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Name

Body Adjustment
Defensive Precognition
Empty Mind
Fission
Force Screen
Intellect Fortress
Teleport, Psionic
Tower of Iron Will

Frequency
1/day
3/day
3/day
1/day
1/day
3/day
3/day
1/day

Manifest Time
1
1
1
1
1
1
1
1

round
standard action
immediate action
standard action
standard action
immediate action
standard action
immediate action

Range

Personal
Personal
Personal
Personal
Personal
20-ft Spread
touch
centered on you

Save DC assumes +5 ability bonus from CHR of 20: Based on Base CHR of 14, +6 for Cloak

Feat: Twin Power

Duration

Instantaneous
20 Minutes
1 Round
20 Rounds
20 Minutes
Power feat
Instantaneous
12 Rounds

Target/Area

Personal
Personal
Personal
Personal
Personal
centered on you
Medium targets
on you

R of 14, +6 for Cloak of Charisma.

Brief Description

Heal self 8d12 hit points/12d6 hit points with Twin Power feat
Insight bonus of +7 to AC and on ALL saving throws
Will save bonus of +11/+16 with Twin Power feat
You briefly duplicate yourself: as self with 2 negative levels.
Shield bonus of +8 to Armor Class
then by half again (to one quarter) with Twin Power feat.
willing Medium targets.
10 ft.

Name

Aversion
Brain Lock
Concussion Blast
Psionic Blast
Dominate, Psionic
Energy Current
Mind Thrust
Psychic Crush
Ultrablast

Frequency
1/day
1/day
1/day
1/day
1/day
1/day
3/day
1/day
1/day

Manifest Time
1
1
1
1
1
1
1
1
1

standard
standard
standard
standard
standard
standard
standard
standard
standard

action
action
action
action
action
action
action
action
action

Range
75-ft.
300-ft
300-ft
burst
300-ft
75-ft.
75-ft.
75-ft.
spread

Save DC assumes a 20th level Manifester, with +5 ability bonus from CHR of 20: Based on

Feat: Twin Power

Duration

28 hours
round
Instantaneous
Instantaneous
20 Days
1 round/level
Instantaneous
Instantaneous
Instantaneous

Target/Area
One creature
One creature
object
shaped burst
other
apart
One creature
One creature
on you

Damage

Aversion
Dazed
Power Feat
Stun
Domination
Power Feat
Power Feat
save.
Power Feat

bonus from CHR of 20: Based on Base CHR of 14, +6 for Cloak of Charisma.

Brief Description

Subject has aversion you specify.


is dazed: take no actions, but has no penalty to AC
if lessen damage.
Dexterity bonus to AC (if any)
Control target telepathically. Possibly more targets.
Fire and Cold add +20 HP damage
pathways of any one creature.
subject to -1 hit points, or 8d6 on save.
Deal enemies within 15-ft. radius 20d6 damage

6 for Cloak of Charisma.

Save DC

25 Will negates
17 Will negates
None
Power Feat
25 Will negates
Feat)
25 Will negates
8d6 points of damage
Twin Power Feat)

ro

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