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Learning Partnership Guide
Learning Partnership Guide
Secondary
We are empowering our youth with real world wisdom and the entrepreneurial
spirit to make our future right here at home. The Entrepreneurial Program has to
continue! To see the kids passionate about the venture lets us know we are doing
the right thing. Business Partner, BMO
thelearningpartnership.ca
The Learning Partnership is a national charitable organization dedicated to building
stakeholder partnerships to support, promote and advance publicly funded education in Canada.
We do this through five key deliverables innovative student programs, executive leadership for
educators, knowledge mobilization and policy, celebrating leaders and ongoing collaborations
acrossCanada. If you would like to support our programs and initiatives across Canada,
please visit thelearningpartnership.ca
Founding Partner:
follow us
@TLPCanada
/TLPCanada
/company/TLPCanada
#EAprogram
/TLPofCanada
PARTNERS GUIDE
Partners Guide
The Learning Partnerships Entrepreneurial Adventure (EA) program is designed as a hands-on, experiential
learning opportunity for students from Kindergarten to Grade 12. As a result of their deep involvement in
this creative endeavor, students have the opportunity to develop a variety of skills that extend far beyond
the realm of entrepreneurship: expertise in developing a plan and the will and energy to see it through to
completion; how and when to use problem-solving strategies and communication skills; the rudiments of
financial literacy; and the intricacies of collaborative work, to name just a few.
The program as it unfolds is the product of the creative partnership between the classroom teacher and
a business partner, who serves both as a model of business acumen and as a co-designer of the learning
experience for students. This Partners Guide introduces you to the fundamentals of the EA program. The
designers of the program recognize that the guide presents the bare bones of the program. It is our hope
that the teacher and business partner, working together as a team, will use the guide and the suggestions
as a starting place, a framework that can be added to and supplemented with ideas, activities and
resources that they discover in the process of designing the lived-in experience of the EA program.
Wherever possible, the authors have included suggestions for activities and learning experiences that may
be included. These are not prescribed or required. They are offered as brain teasers to excite the creative
energies that we hope will generate even more exciting and imaginative ways to approach the many
learning opportunities available in the EA program.
Section 3
Akela Peoples
President and CEO, The Learning Partnership
Students experience the program is all about young minds thinking creatively and turning their
own ideas into reality, not just about starting a business.
Community engagement connecting students to community networks and harnessing the local
resources available to them is critical. It strengthens the school-community relationship and exposes
students to the broader social and economic world that surrounds them outside of the classroom.
In my personal experience, nothing stimulates a student more than listening to someone who is passionate
about their work. To that end, I encourage you to share your passion with these students and look beyond
the walls of the classroom to spark a truly enriching learning experience.
Thank you for participating in Entrepreneurial Adventure. I assure you, it will be rewarding experience and I
look forward to hearing all about it. I wish you great success with the program.
Sincerely,
Akela Peoples
President and CEO, The Learning Partnership
Adrian Ransome
Entrepreneurial Adventure Advisory Committee Member
The Learning Partnership
I would like to the take this time to welcome you to an incredible journey of discovery. Your decision to
participate in a formative experiential learning program will have a profound effect on the children you
have agreed to mentor.
By partaking in this adventure, your skills, experiences and resources will help to fundamentally change the
way our children will learn. By infusing entrepreneurship into their curriculum, these children will have an
opportunity to see and learn their curriculum in a very unique and special way. They will be afforded an
insight into how the world will work in the future. They will be lifted to new levels of learning, as they are
allowed to unleash the brilliance of themselves.
As a mentor and business partner, you have opened a door through which these children will find new
levels of self-confidence, motivation and a willingness to meet challenges upfront and centre.
As a returning business partner, I can tell you, without fail, that you will have a profound influence on the
students you support. Not only will you will sense the changes within the classroom dynamic, you will see
children stepping up, assuming new roles and new responsibilities.
The opportunity to pay it forward is the driving force but the acknowledgement of leaving a legacy is the
real result.
We look forward to a successful adventure.
Adrian Ransome
Business Development
Murray & Company Limited
PARTNERS GUIDE
Section 1
Program Benefits
For Students
32% of young people view entrepreneurship as the most desired profession.
Explore various career opportunities.
Make a significant contribution to their community, while developing personal and social
responsibility.
Make the curriculum relevant, using real-world application experiential learning.
Develop teamwork, presentation and interpersonal skills.
Learn how to plan, organize and deliver a project project management skills.
Support creativity.
Develop strategies for informed decision-making.
Build self-confidence and esteem.
Develop an understanding of how businesses work.
For Teachers
Serve as a mentor or a role model for the students to enhance understanding of the entrepreneurial
process and business activities, as well as share personal knowledge and experience.
Make presentations to the class that relate to the desired outcomes of their venture.
Advise students as they work on various tasks in teams and in small groups.
Help develop or acquire resource materials students may need.
Help assess the ideas, opportunities and venture plans that students develop.
Provide opportunities for students to visit a business or businesses.
Connect the school to other businesses in the community.
Bring your personal business experience to the partnership in some way to help kids realize adream.
Participate in and contribute to the online community for EA program participants.
Encourage teacher and class to work together, utilizing online tools.
PARTNERS GUIDE
Teacher
Primary role is to act as a facilitator.
Work with a business/community partner to:
plan the project
agree to the time commitment of both partners and the classroom
plan tasks
Attend the EA workshop.
Connect with the EA community through thelearningpartnership.ca.
Brainstorm with students ideas for their EA venture.
Build a team with the students and the business/community partner.
Develop a business plan.
Integrate the project with the curriculum. It is not an add-on.
Raise money for the venture startup costs.
Complete the project by May.
If desired, apply for any of the EA National Awards.
Participate in an EA Showcase to celebrate venture successes.