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Fire Emblem - d100 RPG Equipment v2
Fire Emblem - d100 RPG Equipment v2
Sword
Name
Durability
Damage
Hit
Critical
Weight
Rapier
40
1d8
80
10
Ragnell
40
2d8
60
Mani Katti
45
1d8
60
Tyrfing
50
2d8
Falchion
--
Ettard
Amiti
Proficiency
Range
Price
Effect
Prf*
6,000
x2 against
mounted and
armored units.
20
Prf*
1-2
--
Legendary Weapon
20
Prf*
--
Legendary Weapon
80
10
Prf*
--
Legendary Weapon
1d6
60
Prf*
--
Legendary Weapon
50
1d12
60
10
17
Prf*
--
Legendary Weapon
--
1d8
60
12
Prf*
--
Legendary
Weapon, Doubles
attacks per round.
Sieglinde
30
2d8
80
Prf*
--
Legendary Weapon
(+5 Strength), x2
damage to
monsters
Earth Blade
10
1d12
40
Prf*
1-2
--
Legendary Weapon
(Absorbs half
damage as HP)
Mystletainn
50
3d10
60
Prf*
--
Legendary Weapon
(SKL +20, RES +10)
Balmung
50
2d10
80
10
Prf*
--
Legendary Weapon
(SKL +10, SPD +20)
Beo Sword
60
2d8
40
30
13
Prf*
--
Legendary Weapon
Blaggi
Sword
60
3d6
40
12
Prf*
--
Legendary Weapon
(x2 damage to
Armored units)
Iron Sword
45
1d6
80
460
None
Slim Sword
30
1d4
80
480
None
Devil Sword
25
2d6
40
1,900
50% chance
damages wielder
instead
Steel Sword
30
1d8
60
10
600
None
Iron Blade
35
2d4
60
12
980
None
Armorslayer
18
1d8
60
11
1,260
x2 damage to
armored units.
Poison
Sword
40
1d4
60
--
Shamshir
20
1d8
60
35
1,200
Myrmidon,
Assassin, and
Swordmaster only.
Killing Edge
20
1d10
60
30
1,300
None
Lancereaver
15
1d10
60
1,800
Reverse weapon
triangle.
Light Brand
25
1d10
60
1-2
1,250
Counts as light
magic.
Steel Blade
25
1d12
40
14
980
None
Wyrmslayer
30
1d8
60
2,250
x2 damage to
dragon units.
Brave Sword
30
1d10
60
12
3,000
Doubles amount of
attacks per round.
Silver Sword
20
2d6
60
1,500
None
Silver Blade
15
2d8
40
13
1,800
None
Runesword
15
1d12
40
11
1-2
3,300
None
Durandal
20
2d10
80
12
--
Legendary Weapon
(+5 Strength), x2
damage to Dragons
Regal Blade
25
2d10
80
--
Legendary Weapon
Audhulma
30
2d8
80
--
Legendary Weapon
(+5 Resistance)
Vague Katti
25
1d12
60
35
--
Legendary Weapon
(+3 Defense), x2
damage to Dragons
Tempest
Blade
20
2d8
40
15
1-2
--
Legendary Weapon
Lance
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Reginlief
45
1d10
60
10
Prf*
--
x2 damage against
mounted and
armored units.
Wing Spear
28
1d8
80
10
Prf*
--
x2 damage against
mounted and
armored units.
Gungnir
50
2d8
60
10
15
Prf*
--
Legendary Weapon
(+5 Strength)
Gae Bolg
25
2d8
60
10
15
Prf*
--
Legendary Weapon
(+5 Defense)
Siegmund
30
2d8
60
11
Prf*
--
Legendary Weapon
(+5 Strength)
Iron Lance
45
1d8
80
350
None
Slim Lance
30
1d4
80
450
None
Javelin
20
1d6
40
11
1-2
400
None
Devil Spear
20
2d8
60
12
2,000
50% chance
damages wielder
instead
Steel Lance
30
1d10
60
13
480
None
Heavy
Lance
16
1d10
60
14
1,200
x2 damage to
armored units.
Horseslayer
16
1d12
40
13
1,040
x2 damage against
mounted units.
Poison
Lance
40
1d4
40
--
Killer Lance
20
1d10
60
30
1,200
None
Axereaver
15
1d10
40
11
1,950
Revers weapon
triangle.
Short Spear
18
1d10
40
12
1-2
900
None
1d10
60
4,500
x2 damage against
dragons
Dragonspear
30
Brave Lance
30
1d10
60
14
7,500
Double amount of
attacks per round.
