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Tom Cosm - Ten Ways To Keep The Creative Juices Flowing-2
Tom Cosm - Ten Ways To Keep The Creative Juices Flowing-2
Tom Cosm - Ten Ways To Keep The Creative Juices Flowing-2
T O M C O S M
With exclusive quotes from
ill.GATES
Zen Mechanics
Grouch
Pitch Black
Hedflux
Mr. Bill
Kiwa
Opiuo
Perfect Stranger
Sensient
Organikismness
Antix / Fiord
K+Lab
Module
Introduction
Staying motivated to complete a track is an issue that all producers face at some time, whether youre an experienced artist,
bedroom producer, or just starting out. In this book, I have put
together ten fun and bullshit free strategies that will have you
busting out the tunes in no time.
The excitement that comes from creating your own blips and
bleeps is a wonderful feeling. Sometimes so much so that moving on to creating something new, rather than finishing the old,
often leads to a folder sitting on your computer full of unfinished
projects which dont have much in the way of progression
(yeah, you know what Im talking about!).
The methods and techniques I explore in this book always keep
in mind the joys of being creative, and embracing that buzz. I
believe any chore can be made into a fun game rather than forcing you to do something boring. Its the same philosophy I use
when I hire strippers to help me with my spring cleaning.
If youre at the stage where youre making good shit, and you
know its good shit, chances are the feeling of absolute awesomeness that comes with it is going to make the idea of knuckling down sound very unattractive. In the following 10 chapters,
Ill show you my tried and tested ways of keeping the fire burning, helping you become more productive, motivated and educated.
www.cosm.co.nz
Tension and
Release
Chapter 1
www.cosm.co.nz
Tension and
Release
- Grouch
www.soundcloud.com/grouchnz
www.cosm.co.nz
I get played a lot of music from producers who are just starting
out. Tension and Release often comes later after they have
started mastering the sound design aspect of producing. As
their tune moves forward, things just sort of get slopped down
on the plate in front of you, like food being served in a school
cafeteria.
If youve got something in front of you that has good ideas but
doesnt really sound too exciting because youve listened to it
so many times, focus on the small details of creating tension
and release (on the smaller scale). A few ways to do this are:
Lets say Im listening to a house track, and were only at the introduction with a kick, snare, high-hat and perhaps a little synth
stab. Its moving along, bar 30, bar 31, bar 32, bar 33, oh cool
the bass is there. Its not the best bass, its a bit weak sounding
and they just have one note doing a simple pattern, but its
there now.
Now take that same intro, but give it some character. At 16 bars
start bringing in some quiet white noise slowly opening up on a
low pass filter, start fading the kick drum away at 24 bars, throw
a reverb on that synth stab and bring the decay time out slowly.
Every four bars add an extra little snare or percussion hit, just a tiny one.
Every eight or sixteen bars throw in a little fill, add a new sound, make it stop
for two beats, then put a crash or white noise when the beat comes back.
Load up a hundred percussion hits into a sampler and randomly throw a couple in at the end of a phrase.
Take the bass or synth line on a small melodic journey for a few beats, different
to what its been doing already.
Take a tiny chunk of the element you are going to introduce and put it in four
bars before it is supposed to be there, but change those four bars so they are
muffled, or quiet, or sneaking in. Let people get a tiny taste and wanting more.
Create a new unique one (or whatever) bar loop that really compliments your
new idea, and have it play only once before the new idea comes in! Think of
someone announcing a speaker at a huge event, someone whos job is only to
make the next person look amazing.
www.cosm.co.nz
In my opinion, the most (or one of the most) important factors for remaining focused and motivated
when producing a track is...
...to keep the work moving. If youre getting stuck with something, put it aside, you can always go back to it later. If youre
moving forward you'll keep the creative juices flowing, it will be a
more enjoyable and fresher environment to work in, and youre
more likely to stumble across that 'hit'.
Fresh ears - we find that the first listen in the morning or first
session of the day is the closest youre gonna get to hearing
how the track really is. Anything after that and your ears and
mind slowly get de-sensitized to the music.
