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Vitality Wounds Abilities: STR DEX CON INT WIS CHA
Vitality Wounds Abilities: STR DEX CON INT WIS CHA
STAR
Hamlen Vox
Player Hildolfr
Level 1 / 2
Origin
Species
ABILITIES
ABILITY
TEMPORARY
TEMPORARY
MODIFIER
SCORE
MODIFIER
VITALITY
WOUNDS
31
15
Age
STRENGTH
STR
14
DEX
16
CON
CONSTITUTION
15
Mass
INT
INTELLIGENCE
14
Hair
WIS
14
CHA
CHARISMA
13
DEXTERITY
WISDOM
Gender
Height
CURRENT VITALITY
Eyes
CURRENT WOUNDS
Vitality Dice
DEFENSE
Skin
d10
Handedness
MODIFIERS
= 10 +
17
ROLEPLAYING GAME
Humano
CLASS
DEX
SIZE
MISC
TEMP
DAMAGE
REDUCTION
MAXIMUM
DEX BONUS
Force Points
+5
PROTECTION WORN
ARMOR CHECK
SKILLS
-1
PENALTY
CROSS
SAVING THROWS
TOTAL
BASE
ABILITY
FORTITUDE
REFLEX
WILL
WISDOM
CONSTITUTION
DEXTERITY
INITIATIVE
MODIFIERS
MISC
TEMP
TOTAL
DEX
MAX RANKS
MISC
ATTACK ROLLS
MODIFIERS
MELEE
STRENGTH
RANGED
DEXTERITY
TOTAL
BASE
ABILITY
SIZE
MISC
TEMP
STRENGTH
TOTAL
ABILITY
GRAPPLING
SIZE
WEAPONS
Weapon
Blaster Rifle
Att Bonus
Damage
Critical
Range
Type
Size
3d8
19-20
30 m
Notes
Weapon
Heavy Blaster
Att Bonus
Damage
Critical
Range
Type
Size
3d8
20
8m
Att Bonus
Damage
Critical
Range
Type
Size
2d6
20
Att Bonus
Damage
Critical
Range
Type
Size
Notes
Weapon
Vibroblade
Notes
Weapon
Notes
Weapon
Att Bonus
Damage
Critical
Range
Type
Size
Notes
REPUTATION & FOLLOWERS
EXPERIENCE
Total Experience
= LVL+3(/2)
CLASS
Appraise ^
Astrogate
Balance ^
Bluff ^
Climb ^
Computer Use ^
)
Craft ^ (
Demolitions
Diplomacy ^
Disable Device
Disguise ^
)
Entertain ^ (
Escape Artist ^
Forgery ^
Gamble ^
Gather Information ^
Handle Animal
Hide ^
Intimidate ^
Jump ^
Force Users )
Knowledge (
Galactic
)
Knowledge (
)
Knowledge (
Listen ^
Move Silently ^
Pilot ^
)
Profession ( Fabricante de Implantes
Repair
Ride ^
Search ^
Sense Motive ^
Sleight of Hand
Spot ^
Survival ^
Swim ^
Treat Injury ^
Tumble
MODIFIERS
TOTAL
RANKS
MISC
KEY
ABILITY
Int
Int
Dex
1
Cha
2 Str*
2
Int
2
Int
2
Int
1
Cha
2
Int
1
Cha
1
Cha
3 Dex*
2
Int
2
Wis
1
Cha
1
Cha
3 Dex*
1
Cha
2 Str*
2
Int
2
Int
2
Int
2
Wis
3 Dex*
3
Dex
2
Wis
2
Int
3
Dex
2
Int
2
Wis
3 Dex*
2
Wis
2
Wis
2
Str
2
Wis
3 Dex*
8
3
2
3
1
2
2
7
2
1
2
1
1
3
2
2
1
1
3
1
2
7
6
2
2
3
9
8
3
2
2
3
2
2
2
2
3
0
0
0
ABILITY
WARS
STAR
GEAR
Item
Location
FORCE FEATS
Wt
Current Load
Item
Location
Wt
MOVEMENT/LIFTING
CREDITS
FORCE SKILLS
CROSS
Movement
Rate
Walk (= Base)
Movement
Hour Walk
Hustle
Hour Hustle
Run (x3)
Day Walk
Run (x4)
Special
Load
Light
Rate
MAX RANKS
Weight Carried
MAX
CHECK
DEX
PEN
RUN
= MAX LOAD
= 2 X MAX LOAD
Medium
+3
-3
x4
Heavy
+1
-6
x3
= 5 X MAX LOAD
PUSH OR DRAG
= LVL+3(/2)
FEAT
Affect Mind
Battle Influence ^
Battlemind
Drain Energy ^ #
Empathy ^
Enhance Ability
Enhance Senses
Farseeing
Fear ^ #
Force Defense ^
Force Grip ^ #
Force Light ^
Force Lightning ^ #
Force Stealth ^
Force Strike ^
Friendship ^
Heal Another ^
Heal Self ^
Illusion
Inspire
Malacia
Move Object ^
Plant Surge
See Force ^
Sever Force
Telepathy
CLASS
Alter
Alt, B Med, Sense
Control
Alter
Force
Force
Sense
Sense
Sense
Control
Alter
Alter, Sense
Alter
Control
Alter
Force
Alter
Control
Alter
Alt, B Med, Sense
All
Alter
Alt, Ctrl, Sense
Sense
Alt, B Med, Sense
Sense
MODIFIERS
TOTAL
MISC
KEY
ABILITY
ABILITY
1
2
1
2
2
Cha
Cha
Con
Con
Wis
Con
Wis
Wis
Wis
Cha
Int
Wis
Int
Cha
Int
Cha
Wis
Cha
Cha
Cha
Int
Int
Int
Wis
Cha
Wis
2
2
8
2
2
RANKS
2
2
2
2
2
1
2
1
2
2
2
2
2
1
2
1
2
2
1
2
1
1
1
1
1
1
2
2
1
2
2
2
2
1
2
0
1
2
0
^
NOTES
STAR WARS CHARACTER SHEET V1.5 10/02 BY PATRICK M. MURPHY A MAD IRISHMAN PRODUCTION WWW.MAD-IRISHMAN.NET 2002 LUCASFILM LTD & TM
WARS