Spear
15
1d12
60
10
1-2
9,000
None
Silver Lance
20
2d6
60
10
1,200
None
Maltet
20
2d8
60
11
--
Legendary Weapon,
x2 damage against
dragons. SKL +5
Rex Hasta
25
2d10
60
11
--
Legendary Weapon
Vidofnir
30
2d8
60
11
--
Legendary Weapon,
+5 Defense.
Axes
Durability
Damage
Hit
Critical
Weight
Proficienc
y
Range
Price
Wolf Beil
30
1d10
60
10
Prf*
--
x2 against mounted
and armored units.
Helswath
25
2d10
40
10
20
Prf*
1-2
--
Legendary Weapon
(+5 Defense)
Wolf Berg
35
2d10
60
10
Prf*
1-2
--
Legendary Weapon
Pugi
60
1d10
60
30
Prf*
--
Legendary Weapon
Tarvos
40
3d6
80
12
Prf*
--
Legendary Weapon
(+4 Defense)
Iron Axe
45
1d8
60
10
270
None
Devil Axe
20
2d10
40
18
880
Hand Axe
20
1d8
40
12
1-2
300
None
Steel Axe
30
1d12
40
15
360
None
Hatchet
50
1d4
80
1-2
380
Poison Axe
40
1d4
40
10
--
Halberd
18
1d10
40
15
810
x2 damage to
mounted units.
Hammer
20
1d10
40
15
800
x2 damage to
armored units.
Killer Axe
20
1d12
40
30
11
1,000
None
1d12
40
13
2,100
Reverse weapon
triangle.
Name
Swordreaver
20
Effect
Swordslayer
20
1d12
60
13
4,000
Reverse weapon
triangle, x1.5
damage to sword
wielders. (Rare)
Dragon Axe
30
2d6
40
11
4,500
x2 damage to
dragons
Brave Axe
30
1d10
40
16
2,250
Silver Axe
20
2d8
60
12
1,000
None
Tomahawk
15
2d6
40
14
1-2
3,000
None
Armads
20
2d10
60
13
--
Legendary Weapon
(+5 Defense)
Basilikos
25
2d12
60
13
--
Legendary Weapon
Garm
30
2d10
60
13
--
Legendary Weapon
(+5 Speed)
Bows
(All bows have x2 damage to flying units)
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Yewfelle
25
2d8
60
10
13
Prf*
--
Legendary Weapon
(+5 Speed)
Rolfs Bow
45
1d8
80
Prf*
--
None
Lughnasadh
40
2d8
80
Prf*
--
Legendary Weapon
(+5 Speed)
Iron Bow
45
1d6
80
540
None
Devil Bow
30
2d4
60
10
2,100
50% chance
damages wielder
instead
Longbow
20
1d6
40
10
2-3
2,000
None
Shortbow
22
1d6
60
10
1,760
None
Killer Bow
20
1d10
60
30
1,400
None
Brave Bow
30
1d10
60
12
7,500
Silver Bow
20
1d12
60
1,600
None
Murgleis
20
2d8
60
--
Legendary Weapon
(+5 Speed; x2
damage against
dragons)
Rienfleche
25
2d10
60
--
Legendary Weapon
Nidhogg
30
2d8
60
--
Legendary Weapon
(+5 Luck)
Double Bow
20
1d8
40
10
--
Legendary Weapon
(+3 Strength)
Anima
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Llaynflame
30
1d8
60
Prf*
1-2
--
+2 MAG
Forblaze
20
2d8
60
11
Prf*
1-2
--
Legendary Weapon
(+5 LUK, x2 damage
to dragons)
Valflame
50
3d10
60
20
15
Prf*
1-2
--
Legendary Weapon
(MAG +10, DEF +10,
RES +10)
Mjolnir
50
2d10
60
30
10
Prf*
1-2
--
Legendary Weapon
(SKL +20, SPD +10)
Dime
Thunder
60
2d8
40
10
12
Prf*
1-2
--
Legendary Weapon
(Doubles attacks
per round)
Grafcalibur
40
2d6
80
40
Prf*
1-2
--
Legendary Weapon
(x2 damage to
flying units)
Forseti
50
2d10
60
30
Prf*
1-2
--
Legendary Weapon
(SKL +10, +20 SPD)
Cymbeline
45
2d6
80
10
Prf*
1-2
--
Legendary Weapon
(x2 damage to
armored units)
Fire
40
1d6
80
1-2
560
None
Thunder
35
1d8
60
1-2
700
None
Elfire
30
1d10
60
10
1-2
1,200
None
Bolting
2d6
40
20
3-10
2,500
None
Fimbulvetr
20
2d8
60
12
1-2
6,000
None
Forblaze
20
2d8
60
1-2
--
Legendary Weapon
(+5 Luck; x2
damage to dragons
and wyverns)
Excalibur
30
2d10
80
10
13
1-2
--
Legendary Weapon
(+5 Speed)
Alacalibur
20
2d10
60
1-2
--
x2 damage to flying
units.