Its very important to develop your own style, which will evolve
over time, but take note that nothing is original. We are always
getting ideas and inspiration from other sources, so don't be
ashamed of this. Its how the creative world works. All the 'big
guys' have stolen that idea from something/someone else and
re-hashed it into their own version and unique style. If they deny
it they are telling you porkies!
- Antix / Fiord
www.antixfiord.com
Model a
Tune you Admire
Chapter 2
www.cosm.co.nz
Model a Tune
you Admire
When a little tension fill happens (usually with a small description, e.g. Drum Roll
or Reversed Cymbal).
When a new synthesized idea comes in.
- K+Lab
w w w. s o u n d c l o u d . c o m / k l a b n z
When an effect starts getting tweaked (e.g. delay time starting to open up on short
delay).
Now if youre worried about copying, dont stress, nobody is going to know. Youre taking the structure here, nothing else. If
someone has the attention span to listen to your tune and say,
hey this has the same progression as this other tune, then I
wouldnt really trust their criticism anyway (or leave them alone
in my house).
7
Minimizing Audio
Stagnation Setting Yourself
Limits
Chapter 3
www.cosm.co.nz
Minimizing Audio
Stagnation Setting Yourself
Limits
- ill.Gates
Minimizing audio stagnation means reducing the loss of personal appreciation for what you're currently doing by putting systems in place to ensure your brain doesnt get worn out on
ideas that are actually great.
When you are working on part of a tune, especially when you
are learning (as you aren't fully as fast as you could be yet),
there's usually a point where you go fuck yeah this sounds
good. However, this quickly goes once you listen to it for another 20 minutes working on it. To put it simply, its audio fatigue
and its a sneaky dangerous asshole.
Theres also a type of second hand buzzkill. If you are working
on say, some high-hats over your bass-line, the bass-line that
you once enjoyed subconsciously gets stagnant and you'll
probably end up going back to change it again, even though
nothing was wrong with it.
If you did initially like how it sounded, try not changing it any
more. Chances are other people will like it when they hear it for
the first time also. They just didn't spend hours listening to a 4
bar loop at 2am on some rainy night.
Set yourself time limits. Use a countdown timer if you have to.
w w w. i l l g a t e s . c o m
9
www.cosm.co.nz
- Hedflux
www.hedflux.com
10
Minimizing Audio
Stagnation Keep Things
Moving
Chapter 4
www.cosm.co.nz
Minimizing Audio
Stagnation Keep Things
Moving
...not getting pigeon holed into trying to get it "right". Theres only
a right or wrong if you've preconceived what the track your making is going to end up like. You should have an idea, but it's only
that - an idea. Work with whats working, the path of least resistance. Sometimes the most random changes will make the most
profound sense. Get this method of work down youll find tracks
pretty much write themselves. You just have to keep up with it.
- Organikismness
w w w . o r g a n i k i s m n e s s . c o m
www.cosm.co.nz
The other way to keep excited is by putting yourself in a situation or mindset where the way you perceive sound is different
than normal.
Anything to change the way you input information could potentially be used as a tool.
I have found in the past, that if you carefully scatter the way that
this information is translated, you get a whole new perspective
of observing it. Combine this with the opinion you formed when
you were normal, and you have TWO ways of listening to what
youve done.
13
Chapter 5
www.cosm.co.nz
...to find your method (or gateway) for getting in 'the zone'. I've noticed
every producer has a slightly different method for this, some people smoke
pot, others just need to be in a certain environment etc. It's just a matter of
finding what works for you personally.
After writing music for up to 10 to 12 hours on most days for the past 4
years, I started to find the processes I needed to go through to create music
had become second nature, and in a way boring. I believe for this reason I
started splitting my focus between things like answering e-mails, checking
Facebook & Skype etc.
