / MO MIDDLE
ZORRO SAM / WILL WINK / JET
ZORRO S (BLAST TO THE SLOT)
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY)
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
(WC) ZORRO SAM / MIKE BLAST
(WC) ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST
FRI
DEC 15TH
BASE DEFENSE :
WILL WINK 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ
BASE DEFENSE :
WILL BULLETS / WINK 4
SAM / WILL WINK (RED) 1 DOG (LURK)
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ
SINGLE DEFENSE :
SAM / WILL WINK (RED) 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
DIME
DIME
DIME
DIME
BASE DEFENSE:
BEAR ZEBRA SAM / WILL
ZEBRA SAM / WILL WINK
WILL WINK 4
21 PERSONNEL:
BASE DEFENSE :
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
WILL WINK 4
BEAR ZORRO SAM / WILL
BEAR ZORRO JACK / SAM
SAM / WILL WINK 1 DOG
11 PERSONNEL:
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
CHARGER DEFENSE :
SAM BULLETS 3
SAM / WILL WINK 1 DOG
DIME DEFENSE :
DIME GRIZZLEY 1
GOALLINE DEFENSE:
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN (WING)
GL SLANT MAN (WING)
WADE
CALL SHEET
BASE DEFENSE :
WILL WINK / JAX / PIRATE 4
SAM BULLETS 3
ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / WILL WINK / JET
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
WINK COP ZORRO MIKE / MO WEAK
WINK COP ZORRO MIKE / MO MIDDLE
ZORRO SAM / WILL WINK / JET
ZORRO S (BLAST TO THE SLOT)
2X RUN SD GAME
WADE
CALL SHEET
RD
CHARGER DEFENSE:
SAM BULLETS 3 / 4M
WILL BULLETS 3 / 4M
SPY ZORRO SAM BULLETS WILL
SPY ZEBRA SAM BULLETS WILL
21 PERSONNEL:
BASE DEFENSE :
WILL WINK 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
SANDWICH BLITZ
BASE DEFENSE :
WILL WINK / BULLETS 4
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
PREVENT:
DIME DEFENSE :
DM 3 BUZZ ( 2 PLAYS OR MORE)
DM 4 (1 PLAY LEFT)
DM ZORRO DYNAMITE
SHORT YARDAGE:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE:
BEAR ZEBRA SAM / WILL
ZEBRA SAM / WILL WINK
WILL WINK 4
21 PERSONNEL:
BASE DEFENSE :
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
BEAR ZORRO SAM / WILL
BEAR ZORRO JACK / SAM
SAM / WILL WINK 1 DOG
11 PERSONNEL:
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
CHARGER DEFENSE :
SAM BULLETS 3
SAM / WILL WINK 1 DOG
DIME DEFENSE :
DIME GRIZZLEY 1
(LURK)
BASE DEFENSE :
WILL WINK 4
SINGLE DEFENSE :
SAM / WILL WINK (RED) 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
DIME
DIME
DIME
DIME
GOAL LINE :
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN (WING)
GL SLANT MAN (WING)
2 POINT PLAY:
21 PERS I LEFT SLOT / 124 K
22 / 11 PERS 4 STRONG PASS