Light
Name
Gernas
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
30
1d6
80
15
Prf*
1-2
--
Effect
X2 damage to Dark
wielding units.
Thani
45
1d8
80
Prf*
1-2
--
Legendary Weapon
(x2 damage to
armored units)
Naga
50
2d10
60
10
12
Prf*
1-2
--
Legendary Weapon
(+20 DEF, +20 RES)
Lightning
35
1d4
80
1-2
630
None
Shine
30
1d6
60
1-2
900
None
Divine
25
1d8
60
10
12
1-2
2,500
None
Purge
1d10
60
20
3-10
3,000
None
Aura
20
1d12
60
15
15
1-2
8,000
None
Invaldi
30
2d8
80
10
1-2
--
Legendary Weapon
(+5 Defense)
Luce
25
2d8
80
25
16
1-2
--
Legendary Weapon
Aureola
20
2d6
60
1-2
--
Legendary Weapon
(+5 Resistance; x2
damage to Dragons
and Wyverns)
Valaura
17
1d8
80
12
1-2
--
Legendary Weapon
(Poisons enemy)
Dark
Name
Durability
Damage
Hit
Critical
Weight
Proficiency
Range
Price
Effect
Dirge
30
2d6
40
10
Prf*
1-2
--
+2 DEF
Loptyr
50
3d10
60
12
Prf*
1-2
--
Legendary Weapon
(RES +5)
Imhullu
18
2d8
60
Prf*
1-2
--
Legendary Weapon
(DEF +5)
Flux
45
1d8
60
1-2
900
None
Nosferatu
20
1d10
40
14
1-2
3,200
Restores HP = to
damage dealt to the
enemy.
Luna
30
1d6
40
10
12
1-2
5,250
Eclipse
20
12
3-10
4,000
Fenrir
20
2d8
60
18
1-2
9,000
None
Gleipnir
30
2d12
60
20
1-2
Legendary Weapon
(+5 Skill)
Gespenst
25
2d12
60
20
1-2
Legendary Weapon
Naglfar
35
2d12+1
80
18
1-2
Legendary Weapon
Apocalypse
20
2d10+5
60
12
1-2
Legendary Weapon
(+5 Magic; x2 against
Dragons and Wyvern)
Staff
Name
Durability
Healing
Hit
Proficiency
Range
Price
Effect
Cure
25
15+MAG/2
--
Prf*
1-2
--
Heal
30
10+MAG/2
--
600
None
Mend
20
20+MAG/2
--
1,000
None
Recover
15
--
--
2,250
Barrier
15
--
--
2,250
Restore
10
--
--
2,000
Hammerne
--
--
1,800
Psychic
15
10+MAG/2
--
1-MAG/2+5
3,750
None
Rescue
--
--
1-MAG/2
1,800
Silence
--
60
1-MAG/2
1,200
Berserk
--
20
1-MAG/2
+5
1,800
Sleep
--
40
1-MAG/2
+5
1,500
Warp
--
--
7,500
Fortify
10+MAG/2
--
1-MAG/2
8,000
None
Saints Staff
All
--
All
--
Items
Name
Uses
Price
Effect
Vulnerary
300
Heals 10 HP
Elixir
3000
Heals all HP
Antitoxin
450
Removes poison
Pure Water
900
Torch
500
Mine
500
Placed and hidden on a free adjacent space. Damages any unit that steps on it.
(1d10 damage)
Light Rune
800
Placed on a free adjacent space. Prevents any unit from entering the space.
Red Gem
5000
Blue Gem
10000
White Gem
20000
Black Gem
30000
Gold Gem
40000
Lockpick
15
1200
Door Key
50
Opens a door
Chest Key
300
Opens a chest
Angelic Robe*
8000
Energy Ring*
8000
Dragon Shield*
8000
Talisman*
8000
Speedwings*
8000
Secret Book*
8000
Goddess Statue*
8000
Boots*
8000
Body Ring*
8000
Master Seal*
8000
Second Seal
4000
Hero Crest
10000
Knights Crest
10000
Orions Bolt
10000
Elysian Whip
10000
Guiding Ring
10000
Ocean Seal
10000
Iron Rune*
5000
Delphi Shield*
10000
Item Name* = Rare item, can only be obtainable in Secret Shops made by the GM.