Although I'd still get a lot of music finished and have fun doing it, it certainly
wasn't as fun as when I began, when I didn't know what I was doing (and in
a way it feels less creative now). So, recently to stay focused I've started
screen casting the entire writing process, which puts the idea in my head
that I can't check e-mail or Facebook or Skype, and in not doing that, it
helps me get into 'the zone' much faster, because I generate ideas that inspire me very quickly when I'm not distracted by social networking, however, people can still call me or enter my studio and ask me questions, so
what I've started doing for that is putting a notepad next to myself, and
when someone asks me something or tells me something, I quickly jot it
down then keep writing music, that way, I don't forget that I have to attend to
other things, but it doesn't alleviate 'the zone' that I'm in.
So, yeah, to me the most important thing is just getting to that 'zone' that
you seem to get in so much when you first start writing music. I assume that
the methods to get there will vary from individual to individual, but once you
find what helps, stick with that, and I believe the process becomes much
more creative and fun.
- Mr. Bill
www.mrbillstunes.com
15
www.cosm.co.nz
Super Pad - Create a synthesizer pad patch that constantly evolves by itself without any automation on the timeline. Use LFOs and long Envelopes to make it move
and grow for at least 30 seconds.
10 Minute Deadline - Create a tune as fast as you can. You only have 10 minutes
to write an entire song, so think carefully about how much time you are going to
dedicate to each element.
Use Your Eyes - Create a tune, but never listen to it once. Use whatever knowledge you have in your head to try to figure out what it would sound like. Then upload it for everyone to listen to; the end results are always hilarious.
Create a Drum Kit - Program 16 drum hits using only synthesis, then make a cool
sequence out of them.
Worst Tune ever - Write the absolute worst song you can, its harder that it
sounds.
Ive learnt SO much personally from just creating these challenges, as well as have a lot of fun. Usually the challenges
dont result in an actual outcome that sounds good, but after
stretching your brain in new weird ways, you should have some
interesting perspectives and techniques to use in your everyday
production.
Production Template - Think about what processes you use often in your production, then build yourself a production template so you can cut the corners you frequent most.
Write a Porno Loop - Put yourself in the shoes of a 1970s pornographic film
soundtrack guy. Write the sexiest, funkiest, cheesiest loop you can.
Write Your Name - Use the piano roll to add notes in a pattern that spells out your
first name, then try to sculpt audio around what youve written to make it sound
good.
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Eradicating
Too Much
Choice
Chapter 6
www.cosm.co.nz
Eradicating Too
Much Choice
... to know when to step away and have a break. When you get to
that point when you've heard the loop too many times and you
lose perspective, you need to stop and go and do something else
for a while. Personally I find some exercise or some nature exposure is perfect for this. I go for a run or a swim, and all the while
my brain is ticking over about what I want to do with the track, and
is coming up with fresh ideas. Then after an hour or so i'm just
stinging to get back in the studio and try out these new ideas, and
with fresh ears!!
- Sensient
w w w. z e n o n r e c o r d s . c o m
www.cosm.co.nz
- Pitch Black
www.pitchblack.co.nz
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Using Pressure to
Jumpstart a
Creative Rut
Chapter 7
www.cosm.co.nz
Using Pressure to
Jumpstart a
Creative Rut
- Zen Mechanics
w w w. f a c e b o o k . c o m / z e n m e c h a n i c s
www.cosm.co.nz
So if youre interested in checking it out, head over to the group
page here.
http://www.facebook.com/groups/339132399511003/
Or check out one of my personal videos here.
http://www.youtube.com/watch?v=ZFpoPFtS5L4
Of course there are producers out there that would much rather
keep their secrets locked away in a vault for nobody to see, but
Im not one of those and Im finding more and more sharing caring audio geeks out there every day.
I would suggest keeping away from people who like to keep secrets when it comes to creativity, or anyone who ever says a
creative idea is wrong, no matter how fucking stupid it sounds.
My personal theory is that no matter how intricate I get with my
tutorials and workshops, nobody is ever going to fully duplicate
me because things get so complex, by the time they are even
half way through copying what Im doing, they would have had
many opportunities to take their own path and do something
completely different, and that always happens.
