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Module Construction Tutorial

Intended Audience:
By Don Moar
This tutorial guides you step-by-step on using the BioWare Aurora Neverwinter Nights
Toolset to create a basic module. As an added bonus, you can download the sample
module that is a finished version of what the tutorial will show you how to make.

Download Module Construction Tutorial (pdf, 117 KB)

Download Finished Sample Module - Self-Installer (.exe, 169 KB)


OR
Download Finished Sample Module - Manual Install (.zip, 46 KB)

Tutorial Summary

Tutorial 1: introduces the New Module and New Area wizards and explains how
to paint terrain.

Tutorial 2: expands on the terrain painting skills learned in the previous tutorial
and introduces new area manipulation commands. Painting and editing game
objects is also covered.
Tutorial 3: in addition to introducing doors, this tutorial completes the terrain
painting lessons by explaining how to link areas together.
Tutorial 4: describes the difference between the standard and custom palettes and
demonstrates the different ways to create custom blueprints.
Tutorial 5: explains Factions and introduces the Faction Editor in the Toolset. In
addition, two new factions and a new creature blueprint will be created.
Tutorial 6: introduces the Journal and Conversation Editors.
Tutorial 7: discusses item creation and merchants.
Tutorial 8: introduces ways to manipulate area lighting and sound settings.
Tutorial 9: introduces the NWScript language and the Toolset's Script Editor.

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