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Kyle Hillard

Angeles, CA
Los

www.kyle3D.weebly.com
414-4826

(267)

Kyle.v.hillard@gmail.com

ENVIRONMENT/PROP ARTIST
SUMMARY

SKILLS /
SOFTWARE

Experiences 3D Artist skilled in modeling, texturing, concept


and importing / optimizing in engine, able to build simple
rigs and animations.

Modeling, UV Unwrapping, Texturing

2D and 3D Concept art

Character Rigging and Animation.

Maya, 3ds Max, ZBrush, MODO, MARI, Nuke, Photoshop, Xnormal,


Crazy Bump, Substance(designer & painter), Quixel(DDo, NDo),
Marmoset Toolbag TM, Mudbox, Keyshot, After Effects

Game engines & production tools:

EXPERIENCE

UDK, Unreal 4 engine, Unity, Stencyl, Construct

Asana, Bit Bucket, [SCRUM]

Compositing

GAME WIZARDS -GAME PRODUCTION- TOWER DEFENSEEnvironment artist, level designer, concept artist - 9 months

Blocked out the level.


Created levels in 3D according to concept art
Modeled environment assets.
Populated the map with assets.

GAME WIZARDS -GAME PRODUCTION -ACID KITYEnvironment artist, concept artist - 3 months

Created 2D prop textures based on reference.

GAME WIZARDS - GAME PRODUCTION -KELVINEnvironment artist, concept artist - 3 months

EDUCATION

Modeled assets for environment based on concepts.

The ART INSTITUTE OF CALIFORNIA LOS ANGELES SANTA


MONICA, CA
BACHELORS OF SCIENCE DEGREE IN GAME ART AND DESIGN

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