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Chapter 8
www.cosm.co.nz
Set up the
Perfect Creative
Space
Stay true to yourself and feel the song/track. Don't get caught in
what you think it "should" be sounding like. Ignore the trends that
are out there and write for yourself. Forget you are in the studio.
Imagine where you want this track to end up, and the whole time
writing it, imagine it is already there, being heard or played in the
perfect setting. That's what helps me.
- Opiuo
w w w. o p i u o . c o m
This is your own little haven. A place away from anything that's
going to remind you of tasks or pressures that could potentially
distract you, away from the fear that something or someone
might come and interrupt you, or even worse, criticize you when
you're having your out of control fun time.
For me, I like sitting in a quiet room, usually late at night when
everyone is off in sleepy land, listening to other music. It can be
any genre, but I always listen to the way people develop ideas,
try to analyze what they have done, why they have done it and
how they might have approached coming up with that particular
effect. Then I think about how I could combine what they are doing, with something unique that I have come up with.
tial. By environment I mean both a place where you can feel relaxed, and the amount of time required for ideas to flow.
24
www.cosm.co.nz
...to know exactly why are you doing what you are
doing aka. your goal.
- Perfect Stranger
www.perfectlystrange.com
25
Collaborate with
Someone Else
Chapter 9
www.cosm.co.nz
Collaborate with
Someone Else
In my opinion, the most (or one of the most) important factors for
remaining focused and motivated when producing a track is...
- Kiwa
w w w. k i w a . f i
Bouncing ideas off other people has become easier than ever
with the online boom of people sharing both their art with the
world, and sharing resources to help people learn and discover
(just like this book).
There's never a lack of people around who are willing to team
up and collaborate, no matter what your audio fetish.
Having the opportunity to remix someone else's work can be a
very good way of jumping into the deep end and swimming your
way out. The ideas are there, the structure is there, your only
job is to take someone else's play toy and push/ pull/ throw it
around for a while until you figure out how to make it tick with
how you work.
We're in a funny game, not really understanding the whole story
of why music makes us feel as deeply as it does (well maybe
you do, but I sure as hell don't, and I love it that way!), so when
we find two things that work together, it's a pretty special occasion. When you listen to someone else's ideas, and hear something they've done that you know will fit well through your
twisted way of thinking about music, it can be very exciting.
Of course there's more to collaboration than just remixing. A
few months ago while I was browsing the forums on my website, I stumbled across a post that blew my mind. Members had
gathered together to form their own album called Cosmic Core.
27
www.cosm.co.nz
I didn't have any input and they were already quite advanced in
the stages of the albums production.
One of the members just went hey, we're all here learning from
the same dude, we must have something in common, lets team
up! And the first Cosmic Core was born.
Last time Jesse decided that we should try something new, and
I thought his suggestion was really unique. He suggested that
one of us listens to the initial idea and when the creative sparks
start flying, pass the information on to the next person on how
to make what they thought would sound good. So, we couldn't
MAKE the next sound or element, but instead explain it to the
next person who had to try and create it based our ability to
communicate with them, sort of like chinese whispers. It was a
lot of fun.
Reading the 70+ page long post was quite exciting. As soon as
people started raising their hands up to be involved, you could
feel the buzz. It was really cool to experience, and got me so excited I stopped my current projects to get a track on the album
just in time (album number 2 has already begun).
It's this kind of interaction that can keep you humming along.
Sometimes it can be a little bit tricky, especially if you are working with someone for the first time and need to figure out how
exactly you can work together most efficiently, but even that
process can be rewarding within itself.
When I work with the Circuit Bent boys, we have a regular way
of doing things. Because they are used to working with each
other, they have their own areas they tend to focus more energy on, so when I came along and caused a triangle, things
had to be temporarily shifted.
We eventually figured out that we just seem to work best when
an initial idea is agreed upon by the three of us, then we go off
Sometimes however, I work with people who aren't as technically minded and computer savvy as those boys. These people
have amazing creative ideas, but arent super fast at putting
them down on a computer. I find a lot of established Djs are like
this, they know exactly what sounds good, but haven't had the
training to put it down into a computer.
