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Fire Emblem - d100 RPG Equipment
Fire Emblem - d100 RPG Equipment
Contents
Swords........................................................................................................................................................... 2
Lance ............................................................................................................................................................. 5
Axes ............................................................................................................................................................... 7
Bows .............................................................................................................................................................. 9
Anima .......................................................................................................................................................... 10
Light............................................................................................................................................................. 12
Dark ............................................................................................................................................................. 13
Staff ............................................................................................................................................................. 14
Items ........................................................................................................................................................... 15
Swords
Name
Durability
Damage
Hit
Critical
Weight
Rapier
40
1d8
75
10
Ragnell
40
2d8
60
Mani Katti
45
1d8
60
Tyrfing
50
2d8
Falchion
--
Ettard
Amiti
Proficiency
Range
Price
Effect
Prf*
6,000
x2 against
mounted and
armored units.
20
Prf*
1-2
--
Legendary Weapon
20
Prf*
--
Legendary Weapon
80
10
Prf*
--
Legendary Weapon
1d6
60
Prf*
--
Legendary Weapon
50
1d12
55
10
17
Prf*
--
Legendary Weapon
--
1d8
55
12
Prf*
--
Legendary
Weapon, Doubles
attacks per round.
Sieglinde
30
2d8
70
Prf*
--
Legendary Weapon
(+5 Strength), x2
damage to
monsters
Earth Blade
10
1d12
50
Prf*
1-2
--
Legendary Weapon
(Absorbs half
damage as HP)
Mystletainn
50
3d10
60
Prf*
--
Legendary Weapon
(SKL +20, RES +10)
Balmung
50
2d10
70
10
Prf*
--
Legendary Weapon
(SKL +10, SPD +20)
Beo Sword
60
2d8
50
30
13
Prf*
--
Legendary Weapon
Blaggi
Sword
60
3d6
50
12
Prf*
--
Legendary Weapon
(x2 damage to
Armored units)
Iron Sword
45
1d6
70
460
None
Slim Sword
30
1d4
80
480
None
Devil Sword
25
2d6
65
1,900
50% chance
damages wielder
instead
Steel Sword
30
1d8
55
10
600
None
Iron Blade
35
2d4
50
12
980
None
Armorslayer
18
1d8
60
11
1,260
x2 damage to
armored units.
Poison
Sword
40
1d4
50
--
Shamshir
20
1d8
55
35
1,200
Myrmidon,
Assassin, and
Swordmaster only.
Killing Edge
20
1d10
55
30
1,300
None
Lancereaver
15
1d10
55
1,800
Reverse weapon
triangle.
Light Brand
25
1d10
50
1-2
1,250
Counts as light
magic.
Steel Blade
25
1d12
45
14
980
None
Wyrmslayer
30
1d8
55
2,250
x2 damage to
dragon units.
Brave Sword
30
1d10
55
12
3,000
Doubles amount of
attacks per round.
Silver Sword
20
2d6
60
1,500
None
Silver Blade
15
2d8
40
13
1,800
None
Runesword
15
1d12
45
11
1-2
3,300
None
Durandal
20
2d10
80
12
--
Legendary Weapon
(+5 Strength), x2
damage to Dragons
Regal Blade
25
2d10
75
--
Legendary Weapon
Audhulma
30
2d8
75
--
Legendary Weapon
(+5 Resistance)
Vague Katti
25
1d12
70
35
--
Legendary Weapon
(+3 Defense), x2
damage to Dragons
Tempest
Blade
20
2d8
35
15
1-2
--
Legendary Weapon
Lance
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Reginlief
45
1d10
60
10
Prf*
--
x2 damage against
mounted and
armored units.
Wing Spear
28
1d8
70
10
Prf*
--
x2 damage against
mounted and
armored units.
Gungnir
50
2d8
50
10
15
Prf*
--
Legendary Weapon
(+5 Strength)
Gae Bolg
25
2d8
55
10
15
Prf*
--
Legendary Weapon
(+5 Defense)
Siegmund
30
2d8
60
11
Prf*
--
Legendary Weapon
(+5 Strength)
Iron Lance
45
1d8
70
350
None
Slim Lance
30
1d4
75
450
None
Javelin
20
1d6
45
11
1-2
400
None
Devil Spear
20
2d8
60
12
2,000
50% chance
damages wielder
instead
Steel Lance
30
1d10
60
13
480
None
Heavy
Lance
16
1d10
60
14
1,200
x2 damage to
armored units.
Horseslayer
16
1d12
50
13
1,040
x2 damage against
mounted units.
1d4
45
--
1d10
50
30
1,200
None
Poison Lance
Killer Lance
40
20
Effect
Axereaver
15
1d10
50
11
1,950
Revers weapon
triangle.
Short Spear
18
1d10
40
12
1-2
900
None
1d10
50
4,500
x2 damage against
dragons
Dragonspear
30
Brave Lance
30
1d10
50
14
7,500
Double amount of
attacks per round.
