Professional Documents
Culture Documents
Esa Grant Application Presentation
Esa Grant Application Presentation
Group 3
Background Information
Tropico Game
This grant is being written for the purpose of receiving money to purchase
30 classroom copies of the game Tropico 5.
Tropico is a simulation/sandbox game in which students act as a dictator of
a small island. In their capacity as dictator, students must research proper
farming practices, manage the islands economy, and keep the people of the
island happy.
Succeeding in the game requires students to do scientific research and
investigations, gather and record data, and use mathematical reasoning.
The use of Tropico in the classroom encourages informal reasoning skills in
the areas of science and mathematics.
Using this game, players will be able to attempt to advance a country and
make decisions which directly impact the citizens of the country. Those
decisions will decide whether, or not, the country thrives or crumbles.
CCSS.MATH.CONTENT.4.MD.A.2
CCSS.MATH.CONTENT.3.OA.B.5
CCSS.Science.11.B.3c
CCSS.Math.Content.7.EE.B.3
CCSS.ELA-Literacy.W.7.2.a.
MS-LS2-5
MS-LS1-5
MS-LS2-2
Funding Request
All 7th grade students will participate in the
project
One computer lab will be equipped with the
game
Each computer lab has 30 computers
The game costs $40 per PC license
$1200 in funds is being requested
Project Execution
Two 7th grade science classes, 17 students each
Six instructors: 2 science (leads), 2 math, 2 language
arts
All participate in refining lesson plans, assessments, and
evaluations
One license per lab computer = 30 licenses
Instructor training: tutorial and plan walkthrough
8 weeks: 3 prep, 2 implementation, 3 evaluation
Computer labs meet/exceed game recommendations
Evaluation
Subject Areas of Focus: Math, EnglishLanguage Arts, and Science
Math: Financial Spreadsheets
ELA: Typed Reflections
Science: 1-3 page Research Paper