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0 level spells All ready know these.

Read Magic, Dancing Lights, Detect Magic, Light, Mage Hand, Mending, Purify Food and Drink.

Aura

Mp cost

1
2
3
4
5

9
11
13
15
17

Spell Name
Cure Light Wounds, Mass
Cure Moderate Wounds, mass
Cure Serious Wounds, mass
Cure Critical Wounds, mass
Heal, mass

Blaze
Level
1
2
3
4
5

Mp Cost
1
3
6
7
15

Spell Name
Produce Flame
Scorching Ray
Fireball
Flame Strike
Fire Storm

Mp Cost
1
3
6
7

Spell Name
Produce Electricity,
Lightning Ray (2d8 + 1b8/2 levels
Lightening Bolt
Arch of Lightning

Mp Cost
3
11

Spell Name
Bulls Strength
Bulls Strength, Mass

Mp Cost
7

Spell Name
Neutralize Poison

Mp Cost
6

Spell Name
Dispel Magic

Mp Cost
11

Spell Name
Word of Recall

Mp Cost
1
3
6
7

Spell Name
Produce Ice,
Freezing Ray
Ice Lance
Freeze

Mp Cost
1
3
6

Spell Name
Cure Light Wounds
Cure Moderate Wounds
Cure Serious Wounds

Bolt
Level
1
2
3
4

Boost
Level
1
2

Detox
Level
1

Dispel
Level
1

Egress
Level
1

Freeze
Level
1
2
3
4

Heal
Level
1
2
3

4
5

7
15

Cure Critical Wounds


Heal

Mp Cost
9
11
17

Spell Name
Raise Dead
Resurrection
True Resurrection

Raise
Level
1
2
4

Muddle
Level
1

Mp Cost
7

Spell Name
Confusion

Mp Cost
6

Spell Name
Haste

Mp Cost
7
11
15

Spell Name
Globe of Invulnerability, Lesser
Globe of Invulnerability
Globe of Invulnerability, Greater

Mp Cost
1

Spell Name
Sleep

Mp cost
3
6

Spell Name
Web
Slow

Quick
Level
1

Shield
Level
1
2
3

Sleep
Level
1

Slow
Level
1
2

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