Spear
15
1d12
50
10
1-2
9,000
None
Silver Lance
20
2d6
55
10
1,200
None
Maltet
20
2d8
60
11
--
Legendary Weapon,
x2 damage against
dragons. SKL +5
Rex Hasta
25
2d10
60
11
--
Legendary Weapon
Vidofnir
30
2d8
60
11
--
Legendary Weapon,
+5 Defense.
Axes
Durability
Damage
Hit
Critical
Weight
Proficienc
y
Range
Price
Wolf Beil
30
1d10
55
10
Prf*
--
x2 against mounted
and armored units.
Helswath
25
2d10
40
10
20
Prf*
1-2
--
Legendary Weapon
(+5 Defense)
Wolf Berg
35
2d10
55
10
Prf*
1-2
--
Legendary Weapon
Pugi
60
1d10
60
30
Prf*
--
Legendary Weapon
Tarvos
40
3d6
80
12
Prf*
--
Legendary Weapon
(+4 Defense)
Iron Axe
45
1d8
55
10
270
None
Devil Axe
20
2d10
35
18
880
Hand Axe
20
1d8
40
12
1-2
300
None
Steel Axe
30
1d12
45
15
360
None
Hatchet
50
1d4
75
1-2
380
Poison Axe
40
1d4
40
10
--
Halberd
18
1d10
40
15
810
x2 damage to
mounted units.
Hammer
20
1d10
35
15
800
x2 damage to
armored units.
Killer Axe
20
1d12
45
30
11
1,000
None
1d12
45
13
2,100
Reverse weapon
triangle.
Name
Swordreaver
20
Effect
Swordslayer
20
1d12
60
13
4,000
Reverse weapon
triangle, x1.5
damage to sword
wielders. (Rare)
Dragon Axe
30
2d6
40
11
4,500
x2 damage to
dragons
Brave Axe
30
1d10
45
16
2,250
Silver Axe
20
2d8
50
12
1,000
None
Tomahawk
15
2d6
45
14
1-2
3,000
None
Armads
20
2d10
55
13
--
Legendary Weapon
(+5 Defense)
Basilikos
25
2d12
55
13
--
Legendary Weapon
Garm
30
2d10
55
13
--
Legendary Weapon
(+5 Speed)
Bows
(All bows have x2 damage to flying units)
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Yewfelle
25
2d8
65
10
13
Prf*
--
Legendary Weapon
(+5 Speed)
Rolfs Bow
45
1d8
80
Prf*
--
None
Lughnasadh
40
2d8
80
Prf*
--
Legendary Weapon
(+5 Speed)
Iron Bow
45
1d6
65
540
None
Devil Bow
30
2d4
10
2,100
50% chance
damages wielder
instead
Longbow
20
1d6
45
10
2-3
2,000
None
Shortbow
22
1d6
65
10
1,760
None
Killer Bow
20
1d10
55
30
1,400
None
Brave Bow
30
1d10
50
12
7,500
Silver Bow
20
1d12
55
1,600
None
75
Effect
Murgleis
20
2d8
60
--
Legendary Weapon
(+5 Speed; x2
damage against
dragons)
Rienfleche
25
2d10
60
--
Legendary Weapon
Nidhogg
30
2d8
60
--
Legendary Weapon
(+5 Luck)
Double Bow
20
1d8
45
10
--
Legendary Weapon
(+3 Strength)
Anima
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Llaynflame
30
1d8
60
Prf*
1-2
--
+2 MAG
Forblaze
20
2d8
65
11
Prf*
1-2
--
Legendary Weapon
(+5 LUK, x2 damage
to dragons)
Valflame
50
3d10
60
20
15
Prf*
1-2
--
Legendary Weapon
(MAG +10, DEF +10,
RES +10)
Mjolnir
50
2d10
50
30
10
Prf*
1-2
--
Legendary Weapon
(SKL +20, SPD +10)
Dime
Thunder
60
2d8
50
10
12
Prf*
1-2
--
Legendary Weapon
(Doubles attacks
per round)
Grafcalibur
40
2d6
80
40
Prf*
1-2
--
Legendary Weapon
(x2 damage to
flying units)
Forseti
50
2d10
70
30
Prf*
1-2
--
Legendary Weapon
(SKL +10, +20 SPD)
Cymbeline
45
2d6
75
10
Prf*
1-2
--
Legendary Weapon
(x2 damage to
armored units)
Fire
40
1d6
70
1-2
560
None
Thunder
35
1d8
60
1-2
700
None
Elfire
30
1d10
65
10
1-2
1,200
None
Bolting
2d6
40
20
3-10
2,500
None
Fimbulvetr
20
2d8
60
12
1-2
6,000
None
Forblaze
20
2d8
65
1-2
--
Legendary Weapon
(+5 Luck; x2
damage to dragons
and wyverns)
Excalibur
30
2d10
70
10
13
1-2
--
Legendary Weapon
(+5 Speed)
Alacalibur
20
2d10
65
1-2
--
x2 damage to flying
units.
