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Cocoalicious: Version 1.0b45 For Mac OS X
Cocoalicious: Version 1.0b45 For Mac OS X
Cocoalicious: Version 1.0b45 For Mac OS X
Version 1.0b45 for Mac OS X
© 2004 SciFi HiFi
See http://www.scifihifi.com/cocoalicious for more information about the app. See
http://del.icio.us/doc/about for more information about del.icio.us.
Send feedback to cocoalicious@scifihifi.com.
Cocoalicious is now open source. Code can be obtained via CVS from SourceForge
(see http://sourceforge.net/projects/cocoalicious for more information).
Cocoalicious is provided under the terms of the BSD license:
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
Neither the name of Buzz Andersen nor the names of any contributors may be used to
endorse or promote products derived from this software without specific prior written
permission.
KFTypeSelectTableView v1.0.4 by Ken Ferry
Column header code based on code by Matt Gemmell
Auto update code provided by Andy Matuschak
(http://www.andymatuschak.org/pages/sparkle) under an MIT License
Special Thanks To: David Schaefgen, Mark Eichin, Armin Briegel, Andrew Wooster,
Diggory Laycock, Fraser Speirs, Ken Ferry, Ben Stiglitz, Eric Blair, Gus Mueller, and
anyone else I'm forgetting (for their code contributions to the project), Bobby Andersen
(for the application icondesign.scifihifi.com), Joshua Schachter (for del.icio.us), Brent
Simmons (for the NetNewsWire External Editor Protocol), Andy Matuschak. For
feedback, thanks to: Jonathan Deutsch, Jon Hicks, Jeff Veen, Jens Alfke, Fraser Speirs,
Allen Hutchison, Michael Williams, Ted Leung, Michael Hall (for help above and beyond
the call of duty in tracking down the percent escape crash bug), and too many others to
name here.