In this situation my job becomes that of a facilitator to the ideas
that they can throw at me. Because we know each other so well
(usually) we've developed our own little language of how things
should work, and they can communicate these ideas to me in a
short amount of time. I become a sort of robot, and some of the
ideas I end up laying down I would have never ever come up
with myself.
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www.cosm.co.nz
29
Utilizing the
Spur of the Moment
10
Chapter 10
www.cosm.co.nz
One of the things that separates creating music with a DAW from
playing an actual instrument is the ability to have a jam session, experiment wildly, and record it.
I personally split my play time into two separate modes. The first is
when I sit there listening to a tune and attempt to come up with
...being ruthless and going with your gut feeling. Getting a good
concept in your mind and following it through, not second guessing yourself is key. Just listening and reacting, try and make it like
taking photos, do it quick and keep it fun. Sometimes the devil is
in the details - if you find yourself spending way more than 1 hour
to get a kick drum to sound right then its more than likely the
wrong sound. Always listen to music with your creative ears off,
pretend youre not a music maker but just some dude listening to
it on the radio, that always helps. Keep shit simple, then it's not
hard. Have fun with it, love it and get it out the door. Don't be super fussy - if it feels right it usually is. Take people on journeys, explore sound, create the soundtrack to peoples moments in space
and time. Your mission if you should choose to accept it - get it finished so people can hear it and keep working towards creating the
best music you can. Always keep pushing forwards...done deal.
- Module
www,module.co.nz
www.cosm.co.nz
Once I have this setup, I look at what parameters I have available to
me and choose a half a dozen that might work well together. I might
choose the amount of a pitch LFO on the synth, a cutoff filter, a beat
repeat amount, feedback on a flanger, and decay time on a reverb.
Im used to drawing lines and curves on my screen to modulate
these parameters, but when I shut my eyes and turn knobs, theres
so much more expression available. Now I can turn one knob and
lightly flick the other one to hear what sounds the different combinations produce.
Once you start recording all these movements and experiments,
youll be amazed at some of the crazy shit you come up with once
you play it back. Then its just a matter of chopping those good bits
out and dragging them into your tune!
I have also recently crumbled and bought an iPad so I can use multi
touch gestures to throw little balls around the screen instead of turning knobs, and Ive found a whole new world of manipulation open
up to me since.
Secondly, I love getting hold of a microphone and making stupid
noises. They dont have to be my straight voice, I can feed it
through a vocoder, or a pitch shifter with a reverb. You have to be
careful with this one, your flatmates might think youre having a bad
trip or a mental breakdown if they hear you through the wall.
Of course you dont have to stick to this, but this usually ensures
first the sound is chopped up a bit, then manipulated, then dragged
out.
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www.cosm.co.nz
Conclusion
I really enjoy openly sharing my knowledge, whether its something Ive
observed, or techniques Ive come up with myself. I invite you to come
and share anything you have to say about the topic of inspiring creativity
over at the buzzing forums on my personal website www.cosm.co.nz.
I wish you the best of luck and hope that some of the words I've written
down here today give you a little nudge in the direction you were already
heading in.
Cheers!
Tom Cosm
website : http://www.cosm.co.nz
I personally like to do this with two Wii remotes sending MIDI. The buttons trigger the synthesizer, and the angle of the remotes change the
sound. This way you can also watch how the person moves which helps
a lot, plus its heaps of fun when youre drunk (bonus points if you use
samples from a porno as the sound source - hours of beautiful immature
hilarity).
email : tom@cosm.co.nz
music : http://www.soundcloud.com/tomcosm
tutorials : http://www.youtube.com/cosmcosm
general bullshit : http://www.facebook.com/tomcosmnz
If you do manage to find other brain hacks to harness this spur of the moment magic, do let me know :)You can't be taught creativity, however everybody has the ability to build it up nice and strong themselves. The secret is finding the right environment, combined with the right balance of
remaining excited and keeping ideas developing.
buy me a beer :
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_i
d=8WB9DBCXMY5P6
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