Light
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Gernas
30
1d6
70
15
Prf*
1-2
--
X2 damage to Dark
wielding units.
Thani
45
1d8
80
Prf*
1-2
--
Legendary Weapon
(x2 damage to
armored units)
Naga
50
2d10
60
10
12
Prf*
1-2
--
Legendary Weapon
(+20 DEF, +20 RES)
Lightning
35
1d4
75
1-2
630
None
Shine
30
1d6
70
1-2
900
None
Divine
25
1d8
65
10
12
1-2
2,500
None
Purge
1d10
55
20
3-10
3,000
None
Aura
20
1d12
65
15
15
1-2
8,000
None
Invaldi
30
2d8
70
10
1-2
--
Legendary Weapon
(+5 Defense)
Luce
25
2d8
75
25
16
1-2
--
Legendary Weapon
Aureola
20
2d6
70
1-2
--
Legendary Weapon
(+5 Resistance; x2
damage to Dragons
and Wyverns)
Valaura
17
1d8
75
12
1-2
--
Legendary Weapon
(Poisons enemy)
Dark
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Dirge
30
2d6
35
10
Prf*
1-2
--
+2 DEF
Loptyr
50
3d10
60
12
Prf*
1-2
--
Legendary Weapon
(RES +5)
Imhullu
18
2d8
50
Prf*
1-2
--
Legendary Weapon
(DEF +5)
Flux
45
1d8
50
1-2
900
None
Nosferatu
20
1d10
30
14
1-2
3,200
Restores HP = to
damage dealt to the
enemy.
Luna
30
1d6
30
10
12
1-2
5,250
Eclipse
10
12
3-10
4,000
Fenrir
20
2d8
50
18
1-2
9,000
None
Gleipnir
30
2d12
60
20
1-2
Legendary Weapon
(+5 Skill)
Gespenst
25
2d12
60
20
1-2
Legendary Weapon
Naglfar
35
2d12+1
75
18
1-2
Legendary Weapon
Apocalypse
20
2d10+5
60
12
1-2
Legendary Weapon
(+5 Magic; x2 against
Dragons and Wyvern)
Staff
Name
Durability
Healing
Hit
Proficiency
Range
Price
Effect
Cure
25
15+MAG/2
--
Prf*
1-2
--
Heal
30
10+MAG/2
--
600
None
Mend
20
20+MAG/2
--
1,000
None
Recover
15
--
--
2,250
Barrier
15
--
--
2,250
Restore
10
--
--
2,000
Hammerne
--
--
1,800
Psychic
15
10+MAG/2
--
1-MAG/2+5
3,750
None
Rescue
--
--
1-MAG/2
1,800
Silence
--
50
1-MAG/2
1,200
Berserk
--
25
1-MAG/2
+5
1,800
Sleep
--
30
1-MAG/2
+5
1,500
Warp
--
--
7,500
Fortify
10+MAG/2
--
1-MAG/2
8,000
None
Saints Staff
All
--
All
--
Items
Name
Uses
Price
Effect
Vulnerary
300
Heals 10 HP
Potion
1500
Heals 20 HP
Elixir
3000
Heals all HP
Antitoxin
450
Removes poison.
Shielded Oil
900
Increases Defense by 7, and decreases by 1 each turn. (Can roll over Max DEF.)
Pure Water
900
Increases Resistance by 7, and decreases by 1 each turn. (Can roll over Max RES.)
Torch
500
Mine
500
Placed and hidden on a free adjacent space. Damages any unit that steps on it.
(1d10 damage)
Light Rune
800
Placed on a free adjacent space. Prevents any unit from entering the space.
Red Gem
5000
Blue Gem
10000
White Gem
20000
Black Gem
30000
Gold Gem
40000
Lockpick
15
1200
Door Key
50
Opens a door
Chest Key
300
Opens a chest
Angelic Robe*
8000
Energy Ring*
8000
Dragon Shield*
8000
Talisman*
8000
Speedwings*
8000
Secret Book*
8000
Goddess Statue*
8000
Boots*
8000
Body Ring*
8000
Crown Crest*
10000
Master Seal*
8000
Second Seal
4000
Hero Crest
10000
Knights Crest
10000
Orions Bolt
10000
Elysian Whip
10000
Guiding Ring
10000
Ocean Seal
10000
Dread Scroll
1000
Bouquet
1000
Damned Scroll*
1000
Iron Rune*
5000
Delphi Shield*
10000
Barons Shield*
15000
Infantry Plate*
12000
Nagas Breath*
14000
Barding of
Nihil*
15000
Hells Robes*
18000
Iron Robes*
19000
Negation*
35000
When held by any unit, weapons that would deal extra damage lose effectiveness.
Nagas Blessing*
100000
Any damage done adjacent to the unit holding this is done back.