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Aura MP Cost: 0 Level Spells All Ready Know These
Aura MP Cost: 0 Level Spells All Ready Know These
Read Magic, Dancing Lights, Detect Magic, Light, Mage Hand, Mending, Purify Food and Drink.
Aura
Mp cost
1
2
3
4
5
9
11
13
15
17
Spell Name
Cure Light Wounds, Mass
Cure Moderate Wounds, mass
Cure Serious Wounds, mass
Cure Critical Wounds, mass
Heal, mass
Blaze
Level
1
2
3
4
5
Mp Cost
1
3
6
7
15
Spell Name
Produce Flame
Scorching Ray
Fireball
Flame Strike
Fire Storm
Mp Cost
1
3
6
7
Spell Name
Produce Electricity,
Lightning Ray (2d8 + 1b8/2 levels
Lightening Bolt
Arch of Lightning
Mp Cost
3
11
Spell Name
Bulls Strength
Bulls Strength, Mass
Mp Cost
7
Spell Name
Neutralize Poison
Mp Cost
6
Spell Name
Dispel Magic
Mp Cost
11
Spell Name
Word of Recall
Mp Cost
1
3
6
7
Spell Name
Produce Ice,
Freezing Ray
Ice Lance
Freeze
Mp Cost
1
3
6
Spell Name
Cure Light Wounds
Cure Moderate Wounds
Cure Serious Wounds
Bolt
Level
1
2
3
4
Boost
Level
1
2
Detox
Level
1
Dispel
Level
1
Egress
Level
1
Freeze
Level
1
2
3
4
Heal
Level
1
2
3
4
5
7
15
Mp Cost
9
11
17
Spell Name
Raise Dead
Resurrection
True Resurrection
Raise
Level
1
2
4
Muddle
Level
1
Mp Cost
7
Spell Name
Confusion
Mp Cost
6
Spell Name
Haste
Mp Cost
7
11
15
Spell Name
Globe of Invulnerability, Lesser
Globe of Invulnerability
Globe of Invulnerability, Greater
Mp Cost
1
Spell Name
Sleep
Mp cost
3
6
Spell Name
Web
Slow
Quick
Level
1
Shield
Level
1
2
3
Sleep
Level
1
Slow
Level
1
2